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-rw-r--r--MediaBrowser.UI/ViewModels/ItemCollectionViewModel.cs158
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diff --git a/MediaBrowser.UI/ViewModels/ItemCollectionViewModel.cs b/MediaBrowser.UI/ViewModels/ItemCollectionViewModel.cs
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+using MediaBrowser.Model.DTO;
+using System;
+using System.Threading;
+using System.Windows;
+
+namespace MediaBrowser.UI.ViewModels
+{
+ /// <summary>
+ /// Represents a view model that contains multiple items.
+ /// This should be used if you want to display a button or list item that holds more than one item,
+ /// and cycle through them periodically.
+ /// </summary>
+ public class ItemCollectionViewModel : BaseViewModel, IDisposable
+ {
+ private int RotationPeriodMs { get; set; }
+
+ public ItemCollectionViewModel(int rotationPeriodMs = 10000, int rotationDevaiationMs = 2000)
+ : base()
+ {
+ if (rotationDevaiationMs > 0)
+ {
+ rotationPeriodMs += new Random(Guid.NewGuid().GetHashCode()).Next(0 - rotationDevaiationMs, rotationDevaiationMs);
+ }
+
+ RotationPeriodMs = rotationPeriodMs;
+ }
+
+ /// <summary>
+ /// Gets the timer that updates the current item
+ /// </summary>
+ private Timer CurrentItemTimer { get; set; }
+
+ private string _name;
+ /// <summary>
+ /// Gets or sets the name of the collection
+ /// </summary>
+ public string Name
+ {
+ get { return _name; }
+ set
+ {
+ _name = value;
+ OnPropertyChanged("Name");
+ }
+ }
+
+ private DtoBaseItem[] _items;
+ /// <summary>
+ /// Gets or sets the list of items
+ /// </summary>
+ public DtoBaseItem[] Items
+ {
+ get { return _items; }
+ set
+ {
+ _items = value ?? new DtoBaseItem[] { };
+ OnPropertyChanged("Items");
+ CurrentItemIndex = Items.Length == 0 ? -1 : 0;
+
+ ReloadTimer();
+ }
+ }
+
+ private int _currentItemIndex;
+ /// <summary>
+ /// Gets or sets the index of the current item
+ /// </summary>
+ public int CurrentItemIndex
+ {
+ get { return _currentItemIndex; }
+ set
+ {
+ _currentItemIndex = value;
+ OnPropertyChanged("CurrentItemIndex");
+ OnPropertyChanged("CurrentItem");
+ OnPropertyChanged("NextItem");
+ }
+ }
+
+ /// <summary>
+ /// Gets the current item
+ /// </summary>
+ public DtoBaseItem CurrentItem
+ {
+ get { return CurrentItemIndex == -1 ? null : Items[CurrentItemIndex]; }
+ }
+
+ /// <summary>
+ /// Gets the next item
+ /// </summary>
+ public DtoBaseItem NextItem
+ {
+ get
+ {
+ if (CurrentItem == null || CurrentItemIndex == -1)
+ {
+ return null;
+ }
+ var index = CurrentItemIndex + 1;
+
+ if (index >= Items.Length)
+ {
+ index = 0;
+ }
+
+ return Items[index];
+ }
+ }
+
+ /// <summary>
+ /// Disposes the timer
+ /// </summary>
+ private void DisposeTimer()
+ {
+ if (CurrentItemTimer != null)
+ {
+ CurrentItemTimer.Dispose();
+ }
+ }
+
+ /// <summary>
+ /// Reloads the timer
+ /// </summary>
+ private void ReloadTimer()
+ {
+ DisposeTimer();
+
+ // Don't bother unless there's at least two items
+ if (Items.Length > 1)
+ {
+ CurrentItemTimer = new Timer(state => Application.Current.Dispatcher.InvokeAsync(IncrementCurrentItemIndex), null, RotationPeriodMs, RotationPeriodMs);
+ }
+ }
+
+ /// <summary>
+ /// Increments current item index, or resets it back to zero if we're at the end of the list
+ /// </summary>
+ private void IncrementCurrentItemIndex()
+ {
+ var newIndex = CurrentItemIndex + 1;
+
+ if (newIndex >= Items.Length)
+ {
+ newIndex = 0;
+ }
+
+ CurrentItemIndex = newIndex;
+ }
+
+ /// <summary>
+ /// Disposes the collection
+ /// </summary>
+ public void Dispose()
+ {
+ DisposeTimer();
+ }
+ }
+}