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authordkanada <dkanada@users.noreply.github.com>2019-11-21 21:51:17 +0900
committerdkanada <dkanada@users.noreply.github.com>2019-11-21 21:55:10 +0900
commit37eed8cf1f024b8de19c851fd353322d706c2b27 (patch)
tree9b6e38598de99c6283c195bd52051cd141c8ba4b /Emby.Server.Implementations/EntryPoints/LibraryChangedNotifier.cs
parentb1f9b03b17fd0930da5913d14ec5e7a4ed8ca6af (diff)
revert settings to their old names
Diffstat (limited to 'Emby.Server.Implementations/EntryPoints/LibraryChangedNotifier.cs')
-rw-r--r--Emby.Server.Implementations/EntryPoints/LibraryChangedNotifier.cs13
1 files changed, 8 insertions, 5 deletions
diff --git a/Emby.Server.Implementations/EntryPoints/LibraryChangedNotifier.cs b/Emby.Server.Implementations/EntryPoints/LibraryChangedNotifier.cs
index 9c0db2cf5..7bef2ae58 100644
--- a/Emby.Server.Implementations/EntryPoints/LibraryChangedNotifier.cs
+++ b/Emby.Server.Implementations/EntryPoints/LibraryChangedNotifier.cs
@@ -21,7 +21,7 @@ namespace Emby.Server.Implementations.EntryPoints
public class LibraryChangedNotifier : IServerEntryPoint
{
/// <summary>
- /// The _library manager
+ /// The library manager.
/// </summary>
private readonly ILibraryManager _libraryManager;
@@ -30,7 +30,7 @@ namespace Emby.Server.Implementations.EntryPoints
private readonly ILogger _logger;
/// <summary>
- /// The _library changed sync lock
+ /// The library changed sync lock.
/// </summary>
private readonly object _libraryChangedSyncLock = new object();
@@ -48,7 +48,7 @@ namespace Emby.Server.Implementations.EntryPoints
private Timer LibraryUpdateTimer { get; set; }
/// <summary>
- /// The library update duration
+ /// The library update duration.
/// </summary>
private const int LibraryUpdateDuration = 30000;
@@ -188,8 +188,11 @@ namespace Emby.Server.Implementations.EntryPoints
{
if (LibraryUpdateTimer == null)
{
- LibraryUpdateTimer = new Timer(LibraryUpdateTimerCallback, null, LibraryUpdateDuration,
- Timeout.Infinite);
+ LibraryUpdateTimer = new Timer(
+ LibraryUpdateTimerCallback,
+ null,
+ LibraryUpdateDuration,
+ Timeout.Infinite);
}
else
{