diff options
| author | Luke Pulverenti <luke.pulverenti@gmail.com> | 2013-09-05 17:34:46 -0400 |
|---|---|---|
| committer | Luke Pulverenti <luke.pulverenti@gmail.com> | 2013-09-05 17:34:46 -0400 |
| commit | 98e7eeeff933d6f5ba18daecb3931337523dc01b (patch) | |
| tree | 4ff3bec38ad3c9cffa74787aa51aa928ec3e2ab6 /MediaBrowser.Server.Implementations/WebSocket/FleckServer.cs | |
| parent | 44b12c0f9fc81dd10d6f655f341d7df28c5f3e20 (diff) | |
reduce byte conversions with alchemy web socket
Diffstat (limited to 'MediaBrowser.Server.Implementations/WebSocket/FleckServer.cs')
| -rw-r--r-- | MediaBrowser.Server.Implementations/WebSocket/FleckServer.cs | 54 |
1 files changed, 54 insertions, 0 deletions
diff --git a/MediaBrowser.Server.Implementations/WebSocket/FleckServer.cs b/MediaBrowser.Server.Implementations/WebSocket/FleckServer.cs new file mode 100644 index 000000000..2c47a366e --- /dev/null +++ b/MediaBrowser.Server.Implementations/WebSocket/FleckServer.cs @@ -0,0 +1,54 @@ +using Fleck; +using MediaBrowser.Common.Net; +using System; +using IWebSocketServer = MediaBrowser.Common.Net.IWebSocketServer; + +namespace MediaBrowser.Server.Implementations.WebSocket +{ + public class FleckServer : IWebSocketServer + { + private WebSocketServer _server; + + public void Start(int portNumber) + { + var server = new WebSocketServer("ws://localhost:" + portNumber); + + server.Start(socket => + { + socket.OnOpen = () => OnClientConnected(socket); + }); + + _server = server; + } + + public void Stop() + { + _server.Dispose(); + } + + private void OnClientConnected(Fleck.IWebSocketConnection context) + { + if (WebSocketConnected != null) + { + var socket = new FleckWebSocket(context); + + WebSocketConnected(this, new WebSocketConnectEventArgs + { + WebSocket = socket, + Endpoint = context.ConnectionInfo.ClientIpAddress + ":" + context.ConnectionInfo.ClientPort + }); + } + } + public event EventHandler<WebSocketConnectEventArgs> WebSocketConnected; + + public int Port + { + get { return _server.Port; } + } + + public void Dispose() + { + _server.Dispose(); + } + } +} |
