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authorLuke Pulverenti <luke.pulverenti@gmail.com>2017-08-16 02:43:41 -0400
committerLuke Pulverenti <luke.pulverenti@gmail.com>2017-08-16 02:43:41 -0400
commitbfcd1b520fd79b893e721ba916ae5e1656407d2f (patch)
tree6a05119800484435fb384da25c6390054a27c3c3 /Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/HebrewProber.cs
parente3531534b85aeaaa3e4aaf462d5e77ea142dc762 (diff)
merge common implementations and server implementations
Diffstat (limited to 'Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/HebrewProber.cs')
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diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/HebrewProber.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/HebrewProber.cs
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+/* ***** BEGIN LICENSE BLOCK *****
+ * Version: MPL 1.1/GPL 2.0/LGPL 2.1
+ *
+ * The contents of this file are subject to the Mozilla Public License Version
+ * 1.1 (the "License"); you may not use this file except in compliance with
+ * the License. You may obtain a copy of the License at
+ * http://www.mozilla.org/MPL/
+ *
+ * Software distributed under the License is distributed on an "AS IS" basis,
+ * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
+ * for the specific language governing rights and limitations under the
+ * License.
+ *
+ * The Original Code is Mozilla Universal charset detector code.
+ *
+ * The Initial Developer of the Original Code is
+ * Netscape Communications Corporation.
+ * Portions created by the Initial Developer are Copyright (C) 2001
+ * the Initial Developer. All Rights Reserved.
+ *
+ * Contributor(s):
+ * Shy Shalom <shooshX@gmail.com>
+ * Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port)
+ *
+ * Alternatively, the contents of this file may be used under the terms of
+ * either the GNU General Public License Version 2 or later (the "GPL"), or
+ * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
+ * in which case the provisions of the GPL or the LGPL are applicable instead
+ * of those above. If you wish to allow use of your version of this file only
+ * under the terms of either the GPL or the LGPL, and not to allow others to
+ * use your version of this file under the terms of the MPL, indicate your
+ * decision by deleting the provisions above and replace them with the notice
+ * and other provisions required by the GPL or the LGPL. If you do not delete
+ * the provisions above, a recipient may use your version of this file under
+ * the terms of any one of the MPL, the GPL or the LGPL.
+ *
+ * ***** END LICENSE BLOCK ***** */
+
+using System;
+
+/**
+ * General ideas of the Hebrew charset recognition
+ *
+ * Four main charsets exist in Hebrew:
+ * "ISO-8859-8" - Visual Hebrew
+ * "windows-1255" - Logical Hebrew
+ * "ISO-8859-8-I" - Logical Hebrew
+ * "x-mac-hebrew" - ?? Logical Hebrew ??
+ *
+ * Both "ISO" charsets use a completely identical set of code points, whereas
+ * "windows-1255" and "x-mac-hebrew" are two different proper supersets of
+ * these code points. windows-1255 defines additional characters in the range
+ * 0x80-0x9F as some misc punctuation marks as well as some Hebrew-specific
+ * diacritics and additional 'Yiddish' ligature letters in the range 0xc0-0xd6.
+ * x-mac-hebrew defines similar additional code points but with a different
+ * mapping.
+ *
+ * As far as an average Hebrew text with no diacritics is concerned, all four
+ * charsets are identical with respect to code points. Meaning that for the
+ * main Hebrew alphabet, all four map the same values to all 27 Hebrew letters
+ * (including final letters).
+ *
+ * The dominant difference between these charsets is their directionality.
+ * "Visual" directionality means that the text is ordered as if the renderer is
+ * not aware of a BIDI rendering algorithm. The renderer sees the text and
+ * draws it from left to right. The text itself when ordered naturally is read
+ * backwards. A buffer of Visual Hebrew generally looks like so:
+ * "[last word of first line spelled backwards] [whole line ordered backwards
+ * and spelled backwards] [first word of first line spelled backwards]
+ * [end of line] [last word of second line] ... etc' "
+ * adding punctuation marks, numbers and English text to visual text is
+ * naturally also "visual" and from left to right.
+ *
+ * "Logical" directionality means the text is ordered "naturally" according to
+ * the order it is read. It is the responsibility of the renderer to display
+ * the text from right to left. A BIDI algorithm is used to place general
+ * punctuation marks, numbers and English text in the text.
+ *
+ * Texts in x-mac-hebrew are almost impossible to find on the Internet. From
+ * what little evidence I could find, it seems that its general directionality
+ * is Logical.
+ *
+ * To sum up all of the above, the Hebrew probing mechanism knows about two
+ * charsets:
+ * Visual Hebrew - "ISO-8859-8" - backwards text - Words and sentences are
+ * backwards while line order is natural. For charset recognition purposes
+ * the line order is unimportant (In fact, for this implementation, even
+ * word order is unimportant).
+ * Logical Hebrew - "windows-1255" - normal, naturally ordered text.
+ *
+ * "ISO-8859-8-I" is a subset of windows-1255 and doesn't need to be
+ * specifically identified.
