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authorIonut Andrei Oanca <oancaionutandrei@gmail.com>2020-11-15 17:03:27 +0100
committerIonut Andrei Oanca <oancaionutandrei@gmail.com>2020-11-15 17:30:28 +0100
commitc7e53bce2fa43ad38807a0589e1bc020237e49c6 (patch)
treeaf484c31dc4b762aba404a28462a3cae8c23f5b5 /Emby.Server.Implementations/SyncPlay
parent5d77f422f0e4998130f1defebd08e053188a1a25 (diff)
Patch data-races and minor changes in SyncPlay
Diffstat (limited to 'Emby.Server.Implementations/SyncPlay')
-rw-r--r--Emby.Server.Implementations/SyncPlay/GroupController.cs96
-rw-r--r--Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs312
2 files changed, 184 insertions, 224 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/GroupController.cs b/Emby.Server.Implementations/SyncPlay/GroupController.cs
index a0d951b3e..48596bb42 100644
--- a/Emby.Server.Implementations/SyncPlay/GroupController.cs
+++ b/Emby.Server.Implementations/SyncPlay/GroupController.cs
@@ -46,11 +46,6 @@ namespace Emby.Server.Implementations.SyncPlay
private readonly ILibraryManager _libraryManager;
/// <summary>
- /// The SyncPlay manager.
- /// </summary>
- private readonly ISyncPlayManager _syncPlayManager;
-
- /// <summary>
/// Internal group state.
/// </summary>
/// <value>The group's state.</value>
@@ -63,19 +58,16 @@ namespace Emby.Server.Implementations.SyncPlay
/// <param name="userManager">The user manager.</param>
/// <param name="sessionManager">The session manager.</param>
/// <param name="libraryManager">The library manager.</param>
- /// <param name="syncPlayManager">The SyncPlay manager.</param>
public GroupController(
ILogger logger,
IUserManager userManager,
ISessionManager sessionManager,
- ILibraryManager libraryManager,
- ISyncPlayManager syncPlayManager)
+ ILibraryManager libraryManager)
{
_logger = logger;
_userManager = userManager;
_sessionManager = sessionManager;
_libraryManager = libraryManager;
- _syncPlayManager = syncPlayManager;
_state = new IdleGroupState(_logger);
}
@@ -168,7 +160,7 @@ namespace Emby.Server.Implementations.SyncPlay
/// </summary>
/// <param name="from">The current session.</param>
/// <param name="type">The filtering type.</param>
- /// <returns>The array of sessions matching the filter.</returns>
+ /// <returns>The list of sessions matching the filter.</returns>
private IEnumerable<SessionInfo> FilterSessions(SessionInfo from, SyncPlayBroadcastType type)
{
return type switch
@@ -209,7 +201,7 @@ namespace Emby.Server.Implementations.SyncPlay
/// <param name="user">The user.</param>
/// <param name="queue">The queue.</param>
/// <returns><c>true</c> if the user can access all the items in the queue, <c>false</c> otherwise.</returns>
- private bool HasAccessToQueue(User user, IEnumerable<Guid> queue)
+ private bool HasAccessToQueue(User user, IReadOnlyList<Guid> queue)
{
// Check if queue is empty.
if (!queue?.Any() ?? true)
@@ -234,7 +226,7 @@ namespace Emby.Server.Implementations.SyncPlay
return true;
}
- private bool AllUsersHaveAccessToQueue(IEnumerable<Guid> queue)
+ private bool AllUsersHaveAccessToQueue(IReadOnlyList<Guid> queue)
{
// Check if queue is empty.
