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authorLuke Pulverenti <luke.pulverenti@gmail.com>2017-08-16 02:43:41 -0400
committerLuke Pulverenti <luke.pulverenti@gmail.com>2017-08-16 02:43:41 -0400
commitbfcd1b520fd79b893e721ba916ae5e1656407d2f (patch)
tree6a05119800484435fb384da25c6390054a27c3c3 /Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs
parente3531534b85aeaaa3e4aaf462d5e77ea142dc762 (diff)
merge common implementations and server implementations
Diffstat (limited to 'Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs')
-rw-r--r--Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs180
1 files changed, 180 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs
new file mode 100644
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+++ b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/SBCSGroupProber.cs
@@ -0,0 +1,180 @@
+/* ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Universal charset detector code.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 2001
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ * Shy Shalom <shooshX@gmail.com>
+ * Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either the GNU General Public License Version 2 or later (the "GPL"), or
+ * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+using System;
+
+namespace UniversalDetector.Core
+{
+ public class SBCSGroupProber : CharsetProber
+ {
+ private const int PROBERS_NUM = 13;
+ private CharsetProber[] probers = new CharsetProber[PROBERS_NUM];
+ private bool[] isActive = new bool[PROBERS_NUM];
+ private int bestGuess;
+ private int activeNum;
+
+ public SBCSGroupProber()
+ {
+ probers[0] = new SingleByteCharSetProber(new Win1251Model());
+ probers[1] = new SingleByteCharSetProber(new Koi8rModel());
+ probers[2] = new SingleByteCharSetProber(new Latin5Model());
+ probers[3] = new SingleByteCharSetProber(new MacCyrillicModel());
+ probers[4] = new SingleByteCharSetProber(new Ibm866Model());
+ probers[5] = new SingleByteCharSetProber(new Ibm855Model());
+ probers[6] = new SingleByteCharSetProber(new Latin7Model());
+ probers[7] = new SingleByteCharSetProber(new Win1253Model());
+ probers[8] = new SingleByteCharSetProber(new Latin5BulgarianModel());
+ probers[9] = new SingleByteCharSetProber(new Win1251BulgarianModel());
+ HebrewProber hebprober = new HebrewProber();
+ probers[10] = hebprober;
+ // Logical
+ probers[11] = new SingleByteCharSetProber(new Win1255Model(), false, hebprober);
+ // Visual
+ probers[12] = new SingleByteCharSetProber(new Win1255Model(), true, hebprober);
+ hebprober.SetModelProbers(probers[11], probers[12]);
+ // disable latin2 before latin1 is available, otherwise all latin1
+ // will be detected as latin2 because of their similarity.
+ //probers[13] = new SingleByteCharSetProber(new Latin2HungarianModel());
+ //probers[14] = new SingleByteCharSetProber(new Win1250HungarianModel());
+ Reset();
+ }
+
+ public override ProbingState HandleData(byte[] buf, int offset, int len)
+ {
+ ProbingState st = ProbingState.NotMe;
+
+ //apply filter to original buffer, and we got new buffer back
+ //depend on what script it is, we will feed them the new buffer
+ //we got after applying proper filter
+ //this is done without any consideration to KeepEnglishLetters
+ //of each prober since as of now, there are no probers here which
+ //recognize languages with English characters.
+ byte[] newBuf = FilterWithoutEnglishLetters(buf, offset, len);
+ if (newBuf.Length == 0)
+ return state; // Nothing to see here, move on.
+
+ for (int i = 0; i < PROBERS_NUM; i++) {
+ if (!isActive[i])
+ continue;
+ st = probers[i].HandleData(newBuf, 0, newBuf.Length);
+
+ if (st == ProbingState.FoundIt) {
+ bestGuess = i;
+ state = ProbingState.FoundIt;
+ break;
+ } else if (st == ProbingState.NotMe) {
+ isActive[i] = false;
+ activeNum--;
+ if (activeNum <= 0) {
+ state = ProbingState.NotMe;
+ break;
+ }
+ }
+ }
+ return state;
+ }
+
+ public override float GetConfidence()
+ {
+ float bestConf = 0.0f, cf;
+ switch (state) {
+ case ProbingState.FoundIt:
+ return 0.99f; //sure yes
+ case ProbingState.NotMe:
+ return 0.01f; //sure no
+ default:
+ for (int i = 0; i < PROBERS_NUM; i++)
+ {
+ if (!isActive[i])
+ continue;
+ cf = probers[i].GetConfidence();
+ if (bestConf < cf)
+ {
+ bestConf = cf;
+ bestGuess = i;
+ }
+ }
+ break;
+ }
+ return bestConf;
+ }
+
+ public override void DumpStatus()
+ {
+ float cf = GetConfidence();
+ // Console.WriteLine(" SBCS Group Prober --------begin status");
+ for (int i = 0; i < PROBERS_NUM; i++) {
+ if (isActive[i])
+ probers[i].DumpStatus();
+ //else
+ //Console.WriteLine(" inactive: [{0}] (i.e. confidence is too low).", probers[i].GetCharsetName());
+
+ }
+ //Console.WriteLine(" SBCS Group found best match [{0}] confidence {1}.", probers[bestGuess].GetCharsetName(), cf);
+ }
+
+ public override void Reset ()
+ {
+ int activeNum = 0;
+ for (int i = 0; i < PROBERS_NUM; i++) {
+ if (probers[i] != null) {
+ probers[i].Reset();
+ isActive[i] = true;
+ activeNum++;
+ } else {
+ isActive[i] = false;
+ }
+ }
+ bestGuess = -1;
+ state = ProbingState.Detecting;
+ }
+
+ public override string GetCharsetName()
+ {
+ //if we have no answer yet
+ if (bestGuess == -1) {
+ GetConfidence();
+ //no charset seems positive
+ if (bestGuess == -1)
+ bestGuess = 0;
+ }
+ return probers[bestGuess].GetCharsetName();
+ }
+
+ }
+}