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Diffstat (limited to 'Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/GB18030Prober.cs')
-rw-r--r--Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/GB18030Prober.cs20
1 files changed, 10 insertions, 10 deletions
diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/GB18030Prober.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/GB18030Prober.cs
index ac237c5cd..0d2ebd8c7 100644
--- a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/GB18030Prober.cs
+++ b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/GB18030Prober.cs
@@ -21,7 +21,7 @@
* Contributor(s):
* Shy Shalom <shooshX@gmail.com>
* Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
- *
+ *
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
@@ -38,7 +38,7 @@
namespace UniversalDetector.Core
{
- // We use gb18030 to replace gb2312, because 18030 is a superset.
+ // We use gb18030 to replace gb2312, because 18030 is a superset.
public class GB18030Prober : CharsetProber
{
private CodingStateMachine codingSM;
@@ -52,18 +52,18 @@ namespace UniversalDetector.Core
analyser = new GB18030DistributionAnalyser();
Reset();
}
-
+
public override string GetCharsetName()
{
- return "gb18030";
+ return "gb18030";
}
-
+
public override ProbingState HandleData(byte[] buf, int offset, int len)
{
int codingState = SMModel.START;
int max = offset + len;
-
+
for (int i = offset; i < max; i++) {
codingState = codingSM.NextState(buf[i]);
if (codingState == SMModel.ERROR) {
@@ -91,18 +91,18 @@ namespace UniversalDetector.Core
if (analyser.GotEnoughData() && GetConfidence() > SHORTCUT_THRESHOLD)
state = ProbingState.FoundIt;
}
-
+
return state;
}
-
+
public override float GetConfidence()
{
return analyser.GetConfidence();
}
-
+
public override void Reset()
{
- codingSM.Reset();
+ codingSM.Reset();
state = ProbingState.Detecting;
analyser.Reset();
}