diff options
Diffstat (limited to 'src/Jellyfin.Database')
| -rw-r--r-- | src/Jellyfin.Database/Jellyfin.Database.Implementations/DescendantQueryHelper.cs | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/Jellyfin.Database/Jellyfin.Database.Implementations/DescendantQueryHelper.cs b/src/Jellyfin.Database/Jellyfin.Database.Implementations/DescendantQueryHelper.cs index b821476390..2ba3faf5f7 100644 --- a/src/Jellyfin.Database/Jellyfin.Database.Implementations/DescendantQueryHelper.cs +++ b/src/Jellyfin.Database/Jellyfin.Database.Implementations/DescendantQueryHelper.cs @@ -22,6 +22,65 @@ public static class DescendantQueryHelper b => !b.IsFolder && !b.IsVirtualItem; /// <summary> + /// Gets the predicate identifying the items that stand on their own in a library. An alternate + /// version is a second file for the item that links it rather than an item beside it, and an owned + /// item belongs to its owner unless it is an extra (a trailer and the like, which carries both an + /// owner and an extra type). Nothing here turns on who is asking, so a count that applies it + /// answers the same with a user and without one. + /// </summary> + public static Expression<Func<BaseItemEntity, bool>> IsDistinctLibraryItem { get; } = + b => !b.PrimaryVersionId.HasValue && (!b.OwnerId.HasValue || b.ExtraType != null); + + /// <summary> + /// Builds the predicate identifying the items a user has played, counting a multi-version item as + /// played when any of its alternate versions is. Mirrors the aggregation + /// <c>VersionResumeData.ApplyTo</c> performs on the played flag a single item reports, so that a + /// folder's unplayed count cannot disagree with the watched state its members render with. + /// </summary> + /// <param name="userId">The id of the user whose played state to test.</param> + /// <returns>The predicate matching the items that user has played.</returns> + public static Expression<Func<BaseItemEntity, bool>> IsPlayedBy(Guid userId) => + b => b.UserData!.Any(u => u.UserId.Equals(userId) && u.Played) + || b.LinkedChildEntities!.Any(lc => + (lc.ChildType == LinkedChildType.LocalAlternateVersion || lc.ChildType == LinkedChildType.LinkedAlternateVersion) + && lc.Child!.UserData!.Any(u => u.UserId.Equals(userId) && u.Played)); + + /// <summary> + /// Builds the projection pairing an item's id with <see cref="IsPlayedBy"/> evaluated on that same + /// row. A caller that needs the flag alongside the id composes it rather than testing membership of + /// the played set: as a sub-select the set is unbounded by whatever the caller joins it to, so the + /// database builds it from the whole table once per place it appears. + /// </summary> + /// <param name="userId">The id of the user whose played state to test.</param> + /// <returns>The projection of each item onto its id and that user's played state.</returns> + public static Expression<Func<BaseItemEntity, LeafPlayedState>> PlayedStateBy(Guid userId) + { + var played = IsPlayedBy(userId); + var item = played.Parameters[0]; + + // Named members, as the compiler emits for an anonymous type: without them the query provider + // cannot read a later `x.Id` back to the column it was built from and gives up translating. + return Expression.Lambda<Func<BaseItemEntity, LeafPlayedState>>( + Expression.New( + typeof(LeafPlayedState).GetConstructor([typeof(Guid), typeof(bool)])!, + [Expression.Property(item, nameof(BaseItemEntity.Id)), played.Body], + [typeof(LeafPlayedState).GetProperty(nameof(LeafPlayedState.Id))!, typeof(LeafPlayedState).GetProperty(nameof(LeafPlayedState.Played))!]), + item); + } + + /// <summary> + /// Builds the negation of <see cref="IsPlayedBy"/>, so a caller filtering for unplayed items reads + /// the same definition of played as one filtering for played items. + /// </summary> + /// <param name="userId">The id of the user whose played state to test.</param> + /// <returns>The predicate matching the items that user has not played.</returns> + public static Expression<Func<BaseItemEntity, bool>> IsUnplayedBy(Guid userId) + { + var played = IsPlayedBy(userId); + return Expression.Lambda<Func<BaseItemEntity, bool>>(Expression.Not(played.Body), played.Parameters); + } + + /// <summary> /// Gets a queryable of all descendant IDs for a parent item. /// Traverses AncestorIds and LinkedChildren to find all descendants. /// </summary> |
