diff options
| author | Luke Pulverenti <luke.pulverenti@gmail.com> | 2017-08-16 02:43:41 -0400 |
|---|---|---|
| committer | Luke Pulverenti <luke.pulverenti@gmail.com> | 2017-08-16 02:43:41 -0400 |
| commit | bfcd1b520fd79b893e721ba916ae5e1656407d2f (patch) | |
| tree | 6a05119800484435fb384da25c6390054a27c3c3 /Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/JapaneseContextAnalyser.cs | |
| parent | e3531534b85aeaaa3e4aaf462d5e77ea142dc762 (diff) | |
merge common implementations and server implementations
Diffstat (limited to 'Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/JapaneseContextAnalyser.cs')
| -rw-r--r-- | Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/JapaneseContextAnalyser.cs | 315 |
1 files changed, 315 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/JapaneseContextAnalyser.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/JapaneseContextAnalyser.cs new file mode 100644 index 000000000..93b9d7580 --- /dev/null +++ b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/JapaneseContextAnalyser.cs @@ -0,0 +1,315 @@ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is Mozilla Universal charset detector code. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 2001 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Shy Shalom <shooshX@gmail.com> + * Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port) + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +namespace UniversalDetector.Core +{ + public abstract class JapaneseContextAnalyser + { + protected const int CATEGORIES_NUM = 6; + protected const int ENOUGH_REL_THRESHOLD = 100; + protected const int MAX_REL_THRESHOLD = 1000; + protected const int MINIMUM_DATA_THRESHOLD = 4; + protected const float DONT_KNOW = -1.0f; + + // hiragana frequency category table + // This is hiragana 2-char sequence table, the number in each cell represents its frequency category + protected static byte[,] jp2CharContext = { + { 0,0,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,1,}, + { 2,4,0,4,0,3,0,4,0,3,4,4,4,2,4,3,3,4,3,2,3,3,4,2,3,3,3,2,4,1,4,3,3,1,5,4,3,4,3,4,3,5,3,0,3,5,4,2,0,3,1,0,3,3,0,3,3,0,1,1,0,4,3,0,3,3,0,4,0,2,0,3,5,5,5,5,4,0,4,1,0,3,4,}, + { 0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,2,}, + { 