diff options
Diffstat (limited to 'MediaBrowser.Model/DTO/UserItemDataDto.cs')
| -rw-r--r-- | MediaBrowser.Model/DTO/UserItemDataDto.cs | 9 |
1 files changed, 0 insertions, 9 deletions
diff --git a/MediaBrowser.Model/DTO/UserItemDataDto.cs b/MediaBrowser.Model/DTO/UserItemDataDto.cs index b7459d0ed..96e270f21 100644 --- a/MediaBrowser.Model/DTO/UserItemDataDto.cs +++ b/MediaBrowser.Model/DTO/UserItemDataDto.cs @@ -1,62 +1,53 @@ using System; using System.ComponentModel; -using ProtoBuf; namespace MediaBrowser.Model.Dto { /// <summary> /// Class UserItemDataDto /// </summary> - [ProtoContract] public class UserItemDataDto : INotifyPropertyChanged { /// <summary> /// Gets or sets the rating. /// </summary> /// <value>The rating.</value> - [ProtoMember(1)] public float? Rating { get; set; } /// <summary> /// Gets or sets the playback position ticks. /// </summary> /// <value>The playback position ticks.</value> - [ProtoMember(2)] public long PlaybackPositionTicks { get; set; } /// <summary> /// Gets or sets the play count. /// </summary> /// <value>The play count.</value> - [ProtoMember(3)] public int PlayCount { get; set; } /// <summary> /// Gets or sets a value indicating whether this instance is favorite. /// </summary> /// <value><c>true</c> if this instance is favorite; otherwise, <c>false</c>.</value> - [ProtoMember(4)] public bool IsFavorite { get; set; } /// <summary> /// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is likes. /// </summary> /// <value><c>null</c> if [likes] contains no value, <c>true</c> if [likes]; otherwise, <c>false</c>.</value> - [ProtoMember(5)] public bool? Likes { get; set; } /// <summary> /// Gets or sets the last played date. /// </summary> /// <value>The last played date.</value> - [ProtoMember(6)] public DateTime? LastPlayedDate { get; set; } /// <summary> /// Gets or sets a value indicating whether this <see cref="UserItemDataDto" /> is played. /// </summary> /// <value><c>true</c> if played; otherwise, <c>false</c>.</value> - [ProtoMember(7)] public bool Played { get; set; } public event PropertyChangedEventHandler PropertyChanged; |
