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authorLuke Pulverenti <luke.pulverenti@gmail.com>2017-03-02 15:50:09 -0500
committerLuke Pulverenti <luke.pulverenti@gmail.com>2017-03-02 15:50:09 -0500
commit9776ca09db59a1e382045a072813a29cf07cadb3 (patch)
treebea754fb9af1d076cdd20bdf5722fdc0d77ec27d /Emby.Common.Implementations/Net
parent9f7ee6d34c7e5137c6740a2c3c428f60a4375ba9 (diff)
update socket interfaces
Diffstat (limited to 'Emby.Common.Implementations/Net')
-rw-r--r--Emby.Common.Implementations/Net/NetAcceptSocket.cs (renamed from Emby.Common.Implementations/Net/NetSocket.cs)6
-rw-r--r--Emby.Common.Implementations/Net/SocketAcceptor.cs10
-rw-r--r--Emby.Common.Implementations/Net/SocketFactory.cs47
-rw-r--r--Emby.Common.Implementations/Net/UdpSocket.cs16
4 files changed, 49 insertions, 30 deletions
diff --git a/Emby.Common.Implementations/Net/NetSocket.cs b/Emby.Common.Implementations/Net/NetAcceptSocket.cs
index bc012dfe2..0672a9e98 100644
--- a/Emby.Common.Implementations/Net/NetSocket.cs
+++ b/Emby.Common.Implementations/Net/NetAcceptSocket.cs
@@ -8,14 +8,14 @@ using MediaBrowser.Model.Logging;
namespace Emby.Common.Implementations.Net
{
- public class NetSocket : ISocket
+ public class NetAcceptSocket : IAcceptSocket
{
public Socket Socket { get; private set; }
private readonly ILogger _logger;
public bool DualMode { get; private set; }
- public NetSocket(Socket socket, ILogger logger, bool isDualMode)
+ public NetAcceptSocket(Socket socket, ILogger logger, bool isDualMode)
{
if (socket == null)
{
@@ -82,7 +82,7 @@ namespace Emby.Common.Implementations.Net
}
private SocketAcceptor _acceptor;
- public void StartAccept(Action<ISocket> onAccept, Func<bool> isClosed)
+ public void StartAccept(Action<IAcceptSocket> onAccept, Func<bool> isClosed)
{
_acceptor = new SocketAcceptor(_logger, Socket, onAccept, isClosed, DualMode);
diff --git a/Emby.Common.Implementations/Net/SocketAcceptor.cs b/Emby.Common.Implementations/Net/SocketAcceptor.cs
index d4c6d33e5..11a8e5381 100644
--- a/Emby.Common.Implementations/Net/SocketAcceptor.cs
+++ b/Emby.Common.Implementations/Net/SocketAcceptor.cs
@@ -10,10 +10,10 @@ namespace Emby.Common.Implementations.Net
private readonly ILogger _logger;
private readonly Socket _originalSocket;
private readonly Func<bool> _isClosed;
- private readonly Action<ISocket> _onAccept;
+ private readonly Action<IAcceptSocket> _onAccept;
private readonly bool _isDualMode;
- public SocketAcceptor(ILogger logger, Socket originalSocket, Action<ISocket> onAccept, Func<bool> isClosed, bool isDualMode)
+ public SocketAcceptor(ILogger logger, Socket originalSocket, Action<IAcceptSocket> onAccept, Func<bool> isClosed, bool isDualMode)
{
if (logger == null)
{
@@ -54,7 +54,7 @@ namespace Emby.Common.Implementations.Net
}
else
{
- // socket must be cleared since the context object is being reused
+ // acceptSocket must be cleared since the context object is being reused
acceptEventArg.AcceptSocket = null;
}
@@ -102,7 +102,7 @@ namespace Emby.Common.Implementations.Net
return;
}
- // http://msdn.microsoft.com/en-us/library/system.net.sockets.socket.acceptasync%28v=vs.110%29.aspx
+ // http://msdn.microsoft.com/en-us/library/system.net.sockets.acceptSocket.acceptasync%28v=vs.110%29.aspx
// Under certain conditions ConnectionReset can occur
// Need to attept to re-accept
if (e.SocketError == SocketError.ConnectionReset)
@@ -117,7 +117,7 @@ namespace Emby.Common.Implementations.Net
if (acceptSocket != null)
{
//ProcessAccept(acceptSocket);
- _onAccept(new NetSocket(acceptSocket, _logger, _isDualMode));
+ _onAccept(new NetAcceptSocket(acceptSocket, _logger, _isDualMode));
}
// Accept the next connection request
diff --git a/Emby.Common.Implementations/Net/SocketFactory.cs b/Emby.Common.Implementations/Net/SocketFactory.cs
index 70c7ba845..bb964fe00 100644
--- a/Emby.Common.Implementations/Net/SocketFactory.cs
+++ b/Emby.Common.Implementations/Net/SocketFactory.cs
@@ -31,7 +31,7 @@ namespace Emby.Common.Implementations.Net
_logger = logger;
}
- public ISocket CreateSocket(IpAddressFamily family, MediaBrowser.Model.Net.SocketType socketType, MediaBrowser.Model.Net.ProtocolType protocolType, bool dualMode)
+ public IAcceptSocket CreateAcceptSocket(IpAddressFamily family, MediaBrowser.Model.Net.SocketType socketType, MediaBrowser.Model.Net.ProtocolType protocolType, bool dualMode)
{
try
{
@@ -46,7 +46,7 @@ namespace Emby.Common.Implementations.Net
socket.DualMode = true;
}
- return new NetSocket(socket, _logger, dualMode);
+ return new NetAcceptSocket(socket, _logger, dualMode);
}
catch (SocketException ex)
{
@@ -54,13 +54,30 @@ namespace Emby.Common.Implementations.Net
}
}
- #region ISocketFactory Members
+ public ISocket CreateTcpSocket(IpAddressInfo remoteAddress, int remotePort)
+ {
+ if (remotePort < 0) throw new ArgumentException("remotePort cannot be less than zero.", "remotePort");
+
+ var retVal = new Socket(AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Stream, System.Net.Sockets.ProtocolType.Tcp);
+ try
+ {
+ retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
+ return new UdpSocket(retVal, new IpEndPointInfo(remoteAddress, remotePort));
+ }
+ catch
+ {
+ if (retVal != null)
+ retVal.Dispose();
+
+ throw;
+ }
+ }
/// <summary>
- /// Creates a new UDP socket and binds it to the specified local port.