0,4,0,5,0,5,0,4,0,4,5,4,4,3,5,3,5,1,5,3,4,3,4,4,3,4,3,3,4,3,5,4,4,3,5,5,3,5,5,5,3,5,5,3,4,5,5,3,1,3,2,0,3,4,0,4,2,0,4,2,1,5,3,2,3,5,0,4,0,2,0,5,4,4,5,4,5,0,4,0,0,4,4,}, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,}, + { 0,3,0,4,0,3,0,3,0,4,5,4,3,3,3,3,4,3,5,4,4,3,5,4,4,3,4,3,4,4,4,4,5,3,4,4,3,4,5,5,4,5,5,1,4,5,4,3,0,3,3,1,3,3,0,4,4,0,3,3,1,5,3,3,3,5,0,4,0,3,0,4,4,3,4,3,3,0,4,1,1,3,4,}, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,}, + { 0,4,0,3,0,3,0,4,0,3,4,4,3,2,2,1,2,1,3,1,3,3,3,3,3,4,3,1,3,3,5,3,3,0,4,3,0,5,4,3,3,5,4,4,3,4,4,5,0,1,2,0,1,2,0,2,2,0,1,0,0,5,2,2,1,4,0,3,0,1,0,4,4,3,5,4,3,0,2,1,0,4,3,}, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,}, + { 0,3,0,5,0,4,0,2,1,4,4,2,4,1,4,2,4,2,4,3,3,3,4,3,3,3,3,1,4,2,3,3,3,1,4,4,1,1,1,4,3,3,2,0,2,4,3,2,0,3,3,0,3,1,1,0,0,0,3,3,0,4,2,2,3,4,0,4,0,3,0,4,4,5,3,4,4,0,3,0,0,1,4,}, + { 1,4,0,4,0,4,0,4,0,3,5,4,4,3,4,3,5,4,3,3,4,3,5,4,4,4,4,3,4,2,4,3,3,1,5,4,3,2,4,5,4,5,5,4,4,5,4,4,0,3,2,2,3,3,0,4,3,1,3,2,1,4,3,3,4,5,0,3,0,2,0,4,5,5,4,5,4,0,4,0,0,5,4,}, + { 0,5,0,5,0,4,0,3,0,4,4,3,4,3,3,3,4,0,4,4,4,3,4,3,4,3,3,1,4,2,4,3,4,0,5,4,1,4,5,4,4,5,3,2,4,3,4,3,2,4,1,3,3,3,2,3,2,0,4,3,3,4,3,3,3,4,0,4,0,3,0,4,5,4,4,4,3,0,4,1,0,1,3,}, + { 0,3,1,4,0,3,0,2,0,3,4,4,3,1,4,2,3,3,4,3,4,3,4,3,4,4,3,2,3,1,5,4,4,1,4,4,3,5,4,4,3,5,5,4,3,4,4,3,1,2,3,1,2,2,0,3,2,0,3,1,0,5,3,3,3,4,3,3,3,3,4,4,4,4,5,4,2,0,3,3,2,4,3,}, + { 0,2,0,3,0,1,0,1,0,0,3,2,0,0,2,0,1,0,2,1,3,3,3,1,2,3,1,0,1,0,4,2,1,1,3,3,0,4,3,3,1,4,3,3,0,3,3,2,0,0,0,0,1,0,0,2,0,0,0,0,0,4,1,0,2,3,2,2,2,1,3,3,3,4,4,3,2,0,3,1,0,3,3,}, + { 0,4,0,4,0,3,0,3,0,4,4,4,3,3,3,3,3,3,4,3,4,2,4,3,4,3,3,2,4,3,4,5,4,1,4,5,3,5,4,5,3,5,4,0,3,5,5,3,1,3,3,2,2,3,0,3,4,1,3,3,2,4,3,3,3,4,0,4,0,3,0,4,5,4,4,5,3,0,4,1,0,3,4,}, + { 0,2,0,3,0,3,0,0,0,2,2,2,1,0,1,0,0,0,3,0,3,0,3,0,1,3,1,0,3,1,3,3,3,1,3,3,3,0,1,3,1,3,4,0,0,3,1,1,0,3,2,0,0,0,0,1,3,0,1,0,0,3,3,2,0,3,0,0,0,0,0,3,4,3,4,3,3,0,3,0,0,2,3,}, + { 2,3,0,3,0,2,0,1,0,3,3,4,3,1,3,1,1,1,3,1,4,3,4,3,3,3,0,0,3,1,5,4,3,1,4,3,2,5,5,4,4,4,4,3,3,4,4,4,0,2,1,1,3,2,0,1,2,0,0,1,0,4,1,3,3,3,0,3,0,1,0,4,4,4,5,5,3,0,2,0,0,4,4,}, + { 0,2,0,1,0,3,1,3,0,2,3,3,3,0,3,1,0,0,3,0,3,2,3,1,3,2,1,1,0,0,4,2,1,0,2,3,1,4,3,2,0,4,4,3,1,3,1,3,0,1,0,0,1,0,0,0,1,0,0,0,0,4,1,1,1,2,0,3,0,0,0,3,4,2,4,3,2,0,1,0,0,3,3,}, + { 