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path: root/MediaBrowser.Controller/IServerApplicationPaths.cs
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using MediaBrowser.Common.Configuration;

namespace MediaBrowser.Controller
{
    public interface IServerApplicationPaths : IApplicationPaths
    {
        /// <summary>
        /// Gets the path to the base root media directory
        /// </summary>
        /// <value>The root folder path.</value>
        string RootFolderPath { get; }

        /// <summary>
        /// Gets the application resources path. This is the path to the folder containing resources that are deployed as part of the application
        /// For example, this folder contains dashboard-ui and swagger-ui
        /// </summary>
        /// <value>The application resources path.</value>
        string ApplicationResourcesPath { get; }
        
        /// <summary>
        /// Gets the path to the default user view directory.  Used if no specific user view is defined.
        /// </summary>
        /// <value>The default user views path.</value>
        string DefaultUserViewsPath { get; }

        /// <summary>
        /// Gets the path to localization data.
        /// </summary>
        /// <value>The localization path.</value>
        string LocalizationPath { get; }

        /// <summary>
        /// Gets the path to the Images By Name directory
        /// </summary>
        /// <value>The images by name path.</value>
        string ItemsByNamePath { get; }

        /// <summary>
        /// Gets the path to the People directory
        /// </summary>
        /// <value>The people path.</value>
        string PeoplePath { get; }

        /// <summary>
        /// Gets the path to the Genre directory
        /// </summary>
        /// <value>The genre path.</value>
        string GenrePath { get; }

        /// <summary>
        /// Gets the music genre path.
        /// </summary>
        /// <value>The music genre path.</value>
        string MusicGenrePath { get; }

        /// <summary>
        /// Gets the game genre path.
        /// </summary>
        /// <value>The game genre path.</value>
        string GameGenrePath { get; }

        /// <summary>
        /// Gets the path to the Studio directory
        /// </summary>
        /// <value>The studio path.</value>
        string StudioPath { get; }

        /// <summary>
        /// Gets the path to the Year directory
        /// </summary>
        /// <value>The year path.</value>
        string YearPath { get; }

        /// <summary>
        /// Gets the path to the General IBN directory
        /// </summary>
        /// <value>The general path.</value>
        string GeneralPath { get; }

        /// <summary>
        /// Gets the path to the Ratings IBN directory
        /// </summary>
        /// <value>The ratings path.</value>
        string RatingsPath { get; }

        /// <summary>
        /// Gets the media info images path.
        /// </summary>
        /// <value>The media info images path.</value>
        string MediaInfoImagesPath { get; }

        /// <summary>
        /// Gets the path to the user configuration directory
        /// </summary>
        /// <value>The user configuration directory path.</value>
        string UserConfigurationDirectoryPath { get; }

        /// <summary>
        /// Gets the transcoding temporary path.
        /// </summary>
        /// <value>The transcoding temporary path.</value>
        string TranscodingTempPath { get; }

        /// <summary>
        /// Gets the internal metadata path.
        /// </summary>
        /// <value>The internal metadata path.</value>
        string InternalMetadataPath { get; }
    }
}