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-rw-r--r--MediaBrowser.Api/Playback/TranscodingThrottler.cs176
1 files changed, 176 insertions, 0 deletions
diff --git a/MediaBrowser.Api/Playback/TranscodingThrottler.cs b/MediaBrowser.Api/Playback/TranscodingThrottler.cs
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index 000000000..c42d0c3e4
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+++ b/MediaBrowser.Api/Playback/TranscodingThrottler.cs
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+using MediaBrowser.Common.Configuration;
+using MediaBrowser.Model.Configuration;
+using MediaBrowser.Model.Logging;
+using System;
+using MediaBrowser.Model.IO;
+using MediaBrowser.Model.Threading;
+
+namespace MediaBrowser.Api.Playback
+{
+ public class TranscodingThrottler : IDisposable
+ {
+ private readonly TranscodingJob _job;
+ private readonly ILogger _logger;
+ private ITimer _timer;
+ private bool _isPaused;
+ private readonly IConfigurationManager _config;
+ private readonly ITimerFactory _timerFactory;
+ private readonly IFileSystem _fileSystem;
+
+ public TranscodingThrottler(TranscodingJob job, ILogger logger, IConfigurationManager config, ITimerFactory timerFactory, IFileSystem fileSystem)
+ {
+ _job = job;
+ _logger = logger;
+ _config = config;
+ _timerFactory = timerFactory;
+ _fileSystem = fileSystem;
+ }
+
+ private EncodingOptions GetOptions()
+ {
+ return _config.GetConfiguration<EncodingOptions>("encoding");
+ }
+
+ public void Start()
+ {
+ _timer = _timerFactory.Create(TimerCallback, null, 5000, 5000);
+ }
+
+ private void TimerCallback(object state)
+ {
+ if (_job.HasExited)
+ {
+ DisposeTimer();
+ return;
+ }
+
+ var options = GetOptions();
+
+ if (options.EnableThrottling && IsThrottleAllowed(_job, options.ThrottleDelaySeconds))
+ {
+ PauseTranscoding();
+ }
+ else
+ {
+ UnpauseTranscoding();
+ }
+ }
+
+ private void PauseTranscoding()
+ {
+ if (!_isPaused)
+ {
+ _logger.Debug("Sending pause command to ffmpeg");
+
+ try
+ {
+ _job.Process.StandardInput.Write("c");
+ _isPaused = true;
+ }
+ catch (Exception ex)
+ {
+ _logger.ErrorException("Error pausing transcoding", ex);
+ }
+ }
+ }
+
+ public void UnpauseTranscoding()
+ {
+ if (_isPaused)
+ {
+ _logger.Debug("Sending unpause command to ffmpeg");
+
+ try
+ {
+ _job.Process.StandardInput.WriteLine();
+ _isPaused = false;
+ }
+ catch (Exception ex)
+ {
+ _logger.ErrorException("Error unpausing transcoding", ex);
+ }
+ }
+ }
+
+ private bool IsThrottleAllowed(TranscodingJob job, int thresholdSeconds)
+ {
+ var bytesDownloaded = job.BytesDownloaded ?? 0;
+ var transcodingPositionTicks = job.TranscodingPositionTicks ?? 0;
+ var downloadPositionTicks = job.DownloadPositionTicks ?? 0;
+
+ var path = job.Path;
+ var gapLengthInTicks = TimeSpan.FromSeconds(thresholdSeconds).Ticks;
+
+ if (downloadPositionTicks > 0 && transcodingPositionTicks > 0)
+ {
+ // HLS - time-based consideration
+
+ var targetGap = gapLengthInTicks;
+ var gap = transcodingPositionTicks - downloadPositionTicks;
+
+ if (gap < targetGap)
+ {
+ //_logger.Debug("Not throttling transcoder gap {0} target gap {1}", gap, targetGap);
+ return false;
+ }
+
+ //_logger.Debug("Throttling transcoder gap {0} target gap {1}", gap, targetGap);
+ return true;
+ }
+
+ if (bytesDownloaded > 0 && transcodingPositionTicks > 0)
+ {
+ // Progressive Streaming - byte-based consideration
+
+ try
+ {
+ var bytesTranscoded = job.BytesTranscoded ?? _fileSystem.GetFileInfo(path).Length;
+
+ // Estimate the bytes the transcoder should be ahead
+ double gapFactor = gapLengthInTicks;
+ gapFactor /= transcodingPositionTicks;
+ var targetGap = bytesTranscoded * gapFactor;
+
+ var gap = bytesTranscoded - bytesDownloaded;
+
+ if (gap < targetGap)
+ {
+ //_logger.Debug("Not throttling transcoder gap {0} target gap {1} bytes downloaded {2}", gap, targetGap, bytesDownloaded);
+ return false;
+ }
+
+ //_logger.Debug("Throttling transcoder gap {0} target gap {1} bytes downloaded {2}", gap, targetGap, bytesDownloaded);
+ return true;
+ }
+ catch
+ {
+ //_logger.Error("Error getting output size");
+ return false;
+ }
+ }
+
+ //_logger.Debug("No throttle data for " + path);
+ return false;
+ }
+
+ public void Stop()
+ {
+ DisposeTimer();
+ UnpauseTranscoding();
+ }
+
+ public void Dispose()
+ {
+ DisposeTimer();
+ }
+
+ private void DisposeTimer()
+ {
+ if (_timer != null)
+ {
+ _timer.Dispose();
+ _timer = null;
+ }
+ }
+ }
+}