diff options
Diffstat (limited to 'Emby.Drawing.Skia/UnplayedCountIndicator.cs')
| -rw-r--r-- | Emby.Drawing.Skia/UnplayedCountIndicator.cs | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/Emby.Drawing.Skia/UnplayedCountIndicator.cs b/Emby.Drawing.Skia/UnplayedCountIndicator.cs new file mode 100644 index 000000000..f0283ad23 --- /dev/null +++ b/Emby.Drawing.Skia/UnplayedCountIndicator.cs @@ -0,0 +1,68 @@ +using SkiaSharp; +using MediaBrowser.Common.Configuration; +using MediaBrowser.Common.Net; +using MediaBrowser.Model.Drawing; +using System.Globalization; +using System.Threading.Tasks; +using MediaBrowser.Common.IO; +using MediaBrowser.Controller.IO; +using MediaBrowser.Model.IO; + +namespace Emby.Drawing.Skia +{ + public class UnplayedCountIndicator + { + private const int OffsetFromTopRightCorner = 38; + + private readonly IApplicationPaths _appPaths; + private readonly IHttpClient _iHttpClient; + private readonly IFileSystem _fileSystem; + + public UnplayedCountIndicator(IApplicationPaths appPaths, IHttpClient iHttpClient, IFileSystem fileSystem) + { + _appPaths = appPaths; + _iHttpClient = iHttpClient; + _fileSystem = fileSystem; + } + + public void DrawUnplayedCountIndicator(SKCanvas canvas, ImageSize imageSize, int count) + { + var x = imageSize.Width - OffsetFromTopRightCorner; + var text = count.ToString(CultureInfo.InvariantCulture); + + using (var paint = new SKPaint()) + { + paint.Color = SKColor.Parse("#CC52B54B"); + paint.Style = SKPaintStyle.Fill; + canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint); + } + using (var paint = new SKPaint()) + { + paint.Color = new SKColor(255, 255, 255, 255); + paint.Style = SKPaintStyle.Fill; + paint.Typeface = SKTypeface.FromFile(PlayedIndicatorDrawer.ExtractFont("robotoregular.ttf", _appPaths, _fileSystem)); + paint.TextSize = 24; + paint.IsAntialias = true; + + var y = OffsetFromTopRightCorner + 9; + + if (text.Length == 1) + { + x -= 7; + } + if (text.Length == 2) + { + x -= 13; + } + else if (text.Length >= 3) + { + x -= 15; + y -= 2; + paint.TextSize = 18; + } + + canvas.DrawText(text, (float)x, y, paint); + } + } + } +} |
