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| author | Nick <20588554+nicknsy@users.noreply.github.com> | 2023-10-18 19:27:05 -0700 |
|---|---|---|
| committer | Nick <20588554+nicknsy@users.noreply.github.com> | 2023-10-18 19:27:05 -0700 |
| commit | cd662506a1f63f9b20e7f5caa9b671eb3d71ea5a (patch) | |
| tree | b58f7158e21e7ed21d77b0f0abfce23d796b3fe3 /Jellyfin.Api/Helpers/TranscodingJobHelper.cs | |
| parent | c7feea27fde8af60984c8fe41444dc245dbde395 (diff) | |
| parent | de08d38a6f2a6e773fa1000574e08322605b56d3 (diff) | |
Merge branch 'master' into trickplay
Diffstat (limited to 'Jellyfin.Api/Helpers/TranscodingJobHelper.cs')
| -rw-r--r-- | Jellyfin.Api/Helpers/TranscodingJobHelper.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/Jellyfin.Api/Helpers/TranscodingJobHelper.cs b/Jellyfin.Api/Helpers/TranscodingJobHelper.cs index cee8e0f9b..c16a586d6 100644 --- a/Jellyfin.Api/Helpers/TranscodingJobHelper.cs +++ b/Jellyfin.Api/Helpers/TranscodingJobHelper.cs @@ -538,7 +538,7 @@ public class TranscodingJobHelper : IDisposable await _attachmentExtractor.ExtractAllAttachments(state.MediaPath, state.MediaSource, attachmentPath, cancellationTokenSource.Token).ConfigureAwait(false); } - if (state.SubtitleStream.IsExternal && string.Equals(Path.GetExtension(state.SubtitleStream.Path), ".mks", StringComparison.OrdinalIgnoreCase)) + if (state.SubtitleStream.IsExternal && Path.GetExtension(state.SubtitleStream.Path.AsSpan()).Equals(".mks", StringComparison.OrdinalIgnoreCase)) { string subtitlePath = state.SubtitleStream.Path; string subtitlePathArgument = string.Format(CultureInfo.InvariantCulture, "file:\"{0}\"", subtitlePath.Replace("\"", "\\\"", StringComparison.Ordinal)); @@ -620,7 +620,7 @@ public class TranscodingJobHelper : IDisposable state.TranscodingJob = transcodingJob; // Important - don't await the log task or we won't be able to kill FFmpeg when the user stops playback - _ = new JobLogger(_logger).StartStreamingLog(state, process.StandardError.BaseStream, logStream); + _ = new JobLogger(_logger).StartStreamingLog(state, process.StandardError, logStream); // Wait for the file to exist before proceeding var ffmpegTargetFile = state.WaitForPath ?? outputPath; |