if (!queue?.Any() ?? true)
@@ -262,7 +254,6 @@ namespace Emby.Server.Implementations.SyncPlay
{
GroupName = request.GroupName;
AddSession(session);
- _syncPlayManager.AddSessionToGroup(session, this);
var sessionIsPlayingAnItem = session.FullNowPlayingItem != null;
@@ -270,7 +261,7 @@ namespace Emby.Server.Implementations.SyncPlay
if (sessionIsPlayingAnItem)
{
- var playlist = session.NowPlayingQueue.Select(item => item.Id);
+ var playlist = session.NowPlayingQueue.Select(item => item.Id).ToList();
PlayQueue.Reset();
PlayQueue.SetPlaylist(playlist);
PlayQueue.SetPlayingItemById(session.FullNowPlayingItem.Id);
@@ -290,14 +281,13 @@ namespace Emby.Server.Implementations.SyncPlay
_state.SessionJoined(this, _state.Type, session, cancellationToken);
- _logger.LogInformation("InitGroup: {0} created group {1}.", session.Id, GroupId.ToString());
+ _logger.LogInformation("InitGroup: {SessionId} created group {GroupId}.", session.Id, GroupId.ToString());
}
/// <inheritdoc />
public void SessionJoin(SessionInfo session, JoinGroupRequest request, CancellationToken cancellationToken)
{
AddSession(session);
- _syncPlayManager.AddSessionToGroup(session, this);
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupJoined, GetInfo());
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
@@ -307,7 +297,7 @@ namespace Emby.Server.Implementations.SyncPlay
_state.SessionJoined(this, _state.Type, session, cancellationToken);
- _logger.LogInformation("SessionJoin: {0} joined group {1}.", session.Id, GroupId.ToString());
+ _logger.LogInformation("SessionJoin: {SessionId} joined group {GroupId}.", session.Id, GroupId.ToString());
}
/// <inheritdoc />
@@ -321,7 +311,7 @@ namespace Emby.Server.Implementations.SyncPlay
_state.SessionJoined(this, _state.Type, session, cancellationToken);
- _logger.LogInformation("SessionRestore: {0} re-joined group {1}.", session.Id, GroupId.ToString());
+ _logger.LogInformation("SessionRestore: {SessionId} re-joined group {GroupId}.", session.Id, GroupId.ToString());
}
/// <inheritdoc />
@@ -330,7 +320,6 @@ namespace Emby.Server.Implementations.SyncPlay
_state.SessionLeaving(this, _state.Type, session, cancellationToken);
RemoveSession(session);
- _syncPlayManager.RemoveSessionFromGroup(session, this);
var updateSession = NewSyncPlayGroupUpdate(GroupUpdateType.GroupLeft, GroupId.ToString());
SendGroupUpdate(session, SyncPlayBroadcastType.CurrentSession, updateSession, cancellationToken);
@@ -338,7 +327,7 @@ namespace Emby.Server.Implementations.SyncPlay
var updateOthers = NewSyncPlayGroupUpdate(GroupUpdateType.UserLeft, session.UserName);
SendGroupUpdate(session, SyncPlayBroadcastType.AllExceptCurrentSession, updateOthers, cancellationToken);
- _logger.LogInformation("SessionLeave: {0} left group {1}.", session.Id, GroupId.ToString());
+ _logger.LogInformation("SessionLeave: {SessionId} left group {GroupId}.", session.Id, GroupId.ToString());
}
/// <inheritdoc />
@@ -347,27 +336,21 @@ namespace Emby.Server.Implementations.SyncPlay
// The server's job is to maintain a consistent state for clients to reference
// and notify clients of state changes. The actual syncing of media playback
// happens client side. Clients are aware of the server's time and use it to sync.
- _logger.LogInformation("HandleRequest: {0} requested {1}, group {2} in {3} state.", session.Id, request.Type, GroupId.ToString(), _state.Type);
+ _logger.LogInformation("HandleRequest: {SessionId} requested {RequestType}, group {GroupId} is {StateType}.", session.Id, request.Type, GroupId.ToString(), _state.Type);
request.Apply(this, _state, session, cancellationToken);
}
/// <inheritdoc />
public GroupInfoDto GetInfo()
{
- return new GroupInfoDto()
- {
- GroupId = GroupId.ToString(),
- GroupName = GroupName,
- State = _state.Type,
- Participants = Participants.Values.Select(session => session.Session.UserName).Distinct().ToList(),
- LastUpdatedAt = DateTime.UtcNow
- };
+ var participants = Participants.Values.Select(session => session.Session.UserName).Distinct().ToList();
