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using System;
using System.Diagnostics;
using System.Threading;
using Jellyfin.Api.Models.PlaybackDtos;
using MediaBrowser.Controller.MediaEncoding;
using MediaBrowser.Model.Dto;
using Microsoft.Extensions.Logging;
namespace Jellyfin.Api.Models.TranscodingDtos
{
/// <summary>
/// The transcoding job.
/// </summary>
public class TranscodingJob
{
private readonly ILogger _logger;
private readonly object _timerLock = new object();
/// <summary>
/// Initializes a new instance of the <see cref="TranscodingJob"/> class.
/// </summary>
/// <param name="logger">Instance of the <see cref="ILogger{TranscodingJob}"/> interface.</param>
public TranscodingJob(ILogger<TranscodingJob> logger)
{
_logger = logger;
}
/// <summary>
/// Gets or sets the play session identifier.
/// </summary>
/// <value>The play session identifier.</value>
public string? PlaySessionId { get; set; }
/// <summary>
/// Gets or sets the live stream identifier.
/// </summary>
/// <value>The live stream identifier.</value>
public string? LiveStreamId { get; set; }
/// <summary>
/// Gets or sets a value indicating whether the transcoding job is a live output.
/// </summary>
public bool IsLiveOutput { get; set; }
/// <summary>
/// Gets or sets the path.
/// </summary>
/// <value>The path.</value>
public MediaSourceInfo? MediaSource { get; set; }
/// <summary>
/// Gets or sets the transcoding path.
/// </summary>
public string? Path { get; set; }
/// <summary>
/// Gets or sets the type.
/// </summary>
/// <value>The type.</value>
public TranscodingJobType Type { get; set; }
/// <summary>
/// Gets or sets the process.
/// </summary>
/// <value>The process.</value>
public Process? Process { get; set; }
/// <summary>
/// Gets or sets the active request count.
/// </summary>
/// <value>The active request count.</value>
public int ActiveRequestCount { get; set; }
/// <summary>
/// Gets or sets the kill timer.
/// </summary>
/// <value>The kill timer.</value>
private Timer? KillTimer { get; set; }
/// <summary>
/// Gets or sets the device id.
/// </summary>
public string? DeviceId { get; set; }
/// <summary>
/// Gets or sets the cancellation token source.
/// </summary>
public CancellationTokenSource? CancellationTokenSource { get; set; }
/// <summary>
/// Gets or sets a value indicating whether the transcoding job has exited.
/// </summary>
public bool HasExited { get; set; }
/// <summary>
/// Gets or sets a value indicating whether the user has paused the video.
/// </summary>
public bool IsUserPaused { get; set; }
/// <summary>
/// Gets or sets the id.
/// </summary>
public string? Id { get; set; }
/// <summary>
/// Gets or sets the framerate.
/// </summary>
public float? Framerate { get; set; }
/// <summary>
/// Gets or sets the completion percentage.
/// </summary>
public double? CompletionPercentage { get; set; }
/// <summary>
/// Gets or sets the bytes downloaded.
/// </summary>
public long? BytesDownloaded { get; set; }
/// <summary>
/// Gets or sets the bytes transcoded.
/// </summary>
public long? BytesTranscoded { get; set; }
/// <summary>
/// Gets or sets the bitrate.
/// </summary>
public int? BitRate { get; set; }
/// <summary>
/// Gets or sets the transcoding position ticks.
/// </summary>
public long? TranscodingPositionTicks { get; set; }
/// <summary>
/// Gets or sets the download position ticks.
/// </summary>
public long? DownloadPositionTicks { get; set; }
/// <summary>
/// Gets or sets the transcodign throttler.
/// </summary>
public TranscodingThrottler? TranscodingThrottler { get; set; }
/// <summary>
/// Gets or sets the last ping datetime.
/// </summary>
public DateTime LastPingDate { get; set; }
/// <summary>
/// Gets or sets the ping timeout.
/// </summary>
public int PingTimeout { get; set; }
/// <summary>
/// Stops the kill timer.
/// </summary>
public void StopKillTimer()
{
lock (_timerLock)
{
KillTimer?.Change(Timeout.Infinite, Timeout.Infinite);
}
}
/// <summary>
/// Disposes the kill timer.
/// </summary>
public void DisposeKillTimer()
{
lock (_timerLock)
{
if (KillTimer != null)
{
KillTimer.Dispose();
KillTimer = null;
}
}
}
/// <summary>
/// Starts the kill timer.
/// </summary>
/// <param name="callback">The amount of ms the timer should wait before the transcoding job gets killed.</param>
public void StartKillTimer(Action<object> callback)
{
StartKillTimer(callback, PingTimeout);
}
/// <summary>
/// Starts the kill timer.
/// </summary>
/// <param name="callback">The <see cref="Action"/> to run when the kill timer has finished.</param>
/// <param name="intervalMs">The amount of ms the timer should wait before the transcoding job gets killed.</param>
public void StartKillTimer(Action<object> callback, int intervalMs)
{
if (HasExited)
{
return;
}
lock (_timerLock)
{
if (KillTimer == null)
{
_logger.LogDebug($"Starting kill timer at {intervalMs}ms. JobId {Id} PlaySessionId {PlaySessionId}");
KillTimer = new Timer(new TimerCallback(callback), this, intervalMs, Timeout.Infinite);
}
else
{
_logger.LogDebug($"Changing kill timer to {intervalMs}ms. JobId {Id} PlaySessionId {PlaySessionId}");
KillTimer.Change(intervalMs, Timeout.Infinite);
}
}
}
/// <summary>
/// Changes the kill timer if it has started.
/// </summary>
public void ChangeKillTimerIfStarted()
{
if (HasExited)
{
return;
}
lock (_timerLock)
{
if (KillTimer != null)
{
var intervalMs = PingTimeout;
_logger.LogDebug($"Changing kill timer to {intervalMs}ms. JobId {Id} PlaySessionId {PlaySessionId}");
KillTimer.Change(intervalMs, Timeout.Infinite);
}
}
}
}
}
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