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| author | Luke <luke.pulverenti@gmail.com> | 2017-08-19 16:06:14 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-08-19 16:06:14 -0400 |
| commit | ff2f3108ee62fc8c943b1d83ec6312d6696990d8 (patch) | |
| tree | 80f1823f901bdadad6af4fce8d36d9b73f79c0fb /Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs | |
| parent | 6b077f3f8467caa26388a25e6acd1990d286b5d0 (diff) | |
| parent | c58db90c950c766321615eca236557d87b8d1b74 (diff) | |
Merge pull request #2832 from MediaBrowser/beta
Beta
Diffstat (limited to 'Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs')
| -rw-r--r-- | Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs | 125 |
1 files changed, 125 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs b/Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs new file mode 100644 index 000000000..942fda8d1 --- /dev/null +++ b/Emby.Server.Implementations/TextEncoding/UniversalDetector/CharsetDetector.cs @@ -0,0 +1,125 @@ +/* ***** BEGIN LICENSE BLOCK ***** + * Version: MPL 1.1/GPL 2.0/LGPL 2.1 + * + * The contents of this file are subject to the Mozilla Public License Version + * 1.1 (the "License"); you may not use this file except in compliance with + * the License. You may obtain a copy of the License at + * http://www.mozilla.org/MPL/ + * + * Software distributed under the License is distributed on an "AS IS" basis, + * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License + * for the specific language governing rights and limitations under the + * License. + * + * The Original Code is Mozilla Universal charset detector code. + * + * The Initial Developer of the Original Code is + * Netscape Communications Corporation. + * Portions created by the Initial Developer are Copyright (C) 2001 + * the Initial Developer. All Rights Reserved. + * + * Contributor(s): + * Shy Shalom <shooshX@gmail.com> + * Rudi Pettazzi <rudi.pettazzi@gmail.com> (C# port) + * + * Alternatively, the contents of this file may be used under the terms of + * either the GNU General Public License Version 2 or later (the "GPL"), or + * the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), + * in which case the provisions of the GPL or the LGPL are applicable instead + * of those above. If you wish to allow use of your version of this file only + * under the terms of either the GPL or the LGPL, and not to allow others to + * use your version of this file under the terms of the MPL, indicate your + * decision by deleting the provisions above and replace them with the notice + * and other provisions required by the GPL or the LGPL. If you do not delete + * the provisions above, a recipient may use your version of this file under + * the terms of any one of the MPL, the GPL or the LGPL. + * + * ***** END LICENSE BLOCK ***** */ + +using System.IO; + +namespace UniversalDetector +{ + /// <summary> + /// Default implementation of charset detection interface. + /// The detector can be fed by a System.IO.Stream: + /// <example> + /// <code> + /// using (FileStream fs = File.OpenRead(filename)) { + /// CharsetDetector cdet = new CharsetDetector(); + /// cdet.Feed(fs); + /// cdet.DataEnd(); + /// Console.WriteLine("{0}, {1}", cdet.Charset, cdet.Confidence); + /// </code> + /// </example> + /// + /// or by a byte a array: + /// + /// <example> + /// <code> + /// byte[] buff = new byte[1024]; + /// int read; + /// while ((read = stream.Read(buff, 0, buff.Length)) > 0 && !done) + /// Feed(buff, 0, read); + /// cdet.DataEnd(); + /// Console.WriteLine("{0}, {1}", cdet.Charset, cdet.Confidence); + /// </code> + /// </example> + /// </summary> + public class CharsetDetector : Core.UniversalDetector, ICharsetDetector + { + private string charset; + + private float confidence; + + //public event DetectorFinished Finished; + + public CharsetDetector() : base(FILTER_ALL) + { + + } + + public void Feed(Stream stream) + { + byte[] buff = new byte[1024]; + int read; + while ((read = stream.Read(buff, 0, buff.Length)) > 0 && !done) + { + Feed(buff, 0, read); + } + } + + public bool IsDone() + { + return done; + } + + public override void Reset() + { + this.charset = null; + this.confidence = 0.0f; + base.Reset(); + } + + public string Charset { + get { return charset; } + } + + public float Confidence { + get { return confidence; } + } + + protected override void Report(string charset, float confidence) + { + this.charset = charset; + this.confidence = confidence; +// if (Finished != null) { +// Finished(charset, confidence); +// } + } + } + + //public delegate void DetectorFinished(string charset, float confidence); + +} + |