+ return new GroupInfoDto(GroupId, GroupName, _state.Type, participants, DateTime.UtcNow);
}
/// <inheritdoc />
public bool HasAccessToPlayQueue(User user)
{
- var items = PlayQueue.GetPlaylist().Select(item => item.ItemId);
+ var items = PlayQueue.GetPlaylist().Select(item => item.ItemId).ToList();
return HasAccessToQueue(user, items);
}
@@ -383,7 +366,7 @@ namespace Emby.Server.Implementations.SyncPlay
/// <inheritdoc />
public void SetState(IGroupState state)
{
- _logger.LogInformation("SetState: {0} switching from {1} to {2}.", GroupId.ToString(), _state.Type, state.Type);
+ _logger.LogInformation("SetState: {GroupId} switching from {FromStateType} to {ToStateType}.", GroupId.ToString(), _state.Type, state.Type);
this._state = state;
}
@@ -418,26 +401,19 @@ namespace Emby.Server.Implementations.SyncPlay
/// <inheritdoc />
public SendCommand NewSyncPlayCommand(SendCommandType type)
{
- return new SendCommand()
- {
- GroupId = GroupId.ToString(),
- PlaylistItemId = PlayQueue.GetPlayingItemPlaylistId(),
- PositionTicks = PositionTicks,
- Command = type,
- When = LastActivity,
- EmittedAt = DateTime.UtcNow
- };
+ return new SendCommand(
+ GroupId,
+ PlayQueue.GetPlayingItemPlaylistId(),
+ LastActivity,
+ type,
+ PositionTicks,
+ DateTime.UtcNow);
}
/// <inheritdoc />
public GroupUpdate<T> NewSyncPlayGroupUpdate<T>(GroupUpdateType type, T data)
{
- return new GroupUpdate<T>()
- {
- GroupId = GroupId.ToString(),
- Type = type,
- Data = data
- };
+ return new GroupUpdate<T>(GroupId, type, data);
}
/// <inheritdoc />
@@ -501,10 +477,10 @@ namespace Emby.Server.Implementations.SyncPlay
}
/// <inheritdoc />
- public bool SetPlayQueue(IEnumerable<Guid> playQueue, int playingItemPosition, long startPositionTicks)
+ public bool SetPlayQueue(IReadOnlyList<Guid> playQueue, int playingItemPosition, long startPositionTicks)
{
// Ignore on empty queue or invalid item position.
- if (!playQueue.Any() || playingItemPosition >= playQueue.Count() || playingItemPosition < 0)
+ if (playQueue.Count == 0 || playingItemPosition >= playQueue.Count || playingItemPosition < 0)
{
return false;
}
@@ -547,7 +523,7 @@ namespace Emby.Server.Implementations.SyncPlay
}
/// <inheritdoc />
- public bool RemoveFromPlayQueue(IEnumerable<string> playlistItemIds)
+ public bool RemoveFromPlayQueue(IReadOnlyList<string> playlistItemIds)
{
var playingItemRemoved = PlayQueue.RemoveFromPlaylist(playlistItemIds);
if (playingItemRemoved)
@@ -576,10 +552,10 @@ namespace Emby.Server.Implementations.SyncPlay
}
/// <inheritdoc />
- public bool AddToPlayQueue(IEnumerable<Guid> newItems, GroupQueueMode mode)
+ public bool AddToPlayQueue(IReadOnlyList<Guid> newItems, GroupQueueMode mode)
{
// Ignore on empty list.
- if (!newItems.Any())
+ if (newItems.Count == 0)
{
return false;
}
@@ -673,16 +649,14 @@ namespace Emby.Server.Implementations.SyncPlay
startPositionTicks += Math.Max(elapsedTime.Ticks, 0);
}
- return new PlayQueueUpdate()
- {
- Reason = reason,
- LastUpdate = PlayQueue.LastChange,
- Playlist = PlayQueue.GetPlaylist(),
- PlayingItemIndex = PlayQueue.PlayingItemIndex,
- StartPositionTicks = startPositionTicks,
- ShuffleMode = PlayQueue.ShuffleMode,
- RepeatMode = PlayQueue.RepeatMode
- };
+ return new PlayQueueUpdate(
+ reason,
+ PlayQueue.LastChange,
+ PlayQueue.GetPlaylist(),
+ PlayQueue.PlayingItemIndex,
+ startPositionTicks,
+ PlayQueue.ShuffleMode,
+ PlayQueue.RepeatMode);
}
}
}
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
index 178536631..ee75580cc 100644
--- a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
+++ b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
@@ -72,19 +72,9 @@ namespace Emby.Server.Implementations.SyncPlay
_userManager = userManager;
_sessionManager = sessionManager;
_libraryManager = libraryManager;
-
_sessionManager.SessionStarted += OnSessionManagerSessionStarted;
- _sessionManager.SessionEnded += OnSessionManagerSessionEnded;
- _sessionManager.PlaybackStart += OnSessionManagerPlaybackStart;
- _sessionManager.PlaybackStopped += OnSessionManagerPlaybackStopped;
}
- /// <summary>
- /// Gets all groups.