0,1,0,4,0,5,0,4,0,2,4,4,2,3,3,2,3,3,5,3,3,3,4,3,4,2,3,0,4,3,3,3,4,1,4,3,2,1,5,5,3,4,5,1,3,5,4,2,0,3,3,0,1,3,0,4,2,0,1,3,1,4,3,3,3,3,0,3,0,1,0,3,4,4,4,5,5,0,3,0,1,4,5,}, + { 0,2,0,3,0,3,0,0,0,2,3,1,3,0,4,0,1,1,3,0,3,4,3,2,3,1,0,3,3,2,3,1,3,0,2,3,0,2,1,4,1,2,2,0,0,3,3,0,0,2,0,0,0,1,0,0,0,0,2,2,0,3,2,1,3,3,0,2,0,2,0,0,3,3,1,2,4,0,3,0,2,2,3,}, + { 2,4,0,5,0,4,0,4,0,2,4,4,4,3,4,3,3,3,1,2,4,3,4,3,4,4,5,0,3,3,3,3,2,0,4,3,1,4,3,4,1,4,4,3,3,4,4,3,1,2,3,0,4,2,0,4,1,0,3,3,0,4,3,3,3,4,0,4,0,2,0,3,5,3,4,5,2,0,3,0,0,4,5,}, + { 0,3,0,4,0,1,0,1,0,1,3,2,2,1,3,0,3,0,2,0,2,0,3,0,2,0,0,0,1,0,1,1,0,0,3,1,0,0,0,4,0,3,1,0,2,1,3,0,0,0,0,0,0,3,0,0,0,0,0,0,0,4,2,2,3,1,0,3,0,0,0,1,4,4,4,3,0,0,4,0,0,1,4,}, + { 1,4,1,5,0,3,0,3,0,4,5,4,4,3,5,3,3,4,4,3,4,1,3,3,3,3,2,1,4,1,5,4,3,1,4,4,3,5,4,4,3,5,4,3,3,4,4,4,0,3,3,1,2,3,0,3,1,0,3,3,0,5,4,4,4,4,4,4,3,3,5,4,4,3,3,5,4,0,3,2,0,4,4,}, + { 0,2,0,3,0,1,0,0,0,1,3,3,3,2,4,1,3,0,3,1,3,0,2,2,1,1,0,0,2,0,4,3,1,0,4,3,0,4,4,4,1,4,3,1,1,3,3,1,0,2,0,0,1,3,0,0,0,0,2,0,0,4,3,2,4,3,5,4,3,3,3,4,3,3,4,3,3,0,2,1,0,3,3,}, + { 0,2,0,4,0,3,0,2,0,2,5,5,3,4,4,4,4,1,4,3,3,0,4,3,4,3,1,3,3,2,4,3,0,3,4,3,0,3,4,4,2,4,4,0,4,5,3,3,2,2,1,1,1,2,0,1,5,0,3,3,2,4,3,3,3,4,0,3,0,2,0,4,4,3,5,5,0,0,3,0,2,3,3,}, + { 0,3,0,4,0,3,0,1,0,3,4,3,3,1,3,3,3,0,3,1,3,0,4,3,3,1,1,0,3,0,3,3,0,0,4,4,0,1,5,4,3,3,5,0,3,3,4,3,0,2,0,1,1,1,0,1,3,0,1,2,1,3,3,2,3,3,0,3,0,1,0,1,3,3,4,4,1,0,1,2,2,1,3,}, + { 0,1,0,4,0,4,0,3,0,1,3,3,3,2,3,1,1,0,3,0,3,3,4,3,2,4,2,0,1,0,4,3,2,0,4,3,0,5,3,3,2,4,4,4,3,3,3,4,0,1,3,0,0,1,0,0,1,0,0,0,0,4,2,3,3,3,0,3,0,0,0,4,4,4,5,3,2,0,3,3,0,3,5,}, + { 0,2,0,3,0,0,0,3,0,1,3,0,2,0,0,0,1,0,3,1,1,3,3,0,0,3,0,0,3,0,2,3,1,0,3,1,0,3,3,2,0,4,2,2,0,2,0,0,0,4,0,0,0,0,0,0,0,0,0,0,0,2,1,2,0,1,0,1,0,0,0,1,3,1,2,0,0,0,1,0,0,1,4,}, + { 0,3,0,3,0,5,0,1,0,2,4,3,1,3,3,2,1,1,5,2,1,0,5,1,2,0,0,0,3,3,2,2,3,2,4,3,0,0,3,3,1,3,3,0,2,5,3,4,0,3,3,0,1,2,0,2,2,0,3,2,0,2,2,3,3,3,0,2,0,1,0,3,4,4,2,5,4,0,3,0,0,3,5,}, + { 0,3,0,3,0,3,0,1,0,3,3,3,3,0,3,0,2,0,2,1,1,0,2,0,1,0,0,0,2,1,0,0,1,0,3,2,0,0,3,3,1,2,3,1,0,3,3,0,0,1,0,0,0,0,0,2,0,0,0,0,0,2,3,1,2,3,0,3,0,1,0,3,2,1,0,4,3,0,1,1,0,3,3,}, + { 0,4,0,5,0,3,0,3,0,4,5,5,4,3,5,3,4,3,5,3,3,2,5,3,4,4,4,3,4,3,4,5,5,3,4,4,3,4,4,5,4,4,4,3,4,5,5,4,2,3,4,2,3,4,0,3,3,1,4,3,2,4,3,3,5,5,0,3,0,3,0,5,5,5,5,4,4,0,4,0,1,4,4,}, + { 