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| author | fmarcac <188743521+fmarcac@users.noreply.github.com> | 2026-09-15 11:13:44 -0400 |
|---|---|---|
| committer | Cody Robibero <cody@robibe.ro> | 2026-09-15 11:13:44 -0400 |
| commit | b70e7f60ffe19847ef6259a13075c26fb6994363 (patch) | |
| tree | 224385abb6d0cf0399f0d7583e5112b2c6c0566e | |
| parent | c8838e704f258f69bbe7b24723c493b0966477cd (diff) | |
Backport pull request #17797 from jellyfin/release-12.z
Correct SyncPlay sessions that report playback at a stale position
Original-merge: a93180d35f3528a556b1c81aac4ba4132b34391e
Merged-by: crobibero <cody@robibe.ro>
Backported-by: Cody Robibero <cody@robibe.ro>
3 files changed, 150 insertions, 1 deletions
diff --git a/MediaBrowser.Controller/SyncPlay/GroupStates/WaitingGroupState.cs b/MediaBrowser.Controller/SyncPlay/GroupStates/WaitingGroupState.cs index f4fab29800..8f17039ae1 100644 --- a/MediaBrowser.Controller/SyncPlay/GroupStates/WaitingGroupState.cs +++ b/MediaBrowser.Controller/SyncPlay/GroupStates/WaitingGroupState.cs @@ -50,6 +50,11 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates /// </summary> private GroupStateType InitialState { get; set; } + /// <summary> + /// Gets or sets a value indicating whether the group position moved during this wait. + /// </summary> + private bool PositionJumped { get; set; } + /// <inheritdoc /> public override void SessionJoined(IGroupStateContext context, GroupStateType prevState, SessionInfo session, CancellationToken cancellationToken) { @@ -136,6 +141,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates ResumePlaying = true; var setQueueStatus = context.SetPlayQueue(request.PlayingQueue, request.PlayingItemPosition, request.StartPositionTicks); + PositionJumped = setQueueStatus; if (!setQueueStatus) { _logger.LogError("Unable to set playing queue in group {GroupId}.", context.GroupId.ToString()); @@ -175,6 +181,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates ResumePlaying = true; var result = context.SetPlayingItem(request.PlaylistItemId); + PositionJumped = result; if (result) { var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.SetCurrentItem); @@ -214,6 +221,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates { ResumePlaying = true; context.RestartCurrentItem(); + PositionJumped = true; var playQueueUpdate = context.GetPlayQueueUpdate(PlayQueueUpdateReason.NewPlaylist); var update = new SyncPlayPlayQueueUpdate(context.GroupId, playQueueUpdate); @@ -310,6 +318,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates // Seek. context.PositionTicks = ticks; context.LastActivity = DateTime.UtcNow; + PositionJumped = true; var command = context.NewSyncPlayCommand(SendCommandType.Seek); context.SendCommand(session, SyncPlayBroadcastType.AllGroup, command, cancellationToken); @@ -450,7 +459,13 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates { // Handle case where session reported as ready but in reality // it has no clue of the real position nor the playback state. - if (!request.IsPlaying && Math.Abs(delayTicks) > maxPlaybackOffsetTicks) + // A jump means the session has not applied the new position; without one it is + // catching up after buffering and is allowed to lag. + var maxOffsetTicks = request.IsPlaying && !PositionJumped + ? TimeSpan.FromMilliseconds(context.MaxCatchUpOffset).Ticks + : maxPlaybackOffsetTicks; + + if (Math.Abs(delayTicks) > maxOffsetTicks) { // Session not ready at all. context.SetBuffering(session, true); @@ -580,6 +595,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates } var newItem = context.NextItemInQueue(); + PositionJumped = newItem; if (newItem) { // Send playing-queue update. @@ -626,6 +642,7 @@ namespace MediaBrowser.Controller.SyncPlay.GroupStates } var newItem = context.PreviousItemInQueue(); + PositionJumped = newItem; if (newItem) { // Send playing-queue update. diff --git a/MediaBrowser.Controller/SyncPlay/IGroupStateContext.cs b/MediaBrowser.Controller/SyncPlay/IGroupStateContext.cs index ddf86be71f..e02d1bde45 100644 --- a/MediaBrowser.Controller/SyncPlay/IGroupStateContext.cs +++ b/MediaBrowser.Controller/SyncPlay/IGroupStateContext.cs @@ -34,6 +34,12 @@ namespace MediaBrowser.Controller.SyncPlay long MaxPlaybackOffset { get; } /// <summary> + /// Gets the maximum offset accepted for a session catching up after buffering, in milliseconds. + /// </summary> + /// <value>The maximum catch-up offset, in milliseconds.</value> + long MaxCatchUpOffset => 60000; + + /// <summary> /// Gets the group identifier. /// </summary> /// <value>The group identifier.