+ /// Creates a new UDP acceptSocket and binds it to the specified local port.
/// </summary>
- /// <param name="localPort">An integer specifying the local port to bind the socket to.</param>
- public IUdpSocket CreateUdpSocket(int localPort)
+ /// <param name="localPort">An integer specifying the local port to bind the acceptSocket to.</param>
+ public ISocket CreateUdpSocket(int localPort)
{
if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
@@ -80,10 +97,10 @@ namespace Emby.Common.Implementations.Net
}
/// <summary>
- /// Creates a new UDP socket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
+ /// Creates a new UDP acceptSocket that is a member of the SSDP multicast local admin group and binds it to the specified local port.
/// </summary>
- /// <returns>An implementation of the <see cref="IUdpSocket"/> interface used by RSSDP components to perform socket operations.</returns>
- public IUdpSocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
+ /// <returns>An implementation of the <see cref="ISocket"/> interface used by RSSDP components to perform acceptSocket operations.</returns>
+ public ISocket CreateSsdpUdpSocket(IpAddressInfo localIpAddress, int localPort)
{
if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort");
@@ -108,13 +125,13 @@ namespace Emby.Common.Implementations.Net
}
/// <summary>
- /// Creates a new UDP socket that is a member of the specified multicast IP address, and binds it to the specified local port.
+ /// Creates a new UDP acceptSocket that is a member of the specified multicast IP address, and binds it to the specified local port.
/// </summary>
- /// <param name="ipAddress">The multicast IP address to make the socket a member of.</param>
- /// <param name="multicastTimeToLive">The multicast time to live value for the socket.</param>
+ /// <param name="ipAddress">The multicast IP address to make the acceptSocket a member of.</param>
+ /// <param name="multicastTimeToLive">The multicast time to live value for the acceptSocket.</param>
/// <param name="localPort">The number of the local port to bind to.</param>
/// <returns></returns>
- public IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
+ public ISocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort)
{
if (ipAddress == null) throw new ArgumentNullException("ipAddress");
if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", "ipAddress");
@@ -128,7 +145,7 @@ namespace Emby.Common.Implementations.Net
#if NET46
retVal.ExclusiveAddressUse = false;
#else
- // The ExclusiveAddressUse socket option is a Windows-specific option that, when set to "true," tells Windows not to allow another socket to use the same local address as this socket
+ // The ExclusiveAddressUse acceptSocket option is a Windows-specific option that, when set to "true," tells Windows not to allow another acceptSocket to use the same local address as this acceptSocket
// See https://github.com/dotnet/corefx/pull/11509 for more details
if (System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(System.Runtime.InteropServices.OSPlatform.Windows))
{
@@ -154,7 +171,5 @@ namespace Emby.Common.Implementations.Net
throw;
}
}
-
- #endregion
}
}
diff --git a/Emby.Common.Implementations/Net/UdpSocket.cs b/Emby.Common.Implementations/Net/UdpSocket.cs
index e4b0c7d6d..8e2a1da6f 100644
--- a/Emby.Common.Implementations/Net/UdpSocket.cs
+++ b/Emby.Common.Implementations/Net/UdpSocket.cs
@@ -14,7 +14,7 @@ namespace Emby.Common.Implementations.Net
// THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS
// Be careful to check any changes compile and work for all platform projects it is shared in.
- internal sealed class UdpSocket : DisposableManagedObjectBase, IUdpSocket
+ internal sealed class UdpSocket : DisposableManagedObjectBase, ISocket
{
#region Fields
@@ -23,8 +23,6 @@ namespace Emby.Common.Implementations.Net
private int _LocalPort;
#endregion
- #region Constructors
-
public UdpSocket(Socket socket, int localPort, IPAddress ip)
{
if (socket == null) throw new ArgumentNullException("socket");
@@ -36,7 +34,13 @@ namespace Emby.Common.Implementations.Net
_Socket.Bind(new IPEndPoint(ip, _LocalPort));
}
- #endregion
+ public UdpSocket(Socket socket, IpEndPointInfo endPoint)
+ {
+ if (socket == null) throw new ArgumentNullException("socket");
+
+ _Socket = socket;
+ _Socket.Connect(NetworkManager.ToIPEndPoint(endPoint));
+ }
public IpAddressInfo LocalIPAddress
{
@@ -44,9 +48,9 @@ namespace Emby.Common.Implementations.Net
private set;
}
- #region IUdpSocket Members
+ #region ISocket Members
- public Task<SocketReceiveResult> ReceiveAsync()
+ public Task<SocketReceiveResult> ReceiveAsync(CancellationToken cancellationToken)
{
ThrowIfDisposed();