diff options
| author | gnattu <gnattu@users.noreply.github.com> | 2024-04-30 19:41:46 +0800 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2024-04-30 13:41:46 +0200 |
| commit | 6f78ac2ff36b067ee3448fc5bf3030814b10e79b (patch) | |
| tree | bd5e49b2adbfa1b03da8181bfa6a4eb53d93d119 /MediaBrowser.Controller/MediaEncoding/EncodingHelper.cs | |
| parent | 0b1535277178429916bbd59d67fa3b19c6768bb3 (diff) | |
Use more accurate rounding in GetFixedOutputSize (#11435)
* Use more accurate rounding in GetFixedOutputSize
Signed-off-by: gnattu <gnattuoc@me.com>
* Force trickplay thumbnails to have even width
Signed-off-by: gnattu <gnattuoc@me.com>
* Use Convert.ToInt32
Signed-off-by: gnattu <gnattuoc@me.com>
* Force video size as thumbnail size if the trickplay width setting is larger
This will fix an issue when the trickplay setting contains a very huge width, but the video has a lower resolution than that setting. Our scaling filter logic will not do any upscale, and we have to force to use the video width
Signed-off-by: gnattu <gnattuoc@me.com>
---------
Signed-off-by: gnattu <gnattuoc@me.com>
Diffstat (limited to 'MediaBrowser.Controller/MediaEncoding/EncodingHelper.cs')
| -rw-r--r-- | MediaBrowser.Controller/MediaEncoding/EncodingHelper.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/MediaBrowser.Controller/MediaEncoding/EncodingHelper.cs b/MediaBrowser.Controller/MediaEncoding/EncodingHelper.cs index 9c087f011..d6907fdf9 100644 --- a/MediaBrowser.Controller/MediaEncoding/EncodingHelper.cs +++ b/MediaBrowser.Controller/MediaEncoding/EncodingHelper.cs @@ -2984,8 +2984,8 @@ namespace MediaBrowser.Controller.MediaEncoding var scaleW = (double)maximumWidth / outputWidth; var scaleH = (double)maximumHeight / outputHeight; var scale = Math.Min(scaleW, scaleH); - outputWidth = Math.Min(maximumWidth, (int)(outputWidth * scale)); - outputHeight = Math.Min(maximumHeight, (int)(outputHeight * scale)); + outputWidth = Math.Min(maximumWidth, Convert.ToInt32(outputWidth * scale)); + outputHeight = Math.Min(maximumHeight, Convert.ToInt32(outputHeight * scale)); } outputWidth = 2 * (outputWidth / 2); |
