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| author | Stan <stanislav.ionascu@gmail.com> | 2020-10-28 13:18:05 +0100 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2020-10-28 13:18:05 +0100 |
| commit | 3bb8884e164857af01909d0f414f55ecf2a4f1e0 (patch) | |
| tree | f03482a03d8523a17c36d74006bea35a8c7141d1 /Emby.Server.Implementations/SyncPlay | |
| parent | cd4641dca02bae552cc7ea1942b0efbd4b791bcb (diff) | |
| parent | be2f27a0695e5f3102f79a2e246e971682cff603 (diff) | |
Merge branch 'master' into bdiso-playback
Diffstat (limited to 'Emby.Server.Implementations/SyncPlay')
| -rw-r--r-- | Emby.Server.Implementations/SyncPlay/SyncPlayController.cs | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs index 80b977731c..5384795122 100644 --- a/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs +++ b/Emby.Server.Implementations/SyncPlay/SyncPlayController.cs @@ -301,8 +301,7 @@ namespace Emby.Server.Implementations.SyncPlay if (_group.IsPaused) { // Pick a suitable time that accounts for latency - var delay = _group.GetHighestPing() * 2; - delay = delay < _group.DefaultPing ? _group.DefaultPing : delay; + var delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing); // Unpause group and set starting point in future // Clients will start playback at LastActivity (datetime) from PositionTicks (playback position) @@ -452,8 +451,7 @@ namespace Emby.Server.Implementations.SyncPlay else { // Client, that was buffering, resumed playback but did not update others in time - delay = _group.GetHighestPing() * 2; - delay = delay < _group.DefaultPing ? _group.DefaultPing : delay; + delay = Math.Max(_group.GetHighestPing() * 2, GroupInfo.DefaultPing); _group.LastActivity = currentTime.AddMilliseconds( delay); @@ -497,7 +495,7 @@ namespace Emby.Server.Implementations.SyncPlay private void HandlePingUpdateRequest(SessionInfo session, PlaybackRequest request) { // Collected pings are used to account for network latency when unpausing playback - _group.UpdatePing(session, request.Ping ?? _group.DefaultPing); + _group.UpdatePing(session, request.Ping ?? GroupInfo.DefaultPing); } /// <inheritdoc /> |
