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-using System;
-using System.Collections.Generic;
-using System.IO;
-using System.Text;
-
-namespace MediaBrowser.Model.IO
-{
- /// <summary>
- /// Interface IFileSystem
- /// </summary>
- public interface IFileSystem
- {
- void AddShortcutHandler(IShortcutHandler handler);
-
- /// <summary>
- /// Determines whether the specified filename is shortcut.
- /// </summary>
- /// <param name="filename">The filename.</param>
- /// <returns><c>true</c> if the specified filename is shortcut; otherwise, <c>false</c>.</returns>
- bool IsShortcut(string filename);
-
- /// <summary>
- /// Resolves the shortcut.
- /// </summary>
- /// <param name="filename">The filename.</param>
- /// <returns>System.String.</returns>
- string ResolveShortcut(string filename);
-
- /// <summary>
- /// Creates the shortcut.
- /// </summary>
- /// <param name="shortcutPath">The shortcut path.</param>
- /// <param name="target">The target.</param>
- void CreateShortcut(string shortcutPath, string target);
-
- /// <summary>
- /// Returns a <see cref="FileSystemMetadata"/> object for the specified file or directory path.
- /// </summary>
- /// <param name="path">A path to a file or directory.</param>
- /// <returns>A <see cref="FileSystemMetadata"/> object.</returns>
- /// <remarks>If the specified path points to a directory, the returned <see cref="FileSystemMetadata"/> object's
- /// <see cref="FileSystemMetadata.IsDirectory"/> property will be set to true and all other properties will reflect the properties of the directory.</remarks>
- FileSystemMetadata GetFileSystemInfo(string path);
-
- /// <summary>
- /// Returns a <see cref="FileSystemMetadata"/> object for the specified file path.
- /// </summary>
- /// <param name="path">A path to a file.</param>
- /// <returns>A <see cref="FileSystemMetadata"/> object.</returns>
- /// <remarks><para>If the specified path points to a directory, the returned <see cref="FileSystemMetadata"/> object's
- /// <see cref="FileSystemMetadata.IsDirectory"/> property and the <see cref="FileSystemMetadata.Exists"/> property will both be set to false.</para>
- /// <para>For automatic handling of files <b>and</b> directories, use <see cref="GetFileSystemInfo"/>.</para></remarks>
- FileSystemMetadata GetFileInfo(string path);
-
- /// <summary>
- /// Returns a <see cref="FileSystemMetadata"/> object for the specified directory path.
- /// </summary>
- /// <param name="path">A path to a directory.</param>
- /// <returns>A <see cref="FileSystemMetadata"/> object.</returns>
- /// <remarks><para>If the specified path points to a file, the returned <see cref="FileSystemMetadata"/> object's
- /// <see cref="FileSystemMetadata.IsDirectory"/> property will be set to true and the <see cref="FileSystemMetadata.Exists"/> property will be set to false.</para>
- /// <para>For automatic handling of files <b>and</b> directories, use <see cref="GetFileSystemInfo"/>.</para></remarks>
- FileSystemMetadata GetDirectoryInfo(string path);
-
- /// <summary>
- /// Gets the valid filename.
- /// </summary>
- /// <param name="filename">The filename.</param>
- /// <returns>System.String.</returns>
- string GetValidFilename(string filename);
-
- /// <summary>
- /// Gets the creation time UTC.
- /// </summary>
- /// <param name="info">The information.</param>
- /// <returns>DateTime.</returns>
- DateTime GetCreationTimeUtc(FileSystemMetadata info);
-
- /// <summary>
- /// Gets the creation time UTC.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns>DateTime.</returns>
- DateTime GetCreationTimeUtc(string path);
-
- /// <summary>
- /// Gets the last write time UTC.
- /// </summary>
- /// <param name="info">The information.</param>
- /// <returns>DateTime.</returns>
- DateTime GetLastWriteTimeUtc(FileSystemMetadata info);
-
- /// <summary>
- /// Gets the last write time UTC.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns>DateTime.</returns>
- DateTime GetLastWriteTimeUtc(string path);
-
- /// <summary>
- /// Gets the file stream.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="mode">The mode.</param>
- /// <param name="access">The access.</param>
- /// <param name="share">The share.</param>
- /// <param name="isAsync">if set to <c>true</c> [is asynchronous].</param>
- /// <returns>FileStream.</returns>
- Stream GetFileStream(string path, FileOpenMode mode, FileAccessMode access, FileShareMode share, bool isAsync = false);
-
- Stream GetFileStream(string path, FileOpenMode mode, FileAccessMode access, FileShareMode share, FileOpenOptions fileOpenOptions);
-
- /// <summary>
- /// Opens the read.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns>Stream.</returns>
- Stream OpenRead(String path);
-
- /// <summary>
- /// Swaps the files.
- /// </summary>
- /// <param name="file1">The file1.</param>
- /// <param name="file2">The file2.</param>
- void SwapFiles(string file1, string file2);
-
- bool AreEqual(string path1, string path2);
-
- /// <summary>
- /// Determines whether [contains sub path] [the specified parent path].
