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using MediaBrowser.Controller.Entities;
using MediaBrowser.Model.Entities;
using System.Drawing;
namespace MediaBrowser.Controller.Drawing
{
/// <summary>
/// Provides a base image processor class that plugins can use to process images as they are being writen to http responses
/// Since this is completely modular with MEF, a plugin only needs to have a subclass in their assembly with the following attribute on the class:
/// [Export(typeof(BaseImageProcessor))]
/// This will require a reference to System.ComponentModel.Composition
/// </summary>
public abstract class BaseImageProcessor
{
/// <summary>
/// Processes the primary image for a BaseEntity (Person, Studio, User, etc)
/// </summary>
/// <param name="bitmap">The bitmap holding the original image, after re-sizing</param>
/// <param name="graphics">The graphics surface on which the output is drawn</param>
/// <param name="entity">The entity that owns the image</param>
public abstract void ProcessImage(Bitmap bitmap, Graphics graphics, BaseEntity entity);
/// <summary>
/// Processes an image for a BaseItem
/// </summary>
/// <param name="bitmap">The bitmap holding the original image, after re-sizing</param>
/// <param name="graphics">The graphics surface on which the output is drawn</param>
/// <param name="entity">The entity that owns the image</param>
/// <param name="imageType">The image type</param>
/// <param name="imageIndex">The image index (currently only used with backdrops)</param>
public abstract void ProcessImage(Bitmap bitmap, Graphics graphics, BaseItem entity, ImageType imageType, int imageIndex);
}
}
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