aboutsummaryrefslogtreecommitdiff
path: root/MediaBrowser.LocalMetadata/Savers/GameSystemXmlSaver.cs
diff options
context:
space:
mode:
Diffstat (limited to 'MediaBrowser.LocalMetadata/Savers/GameSystemXmlSaver.cs')
-rw-r--r--MediaBrowser.LocalMetadata/Savers/GameSystemXmlSaver.cs77
1 files changed, 23 insertions, 54 deletions
diff --git a/MediaBrowser.LocalMetadata/Savers/GameSystemXmlSaver.cs b/MediaBrowser.LocalMetadata/Savers/GameSystemXmlSaver.cs
index e72cd392c..59b69746a 100644
--- a/MediaBrowser.LocalMetadata/Savers/GameSystemXmlSaver.cs
+++ b/MediaBrowser.LocalMetadata/Savers/GameSystemXmlSaver.cs
@@ -3,43 +3,20 @@ using MediaBrowser.Controller.Entities;
using MediaBrowser.Controller.Library;
using System.Collections.Generic;
using System.IO;
-using System.Security;
-using System.Text;
-using System.Threading;
-using MediaBrowser.Common.IO;
-using MediaBrowser.Controller.IO;
+using System.Xml;
using MediaBrowser.Model.IO;
+using MediaBrowser.Model.Logging;
+using MediaBrowser.Model.Xml;
namespace MediaBrowser.LocalMetadata.Savers
{
- public class GameSystemXmlSaver : IMetadataFileSaver
+ public class GameSystemXmlSaver : BaseXmlSaver
{
- public string Name
+ public GameSystemXmlSaver(IFileSystem fileSystem, IServerConfigurationManager configurationManager, ILibraryManager libraryManager, IUserManager userManager, IUserDataManager userDataManager, ILogger logger, IXmlReaderSettingsFactory xmlReaderSettingsFactory) : base(fileSystem, configurationManager, libraryManager, userManager, userDataManager, logger, xmlReaderSettingsFactory)
{
- get
- {
- return XmlProviderUtils.Name;
- }
}
- private readonly IServerConfigurationManager _config;
- private readonly ILibraryManager _libraryManager;
- private readonly IFileSystem _fileSystem;
-
- public GameSystemXmlSaver(IServerConfigurationManager config, ILibraryManager libraryManager, IFileSystem fileSystem)
- {
- _config = config;
- _libraryManager = libraryManager;
- _fileSystem = fileSystem;
- }
-
- /// <summary>
- /// Determines whether [is enabled for] [the specified item].
- /// </summary>
- /// <param name="item">The item.</param>
- /// <param name="updateType">Type of the update.</param>
- /// <returns><c>true</c> if [is enabled for] [the specified item]; otherwise, <c>false</c>.</returns>
- public bool IsEnabledFor(IHasMetadata item, ItemUpdateType updateType)
+ public override bool IsEnabledFor(IHasMetadata item, ItemUpdateType updateType)
{
if (!item.SupportsLocalMetadata)
{
@@ -49,42 +26,34 @@ namespace MediaBrowser.LocalMetadata.Savers
return item is GameSystem && updateType >= ItemUpdateType.MetadataDownload;
}
- /// <summary>
- /// Saves the specified item.
- /// </summary>
- /// <param name="item">The item.</param>
- /// <param name="cancellationToken">The cancellation token.</param>
- /// <returns>Task.</returns>
- public void Save(IHasMetadata item, CancellationToken cancellationToken)
+ protected override List<string> GetTagsUsed()
{
- var gameSystem = (GameSystem)item;
+ var list = new List<string>
+ {
+ "GameSystem"
+ };
- var builder = new StringBuilder();
+ return list;
+ }
- builder.Append("<Item>");
+ protected override void WriteCustomElements(IHasMetadata item, XmlWriter writer)
+ {
+ var gameSystem = (GameSystem)item;
if (!string.IsNullOrEmpty(gameSystem.GameSystemName))
{
- builder.Append("<GameSystem>" + SecurityElement.Escape(gameSystem.GameSystemName) + "</GameSystem>");
+ writer.WriteElementString("GameSystem", gameSystem.GameSystemName);
}
-
- XmlSaverHelpers.AddCommonNodes(gameSystem, _libraryManager, builder);
-
- builder.Append("</Item>");
-
- var xmlFilePath = GetSavePath(item);
-
- XmlSaverHelpers.Save(builder, xmlFilePath, new List<string>(), _config, _fileSystem);
}
- /// <summary>
- /// Gets the save path.
- /// </summary>
- /// <param name="item">The item.</param>
- /// <returns>System.String.</returns>
- public string GetSavePath(IHasMetadata item)
+ protected override string GetLocalSavePath(IHasMetadata item)
{
return Path.Combine(item.Path, "gamesystem.xml");
}
+
+ protected override string GetRootElementName(IHasMetadata item)
+ {
+ return "Item";
+ }
}
}