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-rw-r--r--OpenSubtitlesHandler/Console/OSHConsole.cs92
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diff --git a/OpenSubtitlesHandler/Console/OSHConsole.cs b/OpenSubtitlesHandler/Console/OSHConsole.cs
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+/* This file is part of OpenSubtitles Handler
+ A library that handle OpenSubtitles.org XML-RPC methods.
+
+ Copyright © Ala Ibrahim Hadid 2013
+
+ This program is free software: you can redistribute it and/or modify
+ it under the terms of the GNU General Public License as published by
+ the Free Software Foundation, either version 3 of the License, or
+ (at your option) any later version.
+
+ This program is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ GNU General Public License for more details.
+
+ You should have received a copy of the GNU General Public License
+ along with this program. If not, see <http://www.gnu.org/licenses/>.
+ */
+
+using System;
+
+namespace OpenSubtitlesHandler.Console
+{
+ public class OSHConsole
+ {
+ /// <summary>
+ /// Write line to the console and raise the "LineWritten" event
+ /// </summary>
+ ///
+ /// <param name="text">The debug line</param>
+ /// <param name="code">The status</param>
+ public static void WriteLine(string text, DebugCode code = DebugCode.None)
+ {
+ if (LineWritten != null)
+ LineWritten(null, new DebugEventArgs(text, code));
+ }
+ /// <summary>
+ /// Update the last written line
+ /// </summary>
+ /// <param name="text">The debug line</param>
+ /// <param name="code">The status</param>
+ public static void UpdateLine(string text, DebugCode code = DebugCode.None)
+ {
+ if (UpdateLastLine != null)
+ UpdateLastLine(null, new DebugEventArgs(text, code));
+ }
+
+ public static event EventHandler<DebugEventArgs> LineWritten;
+ public static event EventHandler<DebugEventArgs> UpdateLastLine;
+ }
+ public enum DebugCode
+ {
+ None,
+ Good,
+ Warning,
+ Error
+ }
+ /// <summary>
+ /// Console Debug Args
+ /// </summary>
+ public class DebugEventArgs : System.EventArgs
+ {
+ public DebugCode Code { get; private set; }
+ public string Text { get; private set; }
+
+ /// <summary>
+ /// Console Debug Args
+ /// </summary>
+ /// <param name="text">The debug line</param>
+ /// <param name="code">The status</param>
+ public DebugEventArgs(string text, DebugCode code)
+ {
+ this.Text = text;
+ this.Code = code;
+ }
+ }
+ public struct DebugLine
+ {
+ public DebugLine(string debugLine, DebugCode status)
+ {
+ this.debugLine = debugLine;
+ this.status = status;
+ }
+ string debugLine;
+ DebugCode status;
+
+ public string Text
+ { get { return debugLine; } set { debugLine = value; } }
+ public DebugCode Code
+ { get { return status; } set { status = value; } }
+ }
+}