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-rw-r--r--RSSDP/SsdpDevicePublisher.cs102
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diff --git a/RSSDP/SsdpDevicePublisher.cs b/RSSDP/SsdpDevicePublisher.cs
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+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using Rssdp.Infrastructure;
+
+namespace Rssdp
+{
+ /// <summary>
+ /// Allows publishing devices both as notification and responses to search requests.
+ /// </summary>
+ /// <remarks>
+ /// This is the 'server' part of the system. You add your devices to an instance of this class so clients can find them.
+ /// </remarks>
+ public class SsdpDevicePublisher : SsdpDevicePublisherBase
+ {
+
+ #region Constructors
+
+ /// <summary>
+ /// Default constructor.
+ /// </summary>
+ /// <remarks>
+ /// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification.</para>
+ /// </remarks>
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]
+ public SsdpDevicePublisher()
+ : this(new SsdpCommunicationsServer(new SocketFactory(null)))
+ {
+
+ }
+
+ /// <summary>
+ /// Full constructor.
+ /// </summary>
+ /// <remarks>
+ /// <para>Allows the caller to specify their own <see cref="ISsdpCommunicationsServer"/> implementation for full control over the networking, or for mocking/testing purposes..</para>
+ /// </remarks>
+ public SsdpDevicePublisher(ISsdpCommunicationsServer communicationsServer)
+ : base(communicationsServer, GetOSName(), GetOSVersion())
+ {
+
+ }
+
+ /// <summary>
+ /// Partial constructor.
+ /// </summary>
+ /// <param name="localPort">The local port to use for socket communications, specify 0 to have the system choose it's own.</param>
+ /// <remarks>
+ /// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification, but specifies the local port to use for socket communications. Specify 0 to indicate the system should choose it's own port.</para>
+ /// </remarks>
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]
+ public SsdpDevicePublisher(int localPort)
+ : this(new SsdpCommunicationsServer(new SocketFactory(null), localPort))
+ {
+
+ }
+
+ /// <summary>
+ /// Partial constructor.
+ /// </summary>
+ /// <param name="localPort">The local port to use for socket communications, specify 0 to have the system choose it's own.</param>
+ /// <param name="multicastTimeToLive">The number of hops a multicast packet can make before it expires. Must be 1 or greater.</param>
+ /// <remarks>
+ /// <para>Uses the default <see cref="ISsdpCommunicationsServer"/> implementation and network settings for Windows and the SSDP specification, but specifies the local port to use and multicast time to live setting for socket communications.</para>
+ /// <para>Specify 0 for the <paramref name="localPort"/> argument to indicate the system should choose it's own port.</para>
+ /// <para>The <paramref name="multicastTimeToLive"/> is actually a number of 'hops' on the network and not a time based argument.</para>
+ /// </remarks>
+ [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "No way to do this here, and we don't want to dispose it except in the (rare) case of an exception anyway.")]
+ public SsdpDevicePublisher(int localPort, int multicastTimeToLive)
+ : this(new SsdpCommunicationsServer(new SocketFactory(null), localPort, multicastTimeToLive))
+ {
+ }
+
+ #endregion
+
+ #region Private Methods
+
+ private static string GetOSName()
+ {
+#if NET46
+ return Environment.OSVersion.Platform.ToString();
+#elif NETSTANDARD1_6
+ return System.Runtime.InteropServices.RuntimeInformation.OSDescription;
+#endif
+ return "Operating System";
+ }
+
+ private static string GetOSVersion()
+ {
+#if NET46
+ return Environment.OSVersion.Version.ToString() + " " + Environment.OSVersion.ServicePack.ToString();
+#elif NETSTANDARD1_6
+ return System.Runtime.InteropServices.RuntimeInformation.FrameworkDescription;
+#endif
+ return "1.0";
+ }
+
+#endregion
+
+ }
+} \ No newline at end of file