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using System;
using System.Globalization;
using System.Text.Json;
using System.Text.Json.Serialization;
namespace Jellyfin.Extensions.Json.Converters
{
/// <summary>
/// Converts a GUID object or value to/from JSON.
/// </summary>
public class JsonGuidConverter : JsonConverter<Guid>
{
/// <inheritdoc />
public override Guid Read(ref Utf8JsonReader reader, Type typeToConvert, JsonSerializerOptions options)
=> reader.IsNull()
? Guid.Empty
: ReadInternal(ref reader);
// TODO: optimize by parsing the UTF8 bytes instead of converting to string first
internal static Guid ReadInternal(ref Utf8JsonReader reader)
=> Guid.Parse(reader.GetString()!); // null got handled higher up the call stack
/// <inheritdoc />
public override void Write(Utf8JsonWriter writer, Guid value, JsonSerializerOptions options)
=> WriteInternal(writer, value);
internal static void WriteInternal(Utf8JsonWriter writer, Guid value)
=> writer.WriteStringValue(value.ToString("N", CultureInfo.InvariantCulture));
}
}
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