0,4,0,4,0,3,0,3,0,3,5,4,4,2,3,2,5,1,3,2,5,1,4,2,3,2,3,3,4,3,3,3,3,2,5,4,1,3,3,5,3,4,4,0,4,4,3,1,1,3,1,0,2,3,0,2,3,0,3,0,0,4,3,1,3,4,0,3,0,2,0,4,4,4,3,4,5,0,4,0,0,3,4,}, + { 0,3,0,3,0,3,1,2,0,3,4,4,3,3,3,0,2,2,4,3,3,1,3,3,3,1,1,0,3,1,4,3,2,3,4,4,2,4,4,4,3,4,4,3,2,4,4,3,1,3,3,1,3,3,0,4,1,0,2,2,1,4,3,2,3,3,5,4,3,3,5,4,4,3,3,0,4,0,3,2,2,4,4,}, + { 0,2,0,1,0,0,0,0,0,1,2,1,3,0,0,0,0,0,2,0,1,2,1,0,0,1,0,0,0,0,3,0,0,1,0,1,1,3,1,0,0,0,1,1,0,1,1,0,0,0,0,0,2,0,0,0,0,0,0,0,0,1,1,2,2,0,3,4,0,0,0,1,1,0,0,1,0,0,0,0,0,1,1,}, + { 0,1,0,0,0,1,0,0,0,0,4,0,4,1,4,0,3,0,4,0,3,0,4,0,3,0,3,0,4,1,5,1,4,0,0,3,0,5,0,5,2,0,1,0,0,0,2,1,4,0,1,3,0,0,3,0,0,3,1,1,4,1,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,}, + { 1,4,0,5,0,3,0,2,0,3,5,4,4,3,4,3,5,3,4,3,3,0,4,3,3,3,3,3,3,2,4,4,3,1,3,4,4,5,4,4,3,4,4,1,3,5,4,3,3,3,1,2,2,3,3,1,3,1,3,3,3,5,3,3,4,5,0,3,0,3,0,3,4,3,4,4,3,0,3,0,2,4,3,}, + { 0,1,0,4,0,0,0,0,0,1,4,0,4,1,4,2,4,0,3,0,1,0,1,0,0,0,0,0,2,0,3,1,1,1,0,3,0,0,0,1,2,1,0,0,1,1,1,1,0,1,0,0,0,1,0,0,3,0,0,0,0,3,2,0,2,2,0,1,0,0,0,2,3,2,3,3,0,0,0,0,2,1,0,}, + { 0,5,1,5,0,3,0,3,0,5,4,4,5,1,5,3,3,0,4,3,4,3,5,3,4,3,3,2,4,3,4,3,3,0,3,3,1,4,4,3,4,4,4,3,4,5,5,3,2,3,1,1,3,3,1,3,1,1,3,3,2,4,5,3,3,5,0,4,0,3,0,4,4,3,5,3,3,0,3,4,0,4,3,}, + { 0,5,0,5,0,3,0,2,0,4,4,3,5,2,4,3,3,3,4,4,4,3,5,3,5,3,3,1,4,0,4,3,3,0,3,3,0,4,4,4,4,5,4,3,3,5,5,3,2,3,1,2,3,2,0,1,0,0,3,2,2,4,4,3,1,5,0,4,0,3,0,4,3,1,3,2,1,0,3,3,0,3,3,}, + { 0,4,0,5,0,5,0,4,0,4,5,5,5,3,4,3,3,2,5,4,4,3,5,3,5,3,4,0,4,3,4,4,3,2,4,4,3,4,5,4,4,5,5,0,3,5,5,4,1,3,3,2,3,3,1,3,1,0,4,3,1,4,4,3,4,5,0,4,0,2,0,4,3,4,4,3,3,0,4,0,0,5,5,}, + { 0,4,0,4,0,5,0,1,1,3,3,4,4,3,4,1,3,0,5,1,3,0,3,1,3,1,1,0,3,0,3,3,4,0,4,3,0,4,4,4,3,4,4,0,3,5,4,1,0,3,0,0,2,3,0,3,1,0,3,1,0,3,2,1,3,5,0,3,0,1,0,3,2,3,3,4,4,0,2,2,0,4,4,}, + { 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1,4,0,4,0,3,0,1,0,3,3,3,1,1,3,3,2,2,3,3,1,0,3,2,2,1,2,0,3,1,2,1,2,0,3,2,0,2,2,3,3,4,3,0,3,3,1,2,0,1,1,3,1,2,0,0,3,0,1,1,0,3,2,2,3,3,0,3,0,0,0,2,3,3,4,3,3,0,1,0,0,1,4,}, + { 0,4,0,4,0,4,0,0,0,3,4,4,3,1,4,2,3,2,3,3,3,1,4,3,4,0,3,0,4,2,3,3,2,2,5,4,2,1,3,4,3,4,3,1,3,3,4,2,0,2,1,0,3,3,0,0,2,0,3,1,0,4,4,3,4,3,0,4,0,1,0,2,4,4,4,4,4,0,3,2,0,3,3,}, + { 0,0,0,1,0,4,0,0,0,0,0,0,1,1,1,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,1,0,3,2,0,0,1,0,0,0,1,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,2,}, + { 