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Diffstat (limited to 'Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs')
-rw-r--r--Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs28
1 files changed, 14 insertions, 14 deletions
diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs
index f2cecd03a..922239c54 100644
--- a/Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs
+++ b/Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs
@@ -41,7 +41,7 @@ using System.IO;
namespace UniversalDetector
{
/// <summary>
- /// Default implementation of charset detection interface.
+ /// Default implementation of charset detection interface.
/// The detector can be fed by a System.IO.Stream:
/// <example>
/// <code>
@@ -52,9 +52,9 @@ namespace UniversalDetector
/// Console.WriteLine("{0}, {1}", cdet.Charset, cdet.Confidence);
/// </code>
/// </example>
- ///
+ ///
/// or by a byte a array:
- ///
+ ///
/// <example>
/// <code>
/// byte[] buff = new byte[1024];
@@ -64,23 +64,23 @@ namespace UniversalDetector
/// cdet.DataEnd();
/// Console.WriteLine("{0}, {1}", cdet.Charset, cdet.Confidence);
/// </code>
- /// </example>
- /// </summary>
+ /// </example>
+ /// </summary>
public class CharsetDetector : Core.UniversalDetector, ICharsetDetector
{
private string charset;
-
+
private float confidence;
-
+
//public event DetectorFinished Finished;
-
+
public CharsetDetector() : base(FILTER_ALL)
{
-
+
}
public void Feed(Stream stream)
- {
+ {
byte[] buff = new byte[1024];
int read;
while ((read = stream.Read(buff, 0, buff.Length)) > 0 && !done)
@@ -88,12 +88,12 @@ namespace UniversalDetector
Feed(buff, 0, read);
}
}
-
- public bool IsDone()
+
+ public bool IsDone()
{
return done;
}
-
+
public override void Reset()
{
this.charset = null;
@@ -114,7 +114,7 @@ namespace UniversalDetector
// }
}
}
-
+
//public delegate void DetectorFinished(string charset, float confidence);
}