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using System;
using System.Threading;
using System.Threading.Tasks;
namespace SocketHttpListener.Net
{
internal class HttpStreamAsyncResult : IAsyncResult
{
private object _locker = new object();
private ManualResetEvent _handle;
private bool _completed;
internal readonly object _parent;
internal byte[] _buffer;
internal int _offset;
internal int _count;
internal AsyncCallback _callback;
internal object _state;
internal int _synchRead;
internal Exception _error;
internal bool _endCalled;
internal HttpStreamAsyncResult(object parent)
{
_parent = parent;
}
public void Complete(Exception e)
{
_error = e;
Complete();
}
public void Complete()
{
lock (_locker)
{
if (_completed)
return;
_completed = true;
if (_handle != null)
_handle.Set();
if (_callback != null)
Task.Run(() => _callback(this));
}
}
public object AsyncState => _state;
public WaitHandle AsyncWaitHandle
{
get
{
lock (_locker)
{
if (_handle == null)
_handle = new ManualResetEvent(_completed);
}
return _handle;
}
}
public bool CompletedSynchronously => false;
public bool IsCompleted
{
get
{
lock (_locker)
{
return _completed;
}
}
}
}
}
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