0,2,0,3,0,4,0,4,0,1,3,3,3,0,4,0,2,1,2,1,1,1,2,0,3,1,1,0,1,0,3,1,0,0,3,3,2,0,1,1,0,0,0,0,0,1,0,2,0,2,2,0,3,1,0,0,1,0,1,1,0,1,2,0,3,0,0,0,0,1,0,0,3,3,4,3,1,0,1,0,3,0,2,}, + { 0,0,0,3,0,5,0,0,0,0,1,0,2,0,3,1,0,1,3,0,0,0,2,0,0,0,1,0,0,0,1,1,0,0,4,0,0,0,2,3,0,1,4,1,0,2,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,0,0,0,0,1,0,0,0,0,0,0,0,2,0,0,3,0,0,0,0,0,3,}, + { 0,2,0,5,0,5,0,1,0,2,4,3,3,2,5,1,3,2,3,3,3,0,4,1,2,0,3,0,4,0,2,2,1,1,5,3,0,0,1,4,2,3,2,0,3,3,3,2,0,2,4,1,1,2,0,1,1,0,3,1,0,1,3,1,2,3,0,2,0,0,0,1,3,5,4,4,4,0,3,0,0,1,3,}, + { 0,4,0,5,0,4,0,4,0,4,5,4,3,3,4,3,3,3,4,3,4,4,5,3,4,5,4,2,4,2,3,4,3,1,4,4,1,3,5,4,4,5,5,4,4,5,5,5,2,3,3,1,4,3,1,3,3,0,3,3,1,4,3,4,4,4,0,3,0,4,0,3,3,4,4,5,0,0,4,3,0,4,5,}, + { 0,4,0,4,0,3,0,3,0,3,4,4,4,3,3,2,4,3,4,3,4,3,5,3,4,3,2,1,4,2,4,4,3,1,3,4,2,4,5,5,3,4,5,4,1,5,4,3,0,3,2,2,3,2,1,3,1,0,3,3,3,5,3,3,3,5,4,4,2,3,3,4,3,3,3,2,1,0,3,2,1,4,3,}, + { 0,4,0,5,0,4,0,3,0,3,5,5,3,2,4,3,4,0,5,4,4,1,4,4,4,3,3,3,4,3,5,5,2,3,3,4,1,2,5,5,3,5,5,2,3,5,5,4,0,3,2,0,3,3,1,1,5,1,4,1,0,4,3,2,3,5,0,4,0,3,0,5,4,3,4,3,0,0,4,1,0,4,4,}, + { 1,3,0,4,0,2,0,2,0,2,5,5,3,3,3,3,3,0,4,2,3,4,4,4,3,4,0,0,3,4,5,4,3,3,3,3,2,5,5,4,5,5,5,4,3,5,5,5,1,3,1,0,1,0,0,3,2,0,4,2,0,5,2,3,2,4,1,3,0,3,0,4,5,4,5,4,3,0,4,2,0,5,4,}, + { 0,3,0,4,0,5,0,3,0,3,4,4,3,2,3,2,3,3,3,3,3,2,4,3,3,2,2,0,3,3,3,3,3,1,3,3,3,0,4,4,3,4,4,1,1,4,4,2,0,3,1,0,1,1,0,4,1,0,2,3,1,3,3,1,3,4,0,3,0,1,0,3,1,3,0,0,1,0,2,0,0,4,4,}, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,}, + { 0,3,0,3,0,2,0,3,0,1,5,4,3,3,3,1,4,2,1,2,3,4,4,2,4,4,5,0,3,1,4,3,4,0,4,3,3,3,2,3,2,5,3,4,3,2,2,3,0,0,3,0,2,1,0,1,2,0,0,0,0,2,1,1,3,1,0,2,0,4,0,3,4,4,4,5,2,0,2,0,0,1,3,}, + { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,1,1,1,0,0,1,1,0,0,0,4,2,1,1,0,1,0,3,2,0,0,3,1,1,1,2,2,0,0,0,0,0,0,0,0,0,0,0,0,0,0,3,0,1,0,0,0,2,0,0,0,1,4,0,4,2,1,0,0,0,0,0,1,}, + { 0,0,0,0,0,0,0,0,0,1,0,1,0,0,0,0,1,0,0,0,0,0,0,1,0,1,0,0,0,0,3,1,0,0,0,2,0,2,1,0,0,1,2,1,0,1,1,0,0,3,0,0,0,0,0,0,0,0,0,0,0,1,3,1,0,0,0,0,0,1,0,0,2,1,0,0,0,0,0,0,0,0,2,}, + { 0,4,0,4,0,4,0,3,0,4,4,3,4,2,4,3,2,0,4,4,4,3,5,3,5,3,3,2,4,2,4,3,4,3,1,4,0,2,3,4,4,4,3,3,3,4,4,4,3,4,1,3,4,3,2,1,2,1,3,3,3,4,4,3,3,5,0,4,0,3,0,4,3,3,3,2,1,0,3,0,0,3,3,}, + { 