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#nullable disable
#pragma warning disable CS1591, SA1306, SA1401
using System;
using System.Collections.Generic;
using System.Globalization;
using System.Linq;
using System.Net.WebSockets;
using System.Threading;
using System.Threading.Tasks;
using MediaBrowser.Controller.Net.WebSocketMessages;
using MediaBrowser.Model.Session;
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Logging;
namespace MediaBrowser.Controller.Net
{
/// <summary>
/// Starts sending data over a web socket periodically when a message is received, and then stops when a corresponding stop message is received.
/// </summary>
/// <typeparam name="TReturnDataType">The type of the T return data type.</typeparam>
/// <typeparam name="TStateType">The type of the T state type.</typeparam>
public abstract class BasePeriodicWebSocketListener<TReturnDataType, TStateType> : IWebSocketListener, IDisposable
where TStateType : WebSocketListenerState, new()
where TReturnDataType : class
{
/// <summary>
/// The _active connections.
/// </summary>
private readonly List<Tuple<IWebSocketConnection, CancellationTokenSource, TStateType>> _activeConnections =
new List<Tuple<IWebSocketConnection, CancellationTokenSource, TStateType>>();
/// <summary>
/// The logger.
/// </summary>
protected ILogger<BasePeriodicWebSocketListener<TReturnDataType, TStateType>> Logger;
protected BasePeriodicWebSocketListener(ILogger<BasePeriodicWebSocketListener<TReturnDataType, TStateType>> logger)
{
ArgumentNullException.ThrowIfNull(logger);
Logger = logger;
}
/// <summary>
/// Gets the type used for the messages sent to the client.
/// </summary>
/// <value>The type.</value>
protected abstract SessionMessageType Type { get; }
/// <summary>
/// Gets the message type received from the client to start sending messages.
/// </summary>
/// <value>The type.</value>
protected abstract SessionMessageType StartType { get; }
/// <summary>
/// Gets the message type received from the client to stop sending messages.
/// </summary>
/// <value>The type.</value>
protected abstract SessionMessageType StopType { get; }
/// <summary>
/// Gets the data to send.
/// </summary>
/// <returns>Task{`1}.</returns>
protected abstract Task<TReturnDataType> GetDataToSend();
/// <summary>
/// Processes the message.
/// </summary>
/// <param name="message">The message.</param>
/// <returns>Task.</returns>
public Task ProcessMessageAsync(WebSocketMessageInfo message)
{
ArgumentNullException.ThrowIfNull(message);
if (message.MessageType == StartType)
{
Start(message);
}
if (message.MessageType == StopType)
{
Stop(message);
}
return Task.CompletedTask;
}
/// <inheritdoc />
public Task ProcessWebSocketConnectedAsync(IWebSocketConnection connection, HttpContext httpContext) => Task.CompletedTask;
/// <summary>
/// Starts sending messages over a web socket.
/// </summary>
/// <param name="message">The message.</param>
protected virtual void Start(WebSocketMessageInfo message)
{
var vals = message.Data.Split(',');
var dueTimeMs = long.Parse(vals[0], CultureInfo.InvariantCulture);
var periodMs = long.Parse(vals[1], CultureInfo.InvariantCulture);
var cancellationTokenSource = new CancellationTokenSource();
Logger.LogDebug("WS {1} begin transmitting to {0}", message.Connection.RemoteEndPoint, GetType().Name);
var state = new TStateType
{
IntervalMs = periodMs,
InitialDelayMs = dueTimeMs
};
lock (_activeConnections)
{
_activeConnections.Add(new Tuple<IWebSocketConnection, CancellationTokenSource, TStateType>(message.Connection, cancellationTokenSource, state));
}
}
protected async Task SendData(bool force)
{
Tuple<IWebSocketConnection, CancellationTokenSource, TStateType>[] tuples;
lock (_activeConnections)
{
tuples = _activeConnections
.Where(c =>
{
if (c.Item1.State == WebSocketState.Open && !c.Item2.IsCancellationRequested)
{
var state = c.Item3;
if (force || (DateTime.UtcNow - state.DateLastSendUtc).TotalMilliseconds >= state.IntervalMs)
{
return true;
}
}
return false;
})
.ToArray();
}
IEnumerable<Task> GetTasks()
{
foreach (var tuple in tuples)
{
yield return SendData(tuple);
}
}
await Task.WhenAll(GetTasks()).ConfigureAwait(false);
}
private async Task SendData(Tuple<IWebSocketConnection, CancellationTokenSource, TStateType> tuple)
{
var connection = tuple.Item1;
try
{
var state = tuple.Item3;
var cancellationToken = tuple.Item2.Token;
var data = await GetDataToSend().ConfigureAwait(false);
if (data is not null)
{
await connection.SendAsync(
new OutboundWebSocketMessage<TReturnDataType>
{
MessageType = Type,
Data = data
},
cancellationToken).ConfigureAwait(false);
state.DateLastSendUtc = DateTime.UtcNow;
}
}
catch (OperationCanceledException)
{
if (tuple.Item2.IsCancellationRequested)
{
DisposeConnection(tuple);
}
}
catch (Exception ex)
{
Logger.LogError(ex, "Error sending web socket message {Name}", Type);
DisposeConnection(tuple);
}
}
/// <summary>
/// Stops sending messages over a web socket.
/// </summary>
/// <param name="message">The message.</param>
private void Stop(WebSocketMessageInfo message)
{
lock (_activeConnections)
{
var connection = _activeConnections.FirstOrDefault(c => c.Item1 == message.Connection);
if (connection is not null)
{
DisposeConnection(connection);
}
}
}
/// <summary>
/// Disposes the connection.
/// </summary>
/// <param name="connection">The connection.</param>
private void DisposeConnection(Tuple<IWebSocketConnection, CancellationTokenSource, TStateType> connection)
{
Logger.LogDebug("WS {1} stop transmitting to {0}", connection.Item1.RemoteEndPoint, GetType().Name);
// TODO disposing the connection seems to break websockets in subtle ways, so what is the purpose of this function really...
// connection.Item1.Dispose();
try
{
connection.Item2.Cancel();
connection.Item2.Dispose();
}
catch (ObjectDisposedException ex)
{
// TODO Investigate and properly fix.
Logger.LogError(ex, "Object Disposed");
}
catch (Exception ex)
{
// TODO Investigate and properly fix.
Logger.LogError(ex, "Error disposing websocket");
}
lock (_activeConnections)
{
_activeConnections.Remove(connection);
}
}
/// <summary>
/// Releases unmanaged and - optionally - managed resources.
/// </summary>
/// <param name="dispose"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
protected virtual void Dispose(bool dispose)
{
if (dispose)
{
lock (_activeConnections)
{
foreach (var connection in _activeConnections.ToArray())
{
DisposeConnection(connection);
}
}
}
}
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}
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