- /// </summary>
- /// <value>All groups.</value>
- public IEnumerable<IGroupController> Groups => _groups.Values;
-
/// <inheritdoc />
public void Dispose()
{
@@ -92,127 +82,6 @@ namespace Emby.Server.Implementations.SyncPlay
GC.SuppressFinalize(this);
}
- /// <summary>
- /// Releases unmanaged and optionally managed resources.
- /// </summary>
- /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
- protected virtual void Dispose(bool disposing)
- {
- if (_disposed)
- {
- return;
- }
-
- _sessionManager.SessionStarted -= OnSessionManagerSessionStarted;
- _sessionManager.SessionEnded -= OnSessionManagerSessionEnded;
- _sessionManager.PlaybackStart -= OnSessionManagerPlaybackStart;
- _sessionManager.PlaybackStopped -= OnSessionManagerPlaybackStopped;
-
- _disposed = true;
- }
-
- private void OnSessionManagerSessionStarted(object sender, SessionEventArgs e)
- {
- var session = e.SessionInfo;
- if (!IsSessionInGroup(session))
- {
- return;
- }
-
- var groupId = GetSessionGroup(session) ?? Guid.Empty;
- var request = new JoinGroupRequest()
- {
- GroupId = groupId
- };
- JoinGroup(session, groupId, request, CancellationToken.None);
- }
-
- private void OnSessionManagerSessionEnded(object sender, SessionEventArgs e)
- {
- var session = e.SessionInfo;
- if (!IsSessionInGroup(session))
- {
- return;
- }
-
- // TODO: probably remove this event, not used at the moment.
- }
-
- private void OnSessionManagerPlaybackStart(object sender, PlaybackProgressEventArgs e)
- {
- var session = e.Session;
- if (!IsSessionInGroup(session))
- {
- return;
- }
-
- // TODO: probably remove this event, not used at the moment.
- }
-
- private void OnSessionManagerPlaybackStopped(object sender, PlaybackStopEventArgs e)
- {
- var session = e.Session;
- if (!IsSessionInGroup(session))
- {
- return;
- }
-
- // TODO: probably remove this event, not used at the moment.
- }
-
- private bool IsRequestValid<T>(SessionInfo session, GroupRequestType requestType, T request, bool checkRequest = true)
- {
- if (session == null || (request == null && checkRequest))
- {
- return false;
- }
-
- var user = _userManager.GetUserById(session.UserId);
-
- if (user.SyncPlayAccess == SyncPlayAccess.None)
- {
- _logger.LogWarning("IsRequestValid: {0} does not have access to SyncPlay. Requested {1}.", session.Id, requestType);
-
- var error = new GroupUpdate<string>()
- {
- // TODO: rename to a more generic error. Next PR will fix this.
- Type = GroupUpdateType.JoinGroupDenied
- };
- _sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
- return false;
- }
-
- if (requestType.Equals(GroupRequestType.NewGroup) && user.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
- {
- _logger.LogWarning("IsRequestValid: {0} does not have permission to create groups.", session.Id);
-
- var error = new GroupUpdate<string>
- {
- Type = GroupUpdateType.CreateGroupDenied
- };
- _sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
- return false;
- }
-
- return true;
- }
-
- private bool IsRequestValid(SessionInfo session, GroupRequestType requestType)
- {
- return IsRequestValid(session, requestType, session, false);
- }
-
- private bool IsSessionInGroup(SessionInfo session)
- {
- return _sessionToGroupMap.ContainsKey(session.Id);
- }
-
- private Guid? GetSessionGroup(SessionInfo session)
- {
- _sessionToGroupMap.TryGetValue(session.Id, out var group);
- return group?.GroupId;
- }
-
/// <inheritdoc />
public void NewGroup(SessionInfo session, NewGroupRequest request, CancellationToken cancellationToken)
{
@@ -229,9 +98,10 @@ namespace Emby.Server.Implementations.SyncPlay
LeaveGroup(session, cancellationToken);
}
- var group = new GroupController(_logger, _userManager, _sessionManager, _libraryManager, this);
+ var group = new GroupController(_logger, _userManager, _sessionManager, _libraryManager);
_groups[group.GroupId] = group;
+ AddSessionToGroup(session, group);
group.CreateGroup(session, request, cancellationToken);
}
}
@@ -253,25 +123,18 @@ namespace Emby.Server.Implementations.SyncPlay
if (group == null)