- /// </summary>
- /// <param name="parentPath">The parent path.</param>
- /// <param name="path">The path.</param>
- /// <returns><c>true</c> if [contains sub path] [the specified parent path]; otherwise, <c>false</c>.</returns>
- bool ContainsSubPath(string parentPath, string path);
-
- /// <summary>
- /// Determines whether [is root path] [the specified path].
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns><c>true</c> if [is root path] [the specified path]; otherwise, <c>false</c>.</returns>
- bool IsRootPath(string path);
-
- /// <summary>
- /// Normalizes the path.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns>System.String.</returns>
- string NormalizePath(string path);
-
- string GetDirectoryName(string path);
-
- /// <summary>
- /// Gets the file name without extension.
- /// </summary>
- /// <param name="info">The information.</param>
- /// <returns>System.String.</returns>
- string GetFileNameWithoutExtension(FileSystemMetadata info);
-
- /// <summary>
- /// Gets the file name without extension.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns>System.String.</returns>
- string GetFileNameWithoutExtension(string path);
-
- /// <summary>
- /// Determines whether [is path file] [the specified path].
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns><c>true</c> if [is path file] [the specified path]; otherwise, <c>false</c>.</returns>
- bool IsPathFile(string path);
-
- /// <summary>
- /// Deletes the file.
- /// </summary>
- /// <param name="path">The path.</param>
- void DeleteFile(string path);
-
- /// <summary>
- /// Deletes the directory.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="recursive">if set to <c>true</c> [recursive].</param>
- void DeleteDirectory(string path, bool recursive);
-
- /// <summary>
- /// Gets the directories.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="recursive">if set to <c>true</c> [recursive].</param>
- /// <returns>IEnumerable&lt;DirectoryInfo&gt;.</returns>
- IEnumerable<FileSystemMetadata> GetDirectories(string path, bool recursive = false);
-
- /// <summary>
- /// Gets the files.
- /// </summary>
- IEnumerable<FileSystemMetadata> GetFiles(string path, bool recursive = false);
-
- IEnumerable<FileSystemMetadata> GetFiles(string path, string [] extensions, bool enableCaseSensitiveExtensions, bool recursive);
-
- /// <summary>
- /// Gets the file system entries.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="recursive">if set to <c>true</c> [recursive].</param>
- /// <returns>IEnumerable&lt;FileSystemMetadata&gt;.</returns>
- IEnumerable<FileSystemMetadata> GetFileSystemEntries(string path, bool recursive = false);
-
- /// <summary>
- /// Creates the directory.
- /// </summary>
- /// <param name="path">The path.</param>
- void CreateDirectory(string path);
-
- /// <summary>
- /// Copies the file.
- /// </summary>
- /// <param name="source">The source.</param>
- /// <param name="target">The target.</param>
- /// <param name="overwrite">if set to <c>true</c> [overwrite].</param>
- void CopyFile(string source, string target, bool overwrite);
-
- /// <summary>
- /// Moves the file.
- /// </summary>
- /// <param name="source">The source.</param>
- /// <param name="target">The target.</param>
- void MoveFile(string source, string target);
-
- /// <summary>
- /// Moves the directory.
- /// </summary>
- /// <param name="source">The source.</param>
- /// <param name="target">The target.</param>
- void MoveDirectory(string source, string target);
-
- /// <summary>
- /// Directories the exists.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns>
- bool DirectoryExists(string path);
-
- /// <summary>
- /// Files the exists.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns><c>true</c> if XXXX, <c>false</c> otherwise.</returns>
- bool FileExists(string path);
-
- /// <summary>
- /// Reads all text.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <returns>System.String.</returns>
- string ReadAllText(string path);
-
- byte[] ReadAllBytes(string path);
-
- void WriteAllBytes(string path, byte[] bytes);
-
- /// <summary>
- /// Writes all text.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="text">The text.</param>
- void WriteAllText(string path, string text);
-
- /// <summary>
- /// Writes all text.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="text">The text.</param>
- /// <param name="encoding">The encoding.</param>
- void WriteAllText(string path, string text, Encoding encoding);
-
- /// <summary>
- /// Reads all text.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="encoding">The encoding.</param>
- /// <returns>System.String.</returns>
- string ReadAllText(string path, Encoding encoding);
-
- string[] ReadAllLines(string path);
-
- void WriteAllLines(string path, IEnumerable<string> lines);
-
- /// <summary>
- /// Gets the directory paths.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="recursive">if set to <c>true</c> [recursive].</param>
- /// <returns>IEnumerable&lt;System.String&gt;.</returns>
- IEnumerable<string> GetDirectoryPaths(string path, bool recursive = false);
-
- /// <summary>
- /// Gets the file paths.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="recursive">if set to <c>true</c> [recursive].</param>
- /// <returns>IEnumerable&lt;System.String&gt;.</returns>
- IEnumerable<string> GetFilePaths(string path, bool recursive = false);
- IEnumerable<string> GetFilePaths(string path, string[] extensions, bool enableCaseSensitiveExtensions, bool recursive);
-
- /// <summary>
- /// Gets the file system entry paths.