+ * "x-mac-hebrew" is also identified as windows-1255. A text in x-mac-hebrew
+ * that contain special punctuation marks or diacritics is displayed with
+ * some unconverted characters showing as question marks. This problem might
+ * be corrected using another model prober for x-mac-hebrew. Due to the fact
+ * that x-mac-hebrew texts are so rare, writing another model prober isn't
+ * worth the effort and performance hit.
+ *
+ * *** The Prober ***
+ *
+ * The prober is divided between two nsSBCharSetProbers and an nsHebrewProber,
+ * all of which are managed, created, fed data, inquired and deleted by the
+ * nsSBCSGroupProber. The two nsSBCharSetProbers identify that the text is in
+ * fact some kind of Hebrew, Logical or Visual. The final decision about which
+ * one is it is made by the nsHebrewProber by combining final-letter scores
+ * with the scores of the two nsSBCharSetProbers to produce a final answer.
+ *
+ * The nsSBCSGroupProber is responsible for stripping the original text of HTML
+ * tags, English characters, numbers, low-ASCII punctuation characters, spaces
+ * and new lines. It reduces any sequence of such characters to a single space.
+ * The buffer fed to each prober in the SBCS group prober is pure text in
+ * high-ASCII.
+ * The two nsSBCharSetProbers (model probers) share the same language model:
+ * Win1255Model.
+ * The first nsSBCharSetProber uses the model normally as any other
+ * nsSBCharSetProber does, to recognize windows-1255, upon which this model was
+ * built. The second nsSBCharSetProber is told to make the pair-of-letter
+ * lookup in the language model backwards. This in practice exactly simulates
+ * a visual Hebrew model using the windows-1255 logical Hebrew model.
+ *
+ * The nsHebrewProber is not using any language model. All it does is look for
+ * final-letter evidence suggesting the text is either logical Hebrew or visual
+ * Hebrew. Disjointed from the model probers, the results of the nsHebrewProber
+ * alone are meaningless. nsHebrewProber always returns 0.00 as confidence
+ * since it never identifies a charset by itself. Instead, the pointer to the
+ * nsHebrewProber is passed to the model probers as a helper "Name Prober".
+ * When the Group prober receives a positive identification from any prober,
+ * it asks for the name of the charset identified. If the prober queried is a
+ * Hebrew model prober, the model prober forwards the call to the
+ * nsHebrewProber to make the final decision. In the nsHebrewProber, the
+ * decision is made according to the final-letters scores maintained and Both
+ * model probers scores. The answer is returned in the form of the name of the
+ * charset identified, either "windows-1255" or "ISO-8859-8".
+ *
+ */
+namespace UniversalDetector.Core
+{
+
+ /// <summary>
+ /// This prober doesn't actually recognize a language or a charset.
+ /// It is a helper prober for the use of the Hebrew model probers
+ /// </summary>
+ public class HebrewProber : CharsetProber
+ {
+ // windows-1255 / ISO-8859-8 code points of interest
+ private const byte FINAL_KAF = 0xEA;
+ private const byte NORMAL_KAF = 0xEB;
+ private const byte FINAL_MEM = 0xED;
+ private const byte NORMAL_MEM = 0xEE;
+ private const byte FINAL_NUN = 0xEF;
+ private const byte NORMAL_NUN = 0xF0;
+ private const byte FINAL_PE = 0xF3;
+ private const byte NORMAL_PE = 0xF4;
+ private const byte FINAL_TSADI = 0xF5;
+ private const byte NORMAL_TSADI = 0xF6;
+
+ // Minimum Visual vs Logical final letter score difference.
+ // If the difference is below this, don't rely solely on the final letter score distance.
+ private const int MIN_FINAL_CHAR_DISTANCE = 5;
+
+ // Minimum Visual vs Logical model score difference.
+ // If the difference is below this, don't rely at all on the model score distance.
+ private const float MIN_MODEL_DISTANCE = 0.01f;
+
+ protected const string VISUAL_HEBREW_NAME = "ISO-8859-8";
+ protected const string LOGICAL_HEBREW_NAME = "windows-1255";
+
+ // owned by the group prober.
+ protected CharsetProber logicalProber, visualProber;
+ protected int finalCharLogicalScore, finalCharVisualScore;
+
+ // The two last bytes seen in the previous buffer.
+ protected byte prev, beforePrev;
+
+ public HebrewProber()
+ {
+ Reset();
+ }
+
+ public void SetModelProbers(CharsetProber logical, CharsetProber visual)
+ {
+ logicalProber = logical;
+ visualProber = visual;
+ }
+
+ /**
+ * Final letter analysis for logical-visual decision.
+ * Look for evidence that the received buffer is either logical Hebrew or
+ * visual Hebrew.
+ * The following cases are checked:
+ * 1) A word longer than 1 letter, ending with a final letter. This is an
+ * indication that the text is laid out "naturally" since the final letter
+ * really appears at the end. +1 for logical score.