{
- _logger.LogWarning("JoinGroup: {0} tried to join group {0} that does not exist.", session.Id, groupId);
+ _logger.LogWarning("JoinGroup: {SessionId} tried to join group {GroupId} that does not exist.", session.Id, groupId);
- var error = new GroupUpdate<string>()
- {
- Type = GroupUpdateType.GroupDoesNotExist
- };
+ var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.GroupDoesNotExist, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
return;
}
if (!group.HasAccessToPlayQueue(user))
{
- _logger.LogWarning("JoinGroup: {0} does not have access to some content from the playing queue of group {1}.", session.Id, group.GroupId.ToString());
+ _logger.LogWarning("JoinGroup: {SessionId} does not have access to some content from the playing queue of group {GroupId}.", session.Id, group.GroupId.ToString());
- var error = new GroupUpdate<string>()
- {
- GroupId = group.GroupId.ToString(),
- Type = GroupUpdateType.LibraryAccessDenied
- };
+ var error = new GroupUpdate<string>(group.GroupId, GroupUpdateType.LibraryAccessDenied, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
return;
}
@@ -287,6 +150,7 @@ namespace Emby.Server.Implementations.SyncPlay
LeaveGroup(session, cancellationToken);
}
+ AddSessionToGroup(session, group);
group.SessionJoin(session, request, cancellationToken);
}
}
@@ -307,21 +171,19 @@ namespace Emby.Server.Implementations.SyncPlay
if (group == null)
{
- _logger.LogWarning("LeaveGroup: {0} does not belong to any group.", session.Id);
+ _logger.LogWarning("LeaveGroup: {SessionId} does not belong to any group.", session.Id);
- var error = new GroupUpdate<string>()
- {
- Type = GroupUpdateType.NotInGroup
- };
+ var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
return;
}
+ RemoveSessionFromGroup(session, group);
group.SessionLeave(session, cancellationToken);
if (group.IsGroupEmpty())
{
- _logger.LogInformation("LeaveGroup: removing empty group {0}.", group.GroupId);
+ _logger.LogInformation("LeaveGroup: removing empty group {GroupId}.", group.GroupId);
_groups.Remove(group.GroupId, out _);
}
}
@@ -338,11 +200,14 @@ namespace Emby.Server.Implementations.SyncPlay
var user = _userManager.GetUserById(session.UserId);
- return _groups
- .Values
- .Where(group => group.HasAccessToPlayQueue(user))
- .Select(group => group.GetInfo())
- .ToList();
+ lock (_groupsLock)
+ {
+ return _groups
+ .Values
+ .Where(group => group.HasAccessToPlayQueue(user))
+ .Select(group => group.GetInfo())
+ .ToList();
+ }
}
/// <inheritdoc />
@@ -360,12 +225,9 @@ namespace Emby.Server.Implementations.SyncPlay
if (group == null)
{
- _logger.LogWarning("HandleRequest: {0} does not belong to any group.", session.Id);
+ _logger.LogWarning("HandleRequest: {SessionId} does not belong to any group.", session.Id);
- var error = new GroupUpdate<string>()
- {
- Type = GroupUpdateType.NotInGroup
- };
+ var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.NotInGroup, string.Empty);
_sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
return;
}
@@ -374,8 +236,74 @@ namespace Emby.Server.Implementations.SyncPlay
}
}
- /// <inheritdoc />
- public void AddSessionToGroup(SessionInfo session, IGroupController group)
+ /// <summary>
+ /// Releases unmanaged and optionally managed resources.
+ /// </summary>
+ /// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
+ protected virtual void Dispose(bool disposing)
+ {
+ if (_disposed)
+ {
+ return;
+ }
+
+ _sessionManager.SessionStarted -= OnSessionManagerSessionStarted;
+ _disposed = true;
+ }
+
+ private void OnSessionManagerSessionStarted(object sender, SessionEventArgs e)
+ {
+ var session = e.SessionInfo;
+ lock (_groupsLock)
+ {
+ if (!IsSessionInGroup(session))
+ {
+ return;
+ }
+
+ var groupId = GetSessionGroup(session);
+ var request = new JoinGroupRequest(groupId);
+ JoinGroup(session, groupId, request, CancellationToken.None);
+ }
+ }
+
+ /// <summary>
+ /// Checks if a given session has joined a group.
+ /// </summary>
+ /// <remarks>
+ /// Not thread-safe, call only under groups-lock.