</value> diff --git a/tests/Jellyfin.Server.Implementations.Tests/SyncPlay/WaitingGroupStateTests.cs b/tests/Jellyfin.Server.Implementations.Tests/SyncPlay/WaitingGroupStateTests.cs index 0cccd5d4ca..81af12ba8c 100644 --- a/tests/Jellyfin.Server.Implementations.Tests/SyncPlay/WaitingGroupStateTests.cs +++ b/tests/Jellyfin.Server.Implementations.Tests/SyncPlay/WaitingGroupStateTests.cs @@ -1,5 +1,6 @@ using System; using System.Collections.Generic; +using System.Linq; using System.Threading; using System.Threading.Tasks; using Jellyfin.Database.Implementations.Entities; @@ -20,6 +21,128 @@ namespace Jellyfin.Server.Implementations.Tests.SyncPlay; public class WaitingGroupStateTests { [Fact] + public void Ready_PlayingSessionReportsPositionFromBeforeSeek_IsCorrected() + { + var harness = new GroupHarness(); + var group = harness.Group; + + group.PositionTicks = TimeSpan.FromMinutes(10).Ticks; + group.LastActivity = DateTime.UtcNow; + + var state = new WaitingGroupState(NullLoggerFactory.Instance) { ResumePlaying = true }; + + // One member seeks half an hour in. + state.HandleRequest( + new SeekGroupRequest(TimeSpan.FromMinutes(40).Ticks), + group, + GroupStateType.Playing, + harness.Second, + CancellationToken.None); + + harness.Commands.Clear(); + + // The other member has not applied the seek yet and reports the old position, still playing. + state.HandleRequest( + new ReadyGroupRequest(DateTime.UtcNow, TimeSpan.FromMinutes(10).Ticks, true, harness.PlaylistItemId), + group, + GroupStateType.Waiting, + harness.First, + CancellationToken.None); + + // It must be seeked into position, not accepted as ready and handed a pause command + // scheduled the length of the seek into the future. + Assert.Contains(harness.Commands, c => c.Command == SendCommandType.Seek); + Assert.DoesNotContain(harness.Commands, c => c.Command == SendCommandType.Pause); + Assert.True(group.IsBuffering(), "session should still be considered buffering"); + } + + [Fact] + public void Ready_PlayingSessionRecoveringFromALongStall_IsNotSeeked() + { + var harness = new GroupHarness(); + var group = harness.Group; + + group.PositionTicks = TimeSpan.FromMinutes(10).Ticks; + group.LastActivity = DateTime.UtcNow; + + var state = new WaitingGroupState(NullLoggerFactory.Instance) { ResumePlaying = true }; + + // The session reports it is buffering. No seek happens, so the group position stays put. + state.HandleRequest( + new BufferGroupRequest(DateTime.UtcNow, group.PositionTicks, true, harness.PlaylistItemId), + group, + GroupStateType.Playing, + harness.First, + CancellationToken.None); + + harness.Commands.Clear(); + + // It recovers 45 seconds later, still behind, and must be waited for rather than seeked + // forward past content it already buffered. + var behind = group.PositionTicks - TimeSpan.FromSeconds(45).Ticks; + state.HandleRequest( + new ReadyGroupRequest(DateTime.UtcNow, behind, true, harness.PlaylistItemId), + group, + GroupStateType.Waiting, + harness.First, + CancellationToken.None); + + Assert.DoesNotContain(harness.Commands, c => c.Command == SendCommandType.Seek); + } + + [Fact] + public void Ready_PlayingSessionSlightlyBehindGroup_IsStillTreatedAsCatchingUp() + { + var harness = new GroupHarness(); + var group = harness.Group; + + // A session that is a couple of seconds behind is genuinely recovering, and the group + // is expected to wait for it rather than seek it around. + group.PositionTicks = TimeSpan.FromMinutes(30).Ticks; + group.LastActivity = DateTime.UtcNow; + group.SetBuffering(harness.First, true); + group.SetBuffering(harness.Second, true); + + var state = new WaitingGroupState(NullLoggerFactory.Instance) { ResumePlaying = true }; + harness.Commands.Clear(); + + var clientPosition = group.PositionTicks - TimeSpan.FromSeconds(2).Ticks; + state.HandleRequest( + new ReadyGroupRequest(DateTime.UtcNow, clientPosition, true, harness.PlaylistItemId), + group, + GroupStateType.Waiting, + harness.First, + CancellationToken.None); + + Assert.DoesNotContain(harness.Commands, c => c.Command == SendCommandType.Seek); + Assert.Contains(harness.Commands, c => c.Command == SendCommandType.Pause); + } + + [Fact] + public void Ready_PausedSessionOutOfPosition_IsStillCorrected() + { + var harness = new GroupHarness(); + var group = harness.Group; + + group.PositionTicks = TimeSpan.FromMinutes(30).Ticks; + group.LastActivity = DateTime.UtcNow; + group.SetBuffering(harness.First, true); + group.SetBuffering(harness.Second, true); + + var state = new WaitingGroupState(NullLoggerFactory.Instance) { ResumePlaying = true }; + harness.Commands.Clear(); + + state.HandleRequest( + new ReadyGroupRequest(DateTime.UtcNow, 0, false, harness.PlaylistItemId), + group, + GroupStateType.Waiting, + harness.First, + CancellationToken.None); + + Assert.Contains(harness.Commands, c => c.Command == SendCommandType.Seek); + } + + [Fact] public void Ready_ClientResumedWithLowPing_AppliesTheDefaultPingFloorInMilliseconds() { var harness = new GroupHarness(); @@ -99,6 +222,7 @@ public class WaitingGroupStateTests sessionManager .Setup(m => m.SendSyncPlayCommand(It.IsAny<string>(), It.IsAny<SendCommand>(), It.IsAny<CancellationToken>())) + .Callback<string, SendCommand, CancellationToken>((_, command, _) => Commands.Add(command)) .Returns(Task.CompletedTask); sessionManager @@ -137,5 +261,7 @@ public class WaitingGroupStateTests public SessionInfo Second { get; } public Guid PlaylistItemId { get; } + + public List<SendCommand> Commands { get; } = new List<SendCommand>(); } } |