+ * 2) A word longer than 1 letter, ending with a Non-Final letter. In normal
+ * Hebrew, words ending with Kaf, Mem, Nun, Pe or Tsadi, should not end with
+ * the Non-Final form of that letter. Exceptions to this rule are mentioned
+ * above in isNonFinal(). This is an indication that the text is laid out
+ * backwards. +1 for visual score
+ * 3) A word longer than 1 letter, starting with a final letter. Final letters
+ * should not appear at the beginning of a word. This is an indication that
+ * the text is laid out backwards. +1 for visual score.
+ *
+ * The visual score and logical score are accumulated throughout the text and
+ * are finally checked against each other in GetCharSetName().
+ * No checking for final letters in the middle of words is done since that case
+ * is not an indication for either Logical or Visual text.
+ *
+ * The input buffer should not contain any white spaces that are not (' ')
+ * or any low-ascii punctuation marks.
+ */
+ public override ProbingState HandleData(byte[] buf, int offset, int len)
+ {
+ // Both model probers say it's not them. No reason to continue.
+ if (GetState() == ProbingState.NotMe)
+ return ProbingState.NotMe;
+
+ int max = offset + len;
+
+ for (int i = offset; i < max; i++) {
+
+ byte b = buf[i];
+
+ // a word just ended
+ if (b == 0x20) {
+ // *(curPtr-2) was not a space so prev is not a 1 letter word
+ if (beforePrev != 0x20) {
+ // case (1) [-2:not space][-1:final letter][cur:space]
+ if (IsFinal(prev))
+ finalCharLogicalScore++;
+ // case (2) [-2:not space][-1:Non-Final letter][cur:space]
+ else if (IsNonFinal(prev))
+ finalCharVisualScore++;
+ }
+
+ } else {
+ // case (3) [-2:space][-1:final letter][cur:not space]
+ if ((beforePrev == 0x20) && (IsFinal(prev)) && (b != ' '))
+ ++finalCharVisualScore;
+ }
+ beforePrev = prev;
+ prev = b;
+ }
+
+ // Forever detecting, till the end or until both model probers
+ // return NotMe (handled above).
+ return ProbingState.Detecting;
+ }
+
+ // Make the decision: is it Logical or Visual?
+ public override string GetCharsetName()
+ {
+ // If the final letter score distance is dominant enough, rely on it.
+ int finalsub = finalCharLogicalScore - finalCharVisualScore;
+ if (finalsub >= MIN_FINAL_CHAR_DISTANCE)
+ return LOGICAL_HEBREW_NAME;
+ if (finalsub <= -(MIN_FINAL_CHAR_DISTANCE))
+ return VISUAL_HEBREW_NAME;
+
+ // It's not dominant enough, try to rely on the model scores instead.
+ float modelsub = logicalProber.GetConfidence() - visualProber.GetConfidence();
+ if (modelsub > MIN_MODEL_DISTANCE)
+ return LOGICAL_HEBREW_NAME;
+ if (modelsub < -(MIN_MODEL_DISTANCE))
+ return VISUAL_HEBREW_NAME;
+
+ // Still no good, back to final letter distance, maybe it'll save the day.
+ if (finalsub < 0)
+ return VISUAL_HEBREW_NAME;
+
+ // (finalsub > 0 - Logical) or (don't know what to do) default to Logical.
+ return LOGICAL_HEBREW_NAME;
+ }
+
+ public override void Reset()
+ {
+ finalCharLogicalScore = 0;
+ finalCharVisualScore = 0;
+ prev = 0x20;
+ beforePrev = 0x20;
+ }
+
+ public override ProbingState GetState()
+ {
+ // Remain active as long as any of the model probers are active.
+ if (logicalProber.GetState() == ProbingState.NotMe &&
+ visualProber.GetState() == ProbingState.NotMe)
+ return ProbingState.NotMe;
+ return ProbingState.Detecting;
+ }
+
+ public override void DumpStatus()
+ {
+ //Console.WriteLine(" HEB: {0} - {1} [Logical-Visual score]", finalCharLogicalScore, finalCharVisualScore);
+ }
+
+ public override float GetConfidence()
+ {
+ return 0.0f;
+ }
+
+ protected static bool IsFinal(byte b)
+ {
+ return (b == FINAL_KAF || b == FINAL_MEM || b == FINAL_NUN
+ || b == FINAL_PE || b == FINAL_TSADI);
+ }
+
+ protected static bool IsNonFinal(byte b)
+ {
+ // The normal Tsadi is not a good Non-Final letter due to words like
+ // 'lechotet' (to chat) containing an apostrophe after the tsadi. This
+ // apostrophe is converted to a space in FilterWithoutEnglishLetters causing
+ // the Non-Final tsadi to appear at an end of a word even though this is not
+ // the case in the original text.
+ // The letters Pe and Kaf rarely display a related behavior of not being a
+ // good Non-Final letter. Words like 'Pop', 'Winamp' and 'Mubarak' for
+ // example legally end with a Non-Final Pe or Kaf. However, the benefit of
+ // these letters as Non-Final letters outweighs the damage since these words
+ // are quite rare.
+ return (b == NORMAL_KAF || b == NORMAL_MEM || b == NORMAL_NUN
+ || b == NORMAL_PE);
+ }
+ }
+}