+ /// </remarks>
+ /// <param name="session">The session.</param>
+ /// <returns><c>true</c> if the session has joined a group, <c>false</c> otherwise.</returns>
+ private bool IsSessionInGroup(SessionInfo session)
+ {
+ return _sessionToGroupMap.ContainsKey(session.Id);
+ }
+
+ /// <summary>
+ /// Gets the group joined by the given session, if any.
+ /// </summary>
+ /// <remarks>
+ /// Not thread-safe, call only under groups-lock.
+ /// </remarks>
+ /// <param name="session">The session.</param>
+ /// <returns>The group identifier if the session has joined a group, an empty identifier otherwise.</returns>
+ private Guid GetSessionGroup(SessionInfo session)
+ {
+ _sessionToGroupMap.TryGetValue(session.Id, out var group);
+ return group?.GroupId ?? Guid.Empty;
+ }
+
+ /// <summary>
+ /// Maps a session to a group.
+ /// </summary>
+ /// <remarks>
+ /// Not thread-safe, call only under groups-lock.
+ /// </remarks>
+ /// <param name="session">The session.</param>
+ /// <param name="group">The group.</param>
+ /// <exception cref="InvalidOperationException">Thrown when the user is in another group already.</exception>
+ private void AddSessionToGroup(SessionInfo session, IGroupController group)
{
if (session == null)
{
@@ -390,8 +318,16 @@ namespace Emby.Server.Implementations.SyncPlay
_sessionToGroupMap[session.Id] = group ?? throw new InvalidOperationException("Group is null!");
}
- /// <inheritdoc />
- public void RemoveSessionFromGroup(SessionInfo session, IGroupController group)
+ /// <summary>
+ /// Unmaps a session from a group.
+ /// </summary>
+ /// <remarks>
+ /// Not thread-safe, call only under groups-lock.
+ /// </remarks>
+ /// <param name="session">The session.</param>
+ /// <param name="group">The group.</param>
+ /// <exception cref="InvalidOperationException">Thrown when the user is not found in the specified group.</exception>
+ private void RemoveSessionFromGroup(SessionInfo session, IGroupController group)
{
if (session == null)
{
@@ -414,5 +350,55 @@ namespace Emby.Server.Implementations.SyncPlay
throw new InvalidOperationException("Session was in wrong group!");
}
}
+
+ /// <summary>
+ /// Checks if a given session is allowed to make a given request.
+ /// </summary>
+ /// <param name="session">The session.</param>
+ /// <param name="requestType">The request type.</param>
+ /// <param name="request">The request.</param>
+ /// <param name="checkRequest">Whether to check if request is null.</param>
+ /// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session is null.</returns>
+ private bool IsRequestValid<T>(SessionInfo session, GroupRequestType requestType, T request, bool checkRequest = true)
+ {
+ if (session == null || (request == null && checkRequest))
+ {
+ return false;
+ }
+
+ var user = _userManager.GetUserById(session.UserId);
+
+ if (user.SyncPlayAccess == SyncPlayAccess.None)
+ {
+ _logger.LogWarning("IsRequestValid: {SessionId} does not have access to SyncPlay. Requested {RequestType}.", session.Id, requestType);
+
+ // TODO: rename to a more generic error. Next PR will fix this.
+ var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.JoinGroupDenied, string.Empty);
+ _sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
+ return false;
+ }
+
+ if (requestType.Equals(GroupRequestType.NewGroup) && user.SyncPlayAccess != SyncPlayAccess.CreateAndJoinGroups)
+ {
+ _logger.LogWarning("IsRequestValid: {SessionId} does not have permission to create groups.", session.Id);
+
+ var error = new GroupUpdate<string>(Guid.Empty, GroupUpdateType.CreateGroupDenied, string.Empty);
+ _sessionManager.SendSyncPlayGroupUpdate(session, error, CancellationToken.None);
+ return false;
+ }
+
+ return true;
+ }
+
+ /// <summary>
+ /// Checks if a given session is allowed to make a given type of request.
+ /// </summary>
+ /// <param name="session">The session.</param>
+ /// <param name="requestType">The request type.</param>
+ /// <returns><c>true</c> if the request is valid, <c>false</c> otherwise. Will return <c>false</c> also when session is null.</returns>
+ private bool IsRequestValid(SessionInfo session, GroupRequestType requestType)
+ {
+ return IsRequestValid(session, requestType, session, false);
+ }
}
}