| Age | Commit message (Collapse) | Author |
|
Fix SyncPlay authentication error handling and limit group member wait time
Original-merge: 5fcb65bb46b1ef528344e90e4cd0f7f974807e9e
Merged-by: crobibero <cody@robibe.ro>
Backported-by: Cody Robibero <cody@robibe.ro>
|
|
Drop SyncPlay requests from sessions that left the group
|
|
Fix SyncPlay active session counter leaking on rejoin
|
|
|
|
|
|
|
|
|
|
Co-authored-by: Bond-009 <bond.009@outlook.com>
|
|
|
|
IsVisibleStandalone then it should be false
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
* Use Guid.Equals(Guid) instead of the == override
* Ban the usage of Guid.Equals(Object) to prevent accidental boxing
* Compare to default(Guid) instead of Guid.Empty
|
|
|
|
Fix session references in SyncPlay
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|