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Diffstat (limited to 'tests/Jellyfin.Server.Implementations.Tests/EntryPoints/UserDataChangeNotifierTests.cs')
| -rw-r--r-- | tests/Jellyfin.Server.Implementations.Tests/EntryPoints/UserDataChangeNotifierTests.cs | 78 |
1 files changed, 78 insertions, 0 deletions
diff --git a/tests/Jellyfin.Server.Implementations.Tests/EntryPoints/UserDataChangeNotifierTests.cs b/tests/Jellyfin.Server.Implementations.Tests/EntryPoints/UserDataChangeNotifierTests.cs new file mode 100644 index 0000000000..0274398f89 --- /dev/null +++ b/tests/Jellyfin.Server.Implementations.Tests/EntryPoints/UserDataChangeNotifierTests.cs @@ -0,0 +1,78 @@ +using System; +using System.Diagnostics; +using System.Threading; +using System.Threading.Tasks; +using Emby.Server.Implementations.EntryPoints; +using MediaBrowser.Controller.Entities; +using MediaBrowser.Controller.Library; +using MediaBrowser.Controller.Session; +using MediaBrowser.Model.Entities; +using MediaBrowser.Model.Session; +using Moq; +using Xunit; + +namespace Jellyfin.Server.Implementations.Tests.EntryPoints; + +public class UserDataChangeNotifierTests +{ + // How long a test waits for the notifier's timer callback to run. Generous: the assertions are + // about a batch being sent at all, not about how promptly. + private static readonly TimeSpan _flushTimeout = TimeSpan.FromSeconds(15); + + private readonly Mock<IUserDataManager> _userDataManager = new(); + private readonly Mock<ISessionManager> _sessionManager = new(); + private readonly Mock<IUserManager> _userManager = new(); + + private int _flushCount; + + public UserDataChangeNotifierTests() + { + _sessionManager + .Setup(e => e.SendMessageToUserSessions( + It.IsAny<System.Collections.Generic.List<Guid>>(), + SessionMessageType.UserDataChanged, + It.IsAny<Func<UserDataChangeInfo>>(), + It.IsAny<CancellationToken>())) + .Callback(() => Interlocked.Increment(ref _flushCount)) + .Returns(Task.CompletedTask); + } + + [Fact] + public async Task OnUserDataSaved_ChangesNeverPause_StillSendsOnTheWindow() + { + // A scan changes user data continuously. The window must run from the first change of a batch, + // or the batch never closes and holds every item it named alive for the length of the scan. + var notifier = CreateNotifier(); + await notifier.StartAsync(TestContext.Current.CancellationToken); + + var userId = Guid.NewGuid(); + var stopwatch = Stopwatch.StartNew(); + while (stopwatch.Elapsed < _flushTimeout && Volatile.Read(ref _flushCount) == 0) + { + // Well below the window, and well below the size cap over the whole loop. + RaiseUserDataSaved(userId); + await Task.Delay(25, TestContext.Current.CancellationToken); + } + + Assert.True(Volatile.Read(ref _flushCount) > 0, "The batch was never sent while changes kept arriving."); + + await notifier.StopAsync(TestContext.Current.CancellationToken); + notifier.Dispose(); + } + + private UserDataChangeNotifier CreateNotifier() + => new(_userDataManager.Object, _sessionManager.Object, _userManager.Object); + + // A folder needs none of BaseItem's static services, and PlaybackProgress is the one reason the + // notifier ignores outright. + private void RaiseUserDataSaved(Guid userId) + => _userDataManager.Raise( + e => e.UserDataSaved += null, + _userDataManager.Object, + new UserDataSaveEventArgs + { + UserId = userId, + SaveReason = UserDataSaveReason.UpdateUserRating, + Item = new Folder { Id = Guid.NewGuid() } + }); +} |
