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-rw-r--r--Jellyfin.Api/Models/TranscodingDtos/TranscodingJob.cs239
1 files changed, 239 insertions, 0 deletions
diff --git a/Jellyfin.Api/Models/TranscodingDtos/TranscodingJob.cs b/Jellyfin.Api/Models/TranscodingDtos/TranscodingJob.cs
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+++ b/Jellyfin.Api/Models/TranscodingDtos/TranscodingJob.cs
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+using System;
+using System.Diagnostics;
+using System.Threading;
+using Jellyfin.Api.Models.PlaybackDtos;
+using MediaBrowser.Controller.MediaEncoding;
+using MediaBrowser.Model.Dto;
+using Microsoft.Extensions.Logging;
+
+namespace Jellyfin.Api.Models.TranscodingDtos
+{
+ /// <summary>
+ /// The transcoding job.
+ /// </summary>
+ public class TranscodingJob
+ {
+ private readonly ILogger _logger;
+ private readonly object _timerLock = new object();
+
+ /// <summary>
+ /// Initializes a new instance of the <see cref="TranscodingJob"/> class.
+ /// </summary>
+ /// <param name="logger">Instance of the <see cref="ILogger{TranscodingJob}"/> interface.</param>
+ public TranscodingJob(ILogger<TranscodingJob> logger)
+ {
+ _logger = logger;
+ }
+
+ /// <summary>
+ /// Gets or sets the play session identifier.
+ /// </summary>
+ /// <value>The play session identifier.</value>
+ public string? PlaySessionId { get; set; }
+
+ /// <summary>
+ /// Gets or sets the live stream identifier.
+ /// </summary>
+ /// <value>The live stream identifier.</value>
+ public string? LiveStreamId { get; set; }
+
+ /// <summary>
+ /// Gets or sets a value indicating whether the transcoding job is a live output.
+ /// </summary>
+ public bool IsLiveOutput { get; set; }
+
+ /// <summary>
+ /// Gets or sets the path.
+ /// </summary>
+ /// <value>The path.</value>
+ public MediaSourceInfo? MediaSource { get; set; }
+
+ /// <summary>
+ /// Gets or sets the transcoding path.
+ /// </summary>
+ public string? Path { get; set; }
+
+ /// <summary>
+ /// Gets or sets the type.
+ /// </summary>
+ /// <value>The type.</value>
+ public TranscodingJobType Type { get; set; }
+
+ /// <summary>
+ /// Gets or sets the process.
+ /// </summary>
+ /// <value>The process.</value>
+ public Process? Process { get; set; }
+
+ /// <summary>
+ /// Gets or sets the active request count.
+ /// </summary>
+ /// <value>The active request count.</value>
+ public int ActiveRequestCount { get; set; }
+
+ /// <summary>
+ /// Gets or sets the kill timer.
+ /// </summary>
+ /// <value>The kill timer.</value>
+ private Timer? KillTimer { get; set; }
+
+ /// <summary>
+ /// Gets or sets the device id.
+ /// </summary>
+ public string? DeviceId { get; set; }
+
+ /// <summary>
+ /// Gets or sets the cancellation token source.
+ /// </summary>
+ public CancellationTokenSource? CancellationTokenSource { get; set; }
+
+ /// <summary>
+ /// Gets or sets a value indicating whether the transcoding job has exited.
+ /// </summary>
+ public bool HasExited { get; set; }
+
+ /// <summary>
+ /// Gets or sets a value indicating whether the user has paused the video.
+ /// </summary>
+ public bool IsUserPaused { get; set; }
+
+ /// <summary>
+ /// Gets or sets the id.
+ /// </summary>
+ public string? Id { get; set; }
+
+ /// <summary>
+ /// Gets or sets the framerate.
+ /// </summary>
+ public float? Framerate { get; set; }
+
+ /// <summary>
+ /// Gets or sets the completion percentage.
+ /// </summary>
+ public double? CompletionPercentage { get; set; }
+
+ /// <summary>
+ /// Gets or sets the bytes downloaded.
+ /// </summary>
+ public long? BytesDownloaded { get; set; }
+
+ /// <summary>
+ /// Gets or sets the bytes transcoded.
+ /// </summary>
+ public long? BytesTranscoded { get; set; }
+
+ /// <summary>
+ /// Gets or sets the bitrate.
+ /// </summary>
+ public int? BitRate { get; set; }
+
+ /// <summary>
+ /// Gets or sets the transcoding position ticks.
+ /// </summary>
+ public long? TranscodingPositionTicks { get; set; }
+
+ /// <summary>
+ /// Gets or sets the download position ticks.
+ /// </summary>
+ public long? DownloadPositionTicks { get; set; }
+
+ /// <summary>
+ /// Gets or sets the transcodign throttler.
+ /// </summary>
+ public TranscodingThrottler? TranscodingThrottler { get; set; }
+
+ /// <summary>
+ /// Gets or sets the last ping datetime.
+ /// </summary>
+ public DateTime LastPingDate { get; set; }
+
+ /// <summary>
+ /// Gets or sets the ping timeout.
+ /// </summary>
+ public int PingTimeout { get; set; }
+
+ /// <summary>
+ /// Stops the kill timer.
+ /// </summary>
+ public void StopKillTimer()
+ {
+ lock (_timerLock)
+ {
+ KillTimer?.Change(Timeout.Infinite, Timeout.Infinite);
+ }
+ }
+
+ /// <summary>
+ /// Disposes the kill timer.
+ /// </summary>
+ public void DisposeKillTimer()
+ {
+ lock (_timerLock)
+ {
+ if (KillTimer != null)
+ {
+ KillTimer.Dispose();
+ KillTimer = null;
+ }
+ }
+ }
+
+ /// <summary>
+ /// Starts the kill timer.
+ /// </summary>
+ /// <param name="callback">The amount of ms the timer should wait before the transcoding job gets killed.</param>
+ public void StartKillTimer(Action<object> callback)
+ {
+ StartKillTimer(callback, PingTimeout);
+ }
+
+ /// <summary>
+ /// Starts the kill timer.
+ /// </summary>
+ /// <param name="callback">The <see cref="Action"/> to run when the kill timer has finished.</param>
+ /// <param name="intervalMs">The amount of ms the timer should wait before the transcoding job gets killed.</param>
+ public void StartKillTimer(Action<object> callback, int intervalMs)
+ {
+ if (HasExited)
+ {
+ return;
+ }
+
+ lock (_timerLock)
+ {
+ if (KillTimer == null)
+ {
+ _logger.LogDebug($"Starting kill timer at {intervalMs}ms. JobId {Id} PlaySessionId {PlaySessionId}");
+ KillTimer = new Timer(new TimerCallback(callback), this, intervalMs, Timeout.Infinite);
+ }
+ else
+ {
+ _logger.LogDebug($"Changing kill timer to {intervalMs}ms. JobId {Id} PlaySessionId {PlaySessionId}");
+ KillTimer.Change(intervalMs, Timeout.Infinite);
+ }
+ }
+ }
+
+ /// <summary>
+ /// Changes the kill timer if it has started.
+ /// </summary>
+ public void ChangeKillTimerIfStarted()
+ {
+ if (HasExited)
+ {
+ return;
+ }
+
+ lock (_timerLock)
+ {
+ if (KillTimer != null)
+ {
+ var intervalMs = PingTimeout;
+
+ _logger.LogDebug($"Changing kill timer to {intervalMs}ms. JobId {Id} PlaySessionId {PlaySessionId}");
+ KillTimer.Change(intervalMs, Timeout.Infinite);
+ }
+ }
+ }
+ }
+}