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path: root/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
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Diffstat (limited to 'Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs')
-rw-r--r--Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
index a8e30a9ec..6e3b49249 100644
--- a/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
+++ b/Emby.Server.Implementations/SyncPlay/SyncPlayManager.cs
@@ -135,7 +135,7 @@ namespace Emby.Server.Implementations.SyncPlay
return;
}
- // TODO: probably remove this event, not used at the moment
+ // TODO: probably remove this event, not used at the moment.
}
private void OnSessionManagerPlaybackStart(object sender, PlaybackProgressEventArgs e)
@@ -146,7 +146,7 @@ namespace Emby.Server.Implementations.SyncPlay
return;
}
- // TODO: probably remove this event, not used at the moment
+ // TODO: probably remove this event, not used at the moment.
}
private void OnSessionManagerPlaybackStopped(object sender, PlaybackStopEventArgs e)
@@ -157,7 +157,7 @@ namespace Emby.Server.Implementations.SyncPlay
return;
}
- // TODO: probably remove this event, not used at the moment
+ // TODO: probably remove this event, not used at the moment.
}
private bool IsSessionInGroup(SessionInfo session)
@@ -267,7 +267,7 @@ namespace Emby.Server.Implementations.SyncPlay
/// <inheritdoc />
public void LeaveGroup(SessionInfo session, CancellationToken cancellationToken)
{
- // TODO: determine what happens to users that are in a group and get their permissions revoked
+ // TODO: determine what happens to users that are in a group and get their permissions revoked.
lock (_groupsLock)
{
_sessionToGroupMap.TryGetValue(session.Id, out var group);