diff options
| author | Bond-009 <bond.009@outlook.com> | 2019-01-16 19:10:42 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-01-16 19:10:42 +0100 |
| commit | 900dc851e6c810f9e1772a6fb901a5a7e2801baf (patch) | |
| tree | 205bac3cd6df971ee18739e59bd4da0ffe91718b /Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/CodingStateMachine.cs | |
| parent | 07a8e49c4b1e4a2dddbaa49ab6f1ff4f271fbf20 (diff) | |
| parent | 933ef438894ed233fec46badf58dd4f26492e832 (diff) | |
Merge branch 'dev' into cleanup
Diffstat (limited to 'Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/CodingStateMachine.cs')
| -rw-r--r-- | Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/CodingStateMachine.cs | 32 |
1 files changed, 13 insertions, 19 deletions
diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/CodingStateMachine.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/CodingStateMachine.cs index f837dd966..34f24161d 100644 --- a/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/CodingStateMachine.cs +++ b/Emby.Server.Implementations/TextEncoding/UniversalDetector/Core/CodingStateMachine.cs @@ -22,7 +22,7 @@ * Shy Shalom <shooshX@gmail.com> * Kohei TAKETA <k-tak@void.in> (Java port) * Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port) - * + * * Alternatively, the contents of this file may be used under the terms of * either the GNU General Public License Version 2 or later (the "GPL"), or * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), @@ -48,8 +48,8 @@ namespace UniversalDetector.Core private SMModel model; private int currentCharLen; private int currentBytePos; - - public CodingStateMachine(SMModel model) + + public CodingStateMachine(SMModel model) { this.currentState = SMModel.START; this.model = model; @@ -57,34 +57,28 @@ namespace UniversalDetector.Core public int NextState(byte b) { - // for each byte we get its class, if it is first byte, + // for each byte we get its class, if it is first byte, // we also get byte length int byteCls = model.GetClass(b); - if (currentState == SMModel.START) { + if (currentState == SMModel.START) { currentBytePos = 0; currentCharLen = model.charLenTable[byteCls]; } - - // from byte's class and stateTable, we get its next state + + // from byte's class and stateTable, we get its next state currentState = model.stateTable.Unpack( currentState * model.ClassFactor + byteCls); currentBytePos++; return currentState; } - - public void Reset() - { - currentState = SMModel.START; - } - public int CurrentCharLen - { - get { return currentCharLen; } + public void Reset() + { + currentState = SMModel.START; } - public string ModelName - { - get { return model.Name; } - } + public int CurrentCharLen => currentCharLen; + + public string ModelName => model.Name; } } |
