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using MediaBrowser.Common.Configuration;
namespace MediaBrowser.Controller
{
public interface IServerApplicationPaths : IApplicationPaths
{
/// <summary>
/// Gets the path to the base root media directory
/// </summary>
/// <value>The root folder path.</value>
string RootFolderPath { get; }
/// <summary>
/// Gets the application resources path. This is the path to the folder containing resources that are deployed as part of the application
/// For example, this folder contains dashboard-ui and swagger-ui
/// </summary>
/// <value>The application resources path.</value>
string ApplicationResourcesPath { get; }
/// <summary>
/// Gets the path to the default user view directory. Used if no specific user view is defined.
/// </summary>
/// <value>The default user views path.</value>
string DefaultUserViewsPath { get; }
/// <summary>
/// Gets the path to localization data.
/// </summary>
/// <value>The localization path.</value>
string LocalizationPath { get; }
/// <summary>
/// Gets the path to the Images By Name directory
/// </summary>
/// <value>The images by name path.</value>
string ItemsByNamePath { get; }
/// <summary>
/// Gets the path to the People directory
/// </summary>
/// <value>The people path.</value>
string PeoplePath { get; }
/// <summary>
/// Gets the path to the Genre directory
/// </summary>
/// <value>The genre path.</value>
string GenrePath { get; }
/// <summary>
/// Gets the music genre path.
/// </summary>
/// <value>The music genre path.</value>
string MusicGenrePath { get; }
/// <summary>
/// Gets the game genre path.
/// </summary>
/// <value>The game genre path.</value>
string GameGenrePath { get; }
/// <summary>
/// Gets the path to the Studio directory
/// </summary>
/// <value>The studio path.</value>
string StudioPath { get; }
/// <summary>
/// Gets the path to the Year directory
/// </summary>
/// <value>The year path.</value>
string YearPath { get; }
/// <summary>
/// Gets the path to the General IBN directory
/// </summary>
/// <value>The general path.</value>
string GeneralPath { get; }
/// <summary>
/// Gets the path to the Ratings IBN directory
/// </summary>
/// <value>The ratings path.</value>
string RatingsPath { get; }
/// <summary>
/// Gets the media info images path.
/// </summary>
/// <value>The media info images path.</value>
string MediaInfoImagesPath { get; }
/// <summary>
/// Gets the path to the user configuration directory
/// </summary>
/// <value>The user configuration directory path.</value>
string UserConfigurationDirectoryPath { get; }
/// <summary>
/// Gets the transcoding temporary path.
/// </summary>
/// <value>The transcoding temporary path.</value>
string TranscodingTempPath { get; }
/// <summary>
/// Gets the internal metadata path.
/// </summary>
/// <value>The internal metadata path.</value>
string InternalMetadataPath { get; }
string ArtistsPath { get; }
string GetTranscodingTempPath();
}
}
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