diff options
| author | Luke Pulverenti <luke.pulverenti@gmail.com> | 2017-08-16 02:43:41 -0400 |
|---|---|---|
| committer | Luke Pulverenti <luke.pulverenti@gmail.com> | 2017-08-16 02:43:41 -0400 |
| commit | bfcd1b520fd79b893e721ba916ae5e1656407d2f (patch) | |
| tree | 6a05119800484435fb384da25c6390054a27c3c3 /Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs | |
| parent | e3531534b85aeaaa3e4aaf462d5e77ea142dc762 (diff) | |
merge common implementations and server implementations
Diffstat (limited to 'Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs')
| -rw-r--r-- | Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs | 180 |
1 files changed, 180 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs new file mode 100644 index 000000000..d8f496474 --- /dev/null +++ b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs @@ -0,0 +1,180 @@ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is Mozilla Universal charset detector code. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 2001 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Shy Shalom <shooshX@gmail.com> + * Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port) + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +using System; + +namespace UniversalDetector.Core +{ + public class SBCSGroupProber : CharsetProber + { + private const int PROBERS_NUM = 13; + private CharsetProber[] probers = new CharsetProber[PROBERS_NUM]; + private bool[] isActive = new bool[PROBERS_NUM]; + private int bestGuess; + private int activeNum; + + public SBCSGroupProber() + { + probers[0] = new SingleByteCharSetProber(new Win1251Model()); + probers[1] = new SingleByteCharSetProber(new Koi8rModel()); + probers[2] = new SingleByteCharSetProber(new Latin5Model()); + probers[3] = new SingleByteCharSetProber(new MacCyrillicModel()); + probers[4] = new SingleByteCharSetProber(new Ibm866Model()); + probers[5] = new SingleByteCharSetProber(new Ibm855Model()); + probers[6] = new SingleByteCharSetProber(new Latin7Model()); + probers[7] = new SingleByteCharSetProber(new Win1253Model()); + probers[8] = new SingleByteCharSetProber(new Latin5BulgarianModel()); + probers[9] = new SingleByteCharSetProber(new Win1251BulgarianModel()); + HebrewProber hebprober = new HebrewProber(); + probers[10] = hebprober; + // Logical + probers[11] = new SingleByteCharSetProber(new Win1255Model(), false, hebprober); + // Visual + probers[12] = new SingleByteCharSetProber(new Win1255Model(), true, hebprober); + hebprober.SetModelProbers(probers[11], probers[12]); + // disable latin2 before latin1 is available, otherwise all latin1 + // will be detected as latin2 because of their similarity. + //probers[13] = new SingleByteCharSetProber(new Latin2HungarianModel()); + //probers[14] = new SingleByteCharSetProber(new Win1250HungarianModel()); + Reset(); + } + + public override ProbingState HandleData(byte[] buf, int offset, int len) + { + ProbingState st = ProbingState.NotMe; + + //apply filter to original buffer, and we got new buffer back + //depend on what script it is, we will feed them the new buffer + //we got after applying proper filter + //this is done without any consideration to KeepEnglishLetters + //of each prober since as of now, there are no probers here which + //recognize languages with English characters. + byte[] newBuf = FilterWithoutEnglishLetters(buf, offset, len); + if (newBuf.Length == 0) + return state; // Nothing to see here, move on. + + for (int i = 0; i < PROBERS_NUM; i++) { + if (!isActive[i]) + continue; + st = probers[i].HandleData(newBuf, 0, newBuf.Length); + + if (st == ProbingState.FoundIt) { + bestGuess = i; + state = ProbingState.FoundIt; + break; + } else if (st == ProbingState.NotMe) { + isActive[i] = false; + activeNum--; + if (activeNum <= 0) { + state = ProbingState.NotMe; + break; + } + } + } + return state; + } + + public override float GetConfidence() + { + float bestConf = 0.0f, cf; + switch (state) { + case ProbingState.FoundIt: + return 0.99f; //sure yes + case ProbingState.NotMe: + return 0.01f; //sure no + default: + for (int i = 0; i < PROBERS_NUM; i++) + { + if (!isActive[i]) + continue; + cf = probers[i].GetConfidence(); + if (bestConf < cf) + { + bestConf = cf; + bestGuess = i; + } + } + break; + } + return bestConf; + } + + public override void DumpStatus() + { + float cf = GetConfidence(); + // Console.WriteLine(" SBCS Group Prober --------begin status"); + for (int i = 0; i < PROBERS_NUM; i++) { + if (isActive[i]) + probers[i].DumpStatus(); + //else + //Console.WriteLine(" inactive: [{0}] (i.e. confidence is too low).", probers[i].GetCharsetName()); + + } + //Console.WriteLine(" SBCS Group found best match [{0}] confidence {1}.", probers[bestGuess].GetCharsetName(), cf); + } + + public override void Reset () + { + int activeNum = 0; + for (int i = 0; i < PROBERS_NUM; i++) { + if (probers[i] != null) { + probers[i].Reset(); + isActive[i] = true; + activeNum++; + } else { + isActive[i] = false; + } + } + bestGuess = -1; + state = ProbingState.Detecting; + } + + public override string GetCharsetName() + { + //if we have no answer yet + if (bestGuess == -1) { + GetConfidence(); + //no charset seems positive + if (bestGuess == -1) + bestGuess = 0; + } + return probers[bestGuess].GetCharsetName(); + } + + } +} |