0,4,0,3,0,3,0,3,0,3,5,5,3,3,3,3,4,3,4,3,3,3,4,4,4,3,3,3,3,4,3,5,3,3,1,3,2,4,5,5,5,5,4,3,4,5,5,3,2,2,3,3,3,3,2,3,3,1,2,3,2,4,3,3,3,4,0,4,0,2,0,4,3,2,2,1,2,0,3,0,0,4,1,}, + }; + + // category counters, each integer counts sequence in its category + int[] relSample = new int[CATEGORIES_NUM]; + + // total sequence received + int totalRel; + + // The order of previous char + int lastCharOrder; + + // if last byte in current buffer is not the last byte of a character, + // we need to know how many byte to skip in next buffer. + int needToSkipCharNum; + + // If this flag is set to true, detection is done and conclusion has + // been made + bool done; + + public JapaneseContextAnalyser() + { + Reset(); + } + + public float GetConfidence() + { + // This is just one way to calculate confidence. It works well for me. + if (totalRel > MINIMUM_DATA_THRESHOLD) + return ((float)(totalRel - relSample[0]))/totalRel; + else + return DONT_KNOW; + } + + public void HandleData(byte[] buf, int offset, int len) + { + + int charLen = 0; + int max = offset + len; + + if (done) + return; + + // The buffer we got is byte oriented, and a character may span + // more than one buffer. In case the last one or two byte in last + // buffer is not complete, we record how many byte needed to + // complete that character and skip these bytes here. We can choose + // to record those bytes as well and analyse the character once it + // is complete, but since a character will not make much difference, + // skipping it will simplify our logic and improve performance. + for (int i = needToSkipCharNum+offset; i < max; ) { + int order = GetOrder(buf, i, out charLen); + i += charLen; + if (i > max) { + needToSkipCharNum = i - max; + lastCharOrder = -1; + } else { + if (order != -1 && lastCharOrder != -1) { + totalRel ++; + if (totalRel > MAX_REL_THRESHOLD) { + done = true; + break; + } + relSample[jp2CharContext[lastCharOrder, order]]++; + } + lastCharOrder = order; + } + } + } + + public void HandleOneChar(byte[] buf, int offset, int charLen) + { + if (totalRel > MAX_REL_THRESHOLD) + done = true; + if (done) + return; + + // Only 2-bytes characters are of our interest + int order = (charLen == 2) ? GetOrder(buf, offset) : -1; + if (order != -1 && lastCharOrder != -1) { + totalRel++; + // count this sequence to its category counter + relSample[jp2CharContext[lastCharOrder, order]]++; + } + lastCharOrder = order; + } + + public void Reset() + { + totalRel = 0; + for (int i = 0; i < CATEGORIES_NUM; i++) { + relSample[i] = 0; + needToSkipCharNum = 0; + lastCharOrder = -1; + done = false; + } + } + + protected abstract int GetOrder(byte[] buf, int offset, out int charLen); + + protected abstract int GetOrder(byte[] buf, int offset); + + public bool GotEnoughData() + { + return totalRel > ENOUGH_REL_THRESHOLD; + } + + } + + public class SJISContextAnalyser : JapaneseContextAnalyser + { + private const byte HIRAGANA_FIRST_BYTE = 0x82; + + protected override int GetOrder(byte[] buf, int offset, out int charLen) + { + //find out current char's byte length + if (buf[offset] >= 0x81 && buf[offset] <= 0x9F + || buf[offset] >= 0xe0 && buf[offset] <= 0xFC) + charLen = 2; + else + charLen = 1; + + // return its order if it is hiragana + if (buf[offset] == HIRAGANA_FIRST_BYTE) { + byte low = buf[offset+1]; + if (low >= 0x9F && low <= 0xF1) + return low - 0x9F; + } + return -1; + } + + protected override int GetOrder(byte[] buf, int offset) + { + // We are only interested in Hiragana + if (buf[offset] == HIRAGANA_FIRST_BYTE) { + byte low = buf[offset+1]; + if (low >= 0x9F && low <= 0xF1) + return low - 0x9F; + } + return -1; + } + + } + + public class EUCJPContextAnalyser : JapaneseContextAnalyser + { + private const byte HIRAGANA_FIRST_BYTE = 0xA4; + + protected override int GetOrder(byte[] buf, int offset, out int charLen) + { + byte high = buf[offset]; + + //find out current char's byte length + if (high == 0x8E || high >= 0xA1 && high <= 0xFE) + charLen = 2; + else if (high == 0xBF) + charLen = 3; + else + charLen = 1; + + // return its order if it is hiragana + if (high == HIRAGANA_FIRST_BYTE) { + byte low = buf[offset+1]; + if (low >= 0xA1 && low <= 0xF3) + return low - 0xA1; + } + return -1; + } + + protected override int GetOrder(byte[] buf, int offset) + { + // We are only interested in Hiragana + if (buf[offset] == HIRAGANA_FIRST_BYTE) { + byte low = buf[offset+1]; + if (low >= 0xA1 && low <= 0xF3) + return low - 0xA1; + } + return -1; + } + } +} + |
