1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
|
#nullable disable
#pragma warning disable CA1819, CS1591
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Linq;
using System.Text.Json.Serialization;
using System.Threading;
using System.Threading.Tasks;
using Jellyfin.Extensions;
using MediaBrowser.Controller.IO;
using MediaBrowser.Controller.Library;
using MediaBrowser.Controller.Providers;
using MediaBrowser.Model.IO;
namespace MediaBrowser.Controller.Entities
{
/// <summary>
/// Specialized folder that can have items added to it's children by external entities.
/// Used for our RootFolder so plugins can add items.
/// </summary>
public class AggregateFolder : Folder
{
private readonly object _childIdsLock = new object();
/// <summary>
/// The _virtual children.
/// </summary>
private readonly ConcurrentBag<BaseItem> _virtualChildren = new ConcurrentBag<BaseItem>();
private bool _requiresRefresh;
private Guid[] _childrenIds = null;
public AggregateFolder()
{
PhysicalLocationsList = Array.Empty<string>();
}
/// <summary>
/// Gets the virtual children.
/// </summary>
/// <value>The virtual children.</value>
public ConcurrentBag<BaseItem> VirtualChildren => _virtualChildren;
[JsonIgnore]
public override bool IsPhysicalRoot => true;
[JsonIgnore]
public override bool SupportsPlayedStatus => false;
[JsonIgnore]
public override string[] PhysicalLocations => PhysicalLocationsList;
public string[] PhysicalLocationsList { get; set; }
public override bool CanDelete()
{
return false;
}
protected override FileSystemMetadata[] GetFileSystemChildren(IDirectoryService directoryService)
{
return CreateResolveArgs(directoryService, true).FileSystemChildren;
}
protected override List<BaseItem> LoadChildren()
{
lock (_childIdsLock)
{
if (_childrenIds is null || _childrenIds.Length == 0)
{
var list = base.LoadChildren();
_childrenIds = list.Select(i => i.Id).ToArray();
return list;
}
return _childrenIds.Select(LibraryManager.GetItemById).Where(i => i is not null).ToList();
}
}
private void ClearCache()
{
lock (_childIdsLock)
{
_childrenIds = null;
}
}
public override bool RequiresRefresh()
{
var changed = base.RequiresRefresh() || _requiresRefresh;
if (!changed)
{
var locations = PhysicalLocations;
var newLocations = CreateResolveArgs(new DirectoryService(FileSystem), false).PhysicalLocations;
if (!locations.SequenceEqual(newLocations))
{
changed = true;
}
}
return changed;
}
public override bool BeforeMetadataRefresh(bool replaceAllMetadata)
{
ClearCache();
var changed = base.BeforeMetadataRefresh(replaceAllMetadata) || _requiresRefresh;
_requiresRefresh = false;
return changed;
}
private ItemResolveArgs CreateResolveArgs(IDirectoryService directoryService, bool setPhysicalLocations)
{
ClearCache();
var path = ContainingFolderPath;
var args = new ItemResolveArgs(ConfigurationManager.ApplicationPaths, LibraryManager)
{
FileInfo = FileSystem.GetDirectoryInfo(path)
};
// Gather child folder and files
if (args.IsDirectory)
{
// When resolving the root, we need it's grandchildren (children of user views)
var flattenFolderDepth = 2;
var files = FileData.GetFilteredFileSystemEntries(directoryService, args.Path, FileSystem, CollectionFolder.ApplicationHost, Logger, args, flattenFolderDepth: flattenFolderDepth, resolveShortcuts: true);
// Need to remove subpaths that may have been resolved from shortcuts
// Example: if \\server\movies exists, then strip out \\server\movies\action
files = LibraryManager.NormalizeRootPathList(files).ToArray();
args.FileSystemChildren = files;
}
_requiresRefresh = _requiresRefresh || !args.PhysicalLocations.SequenceEqual(PhysicalLocations);
if (setPhysicalLocations)
{
PhysicalLocationsList = args.PhysicalLocations;
}
return args;
}
protected override IEnumerable<BaseItem> GetNonCachedChildren(IDirectoryService directoryService)
{
return base.GetNonCachedChildren(directoryService).Concat(_virtualChildren);
}
protected override async Task ValidateChildrenInternal(IProgress<double> progress, bool recursive, bool refreshChildMetadata, bool allowRemoveRoot, MetadataRefreshOptions refreshOptions, IDirectoryService directoryService, CancellationToken cancellationToken)
{
ClearCache();
await base.ValidateChildrenInternal(progress, recursive, refreshChildMetadata, allowRemoveRoot, refreshOptions, directoryService, cancellationToken)
.ConfigureAwait(false);
ClearCache();
}
/// <summary>
/// Adds the virtual child.
/// </summary>
/// <param name="child">The child.</param>
/// <exception cref="ArgumentNullException">Throws if child is null.</exception>
public void AddVirtualChild(BaseItem child)
{
ArgumentNullException.ThrowIfNull(child);
_virtualChildren.Add(child);
}
/// <summary>
/// Finds the virtual child.
/// </summary>
/// <param name="id">The id.</param>
/// <returns>BaseItem.</returns>
/// <exception cref="ArgumentNullException">The id is empty.</exception>
public BaseItem FindVirtualChild(Guid id)
{
if (id.IsEmpty())
{
throw new ArgumentNullException(nameof(id));
}
foreach (var child in _virtualChildren)
{
if (child.Id.Equals(id))
{
return child;
}
}
return null;
}
}
}
|