- /// </summary>
- /// <param name="path">The path.</param>
- /// <param name="recursive">if set to <c>true</c> [recursive].</param>
- /// <returns>IEnumerable&lt;System.String&gt;.</returns>
- IEnumerable<string> GetFileSystemEntryPaths(string path, bool recursive = false);
-
- void SetHidden(string path, bool isHidden);
- void SetReadOnly(string path, bool readOnly);
- void SetAttributes(string path, bool isHidden, bool readOnly);
-
- char DirectorySeparatorChar { get; }
-
- string GetFullPath(string path);
-
- List<FileSystemMetadata> GetDrives();
-
- void SetExecutable(string path);
- }
-
- public enum FileOpenMode
- {
- //
- // Summary:
- // Specifies that the operating system should create a new file. This requires System.Security.Permissions.FileIOPermissionAccess.Write
- // permission. If the file already exists, an System.IO.IOException exception is
- // thrown.
- CreateNew = 1,
- //
- // Summary:
- // Specifies that the operating system should create a new file. If the file already
- // exists, it will be overwritten. This requires System.Security.Permissions.FileIOPermissionAccess.Write
- // permission. FileMode.Create is equivalent to requesting that if the file does
- // not exist, use System.IO.FileMode.CreateNew; otherwise, use System.IO.FileMode.Truncate.
- // If the file already exists but is a hidden file, an System.UnauthorizedAccessException
- // exception is thrown.
- Create = 2,
- //
- // Summary:
- // Specifies that the operating system should open an existing file. The ability
- // to open the file is dependent on the value specified by the System.IO.FileAccess
- // enumeration. A System.IO.FileNotFoundException exception is thrown if the file
- // does not exist.
- Open = 3,
- //
- // Summary:
- // Specifies that the operating system should open a file if it exists; otherwise,
- // a new file should be created. If the file is opened with FileAccess.Read, System.Security.Permissions.FileIOPermissionAccess.Read
- // permission is required. If the file access is FileAccess.Write, System.Security.Permissions.FileIOPermissionAccess.Write
- // permission is required. If the file is opened with FileAccess.ReadWrite, both
- // System.Security.Permissions.FileIOPermissionAccess.Read and System.Security.Permissions.FileIOPermissionAccess.Write
- // permissions are required.
- OpenOrCreate = 4
- }
-
- public enum FileAccessMode
- {
- //
- // Summary:
- // Read access to the file. Data can be read from the file. Combine with Write for
- // read/write access.
- Read = 1,
- //
- // Summary:
- // Write access to the file. Data can be written to the file. Combine with Read
- // for read/write access.
- Write = 2
- }
-
- public enum FileShareMode
- {
- //
- // Summary:
- // Declines sharing of the current file. Any request to open the file (by this process
- // or another process) will fail until the file is closed.
- None = 0,
- //
- // Summary:
- // Allows subsequent opening of the file for reading. If this flag is not specified,
- // any request to open the file for reading (by this process or another process)
- // will fail until the file is closed. However, even if this flag is specified,
- // additional permissions might still be needed to access the file.
- Read = 1,
- //
- // Summary:
- // Allows subsequent opening of the file for writing. If this flag is not specified,
- // any request to open the file for writing (by this process or another process)
- // will fail until the file is closed. However, even if this flag is specified,
- // additional permissions might still be needed to access the file.
- Write = 2,
- //
- // Summary:
- // Allows subsequent opening of the file for reading or writing. If this flag is
- // not specified, any request to open the file for reading or writing (by this process
- // or another process) will fail until the file is closed. However, even if this
- // flag is specified, additional permissions might still be needed to access the
- // file.
- ReadWrite = 3
- }
-
- //
- // Summary:
- // Represents advanced options for creating a System.IO.FileStream object.
- [Flags]
- public enum FileOpenOptions
- {
- //
- // Summary:
- // Indicates that the system should write through any intermediate cache and go
- // directly to disk.
- WriteThrough = int.MinValue,
- //
- // Summary:
- // Indicates that no additional options should be used when creating a System.IO.FileStream
- // object.
- None = 0,
- //
- // Summary:
- // Indicates that a file is encrypted and can be decrypted only by using the same
- // user account used for encryption.
- Encrypted = 16384,
- //
- // Summary:
- // Indicates that a file is automatically deleted when it is no longer in use.
- DeleteOnClose = 67108864,
- //
- // Summary:
- // Indicates that the file is to be accessed sequentially from beginning to end.
- // The system can use this as a hint to optimize file caching. If an application
- // moves the file pointer for random access, optimum caching may not occur; however,
- // correct operation is still guaranteed.
- SequentialScan = 134217728,
- //
- // Summary:
- // Indicates that the file is accessed randomly. The system can use this as a hint
- // to optimize file caching.
- RandomAccess = 268435456,
- //
- // Summary:
- // Indicates that a file can be used for asynchronous reading and writing.
- Asynchronous = 1073741824
- }
-}