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Diffstat (limited to 'Emby.Server.Implementations/Net/SocketFactory.cs')
-rw-r--r--Emby.Server.Implementations/Net/SocketFactory.cs14
1 files changed, 6 insertions, 8 deletions
diff --git a/Emby.Server.Implementations/Net/SocketFactory.cs b/Emby.Server.Implementations/Net/SocketFactory.cs
index 492f48abe..42ffa4e22 100644
--- a/Emby.Server.Implementations/Net/SocketFactory.cs
+++ b/Emby.Server.Implementations/Net/SocketFactory.cs
@@ -16,14 +16,14 @@ namespace Emby.Server.Implementations.Net
// but that wasn't really the point so kept to YAGNI principal for now, even if the
// interfaces are a bit ugly, specific and make assumptions.
- public ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort)
+ public ISocket CreateTcpSocket(IPAddress remoteAddress, int remotePort)
{
if (remotePort < 0)
{
throw new ArgumentException("remotePort cannot be less than zero.", nameof(remotePort));
}
- var addressFamily = remoteAddress.AddressFamily == IpAddressFamily.InterNetwork
+ var addressFamily = remoteAddress.AddressFamily == AddressFamily.InterNetwork
? AddressFamily.InterNetwork
: AddressFamily.InterNetworkV6;
@@ -40,7 +40,7 @@ namespace Emby.Server.Implementations.Net
try
{
- return new UdpSocket(retVal, new IpEndPointInfo(remoteAddress, remotePort));
+ return new UdpSocket(retVal, new IPEndPoint(remoteAddress, remotePort));
}
catch
{
@@ -102,7 +102,7 @@ namespace Emby.Server.Implementations.Net
/// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
/// </summary>
/// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns>
- public ISocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
+ public ISocket CreateSsdpUdpSocket(IPAddress localIpAddress, int localPort)
{
if (localPort < 0)
{
@@ -115,10 +115,8 @@ namespace Emby.Server.Implementations.Net
retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, 4);
- var localIp = NetworkManager.ToIPAddress(localIpAddress);
-
- retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIp));
- return new UdpSocket(retVal, localPort, localIp);
+ retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse("239.255.255.250"), localIpAddress));
+ return new UdpSocket(retVal, localPort, localIpAddress);
}
catch
{