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authorLuke <luke.pulverenti@gmail.com>2017-02-20 15:52:54 -0500
committerGitHub <noreply@github.com>2017-02-20 15:52:54 -0500
commit962a0f561d3e2accb847444542030e9b4aff0a27 (patch)
tree8d0b34bae45d8204f6fd1514f6d565af2d3fa0d0 /Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
parent15df2ec3e985d506130a13147642f0e57f3e8754 (diff)
parente7ebc598c894a0c491f6059b513a3d207595af5f (diff)
Merge pull request #2479 from MediaBrowser/dev
Dev
Diffstat (limited to 'Emby.Server.Implementations/AppBase/ConfigurationHelper.cs')
-rw-r--r--Emby.Server.Implementations/AppBase/ConfigurationHelper.cs60
1 files changed, 60 insertions, 0 deletions
diff --git a/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
new file mode 100644
index 0000000000..ad2f459459
--- /dev/null
+++ b/Emby.Server.Implementations/AppBase/ConfigurationHelper.cs
@@ -0,0 +1,60 @@
+using System;
+using System.IO;
+using System.Linq;
+using MediaBrowser.Model.IO;
+using MediaBrowser.Model.Serialization;
+
+namespace Emby.Server.Implementations.AppBase
+{
+ /// <summary>
+ /// Class ConfigurationHelper
+ /// </summary>
+ public static class ConfigurationHelper
+ {
+ /// <summary>
+ /// Reads an xml configuration file from the file system
+ /// It will immediately re-serialize and save if new serialization data is available due to property changes
+ /// </summary>
+ /// <param name="type">The type.</param>
+ /// <param name="path">The path.</param>
+ /// <param name="xmlSerializer">The XML serializer.</param>
+ /// <returns>System.Object.</returns>
+ public static object GetXmlConfiguration(Type type, string path, IXmlSerializer xmlSerializer, IFileSystem fileSystem)
+ {
+ object configuration;
+
+ byte[] buffer = null;
+
+ // Use try/catch to avoid the extra file system lookup using File.Exists
+ try
+ {
+ buffer = fileSystem.ReadAllBytes(path);
+
+ configuration = xmlSerializer.DeserializeFromBytes(type, buffer);
+ }
+ catch (Exception)
+ {
+ configuration = Activator.CreateInstance(type);
+ }
+
+ using (var stream = new MemoryStream())
+ {
+ xmlSerializer.SerializeToStream(configuration, stream);
+
+ // Take the object we just got and serialize it back to bytes
+ var newBytes = stream.ToArray();
+
+ // If the file didn't exist before, or if something has changed, re-save
+ if (buffer == null || !buffer.SequenceEqual(newBytes))
+ {
+ fileSystem.CreateDirectory(Path.GetDirectoryName(path));
+
+ // Save it after load in case we got new items
+ fileSystem.WriteAllBytes(path, newBytes);
+ }
+
+ return configuration;
+ }
+ }
+ }
+}