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-rw-r--r--Emby.Server.Implementations/Playlists/PlaylistManager.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/Emby.Server.Implementations/Playlists/PlaylistManager.cs b/Emby.Server.Implementations/Playlists/PlaylistManager.cs
index 42d14a9e5..5a6ecf5c1 100644
--- a/Emby.Server.Implementations/Playlists/PlaylistManager.cs
+++ b/Emby.Server.Implementations/Playlists/PlaylistManager.cs
@@ -196,7 +196,7 @@ namespace Emby.Server.Implementations.Playlists
// Retrieve all the items to be added to the playlist
var items = GetPlaylistItems(itemIds, playlist.MediaType, user, options)
.Where(i => i.SupportsAddingToPlaylist)
- .ToArray();
+ .ToList();
// Remove duplicates from the new items to be added
var existingIds = playlist.LinkedChildren.Select(c => c.ItemId).ToHashSet();
@@ -205,23 +205,23 @@ namespace Emby.Server.Implementations.Playlists
.GroupBy(i => i.Id)
.Select(group => group.First())
.Select(i => LinkedChild.Create(i))
- .ToArray();
+ .ToList();
// Log duplicates that have been ignored, if any
- int numDuplicates = items.Length - uniqueItems.Length;
+ int numDuplicates = items.Count - uniqueItems.Count;
if (numDuplicates > 0)
{
_logger.LogWarning("Ignored adding {DuplicateCount} duplicate items to playlist {PlaylistName}.", numDuplicates, playlist.Name);
}
// Do nothing else if there are no items to add to the playlist
- if (uniqueItems.Length == 0)
+ if (uniqueItems.Count == 0)
{
return;
}
// Create a new array with the updated playlist items
- var newLinkedChildren = new LinkedChild[playlist.LinkedChildren.Length + uniqueItems.Length];
+ var newLinkedChildren = new LinkedChild[playlist.LinkedChildren.Length + uniqueItems.Count];
playlist.LinkedChildren.CopyTo(newLinkedChildren, 0);
uniqueItems.CopyTo(newLinkedChildren, playlist.LinkedChildren.Length);