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authorCody Robibero <cody@robibe.ro>2021-10-26 17:43:36 -0600
committerCody Robibero <cody@robibe.ro>2021-10-26 17:43:36 -0600
commitf78f1e834ce1907157d4d43cf8564cf40d05fb9f (patch)
treebeb4e348e4d338a8b459f8a421ba19409d478ba9 /MediaBrowser.Model/SyncPlay/PlayQueueUpdate.cs
parent2888567ea53c1c839b0cd69e0ec1168cf51f36a8 (diff)
parent39d5bdac96b17eb92bd304736cc2728832e1cad0 (diff)
Merge remote-tracking branch 'upstream/master' into client-logger
Diffstat (limited to 'MediaBrowser.Model/SyncPlay/PlayQueueUpdate.cs')
-rw-r--r--MediaBrowser.Model/SyncPlay/PlayQueueUpdate.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/MediaBrowser.Model/SyncPlay/PlayQueueUpdate.cs b/MediaBrowser.Model/SyncPlay/PlayQueueUpdate.cs
index a851229f7..cce99c77d 100644
--- a/MediaBrowser.Model/SyncPlay/PlayQueueUpdate.cs
+++ b/MediaBrowser.Model/SyncPlay/PlayQueueUpdate.cs
@@ -16,15 +16,17 @@ namespace MediaBrowser.Model.SyncPlay
/// <param name="playlist">The playlist.</param>
/// <param name="playingItemIndex">The playing item index in the playlist.</param>
/// <param name="startPositionTicks">The start position ticks.</param>
+ /// <param name="isPlaying">The playing item status.</param>
/// <param name="shuffleMode">The shuffle mode.</param>
/// <param name="repeatMode">The repeat mode.</param>
- public PlayQueueUpdate(PlayQueueUpdateReason reason, DateTime lastUpdate, IReadOnlyList<QueueItem> playlist, int playingItemIndex, long startPositionTicks, GroupShuffleMode shuffleMode, GroupRepeatMode repeatMode)
+ public PlayQueueUpdate(PlayQueueUpdateReason reason, DateTime lastUpdate, IReadOnlyList<QueueItem> playlist, int playingItemIndex, long startPositionTicks, bool isPlaying, GroupShuffleMode shuffleMode, GroupRepeatMode repeatMode)
{
Reason = reason;
LastUpdate = lastUpdate;
Playlist = playlist;
PlayingItemIndex = playingItemIndex;
StartPositionTicks = startPositionTicks;
+ IsPlaying = isPlaying;
ShuffleMode = shuffleMode;
RepeatMode = repeatMode;
}
@@ -60,6 +62,12 @@ namespace MediaBrowser.Model.SyncPlay
public long StartPositionTicks { get; }
/// <summary>
+ /// Gets a value indicating whether the current item is playing.
+ /// </summary>
+ /// <value>The playing item status.</value>
+ public bool IsPlaying { get; }
+
+ /// <summary>
/// Gets the shuffle mode.
/// </summary>
/// <value>The shuffle mode.</value>