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authorBill Thornton <billt2006@gmail.com>2019-03-04 22:36:23 -0500
committerBill Thornton <billt2006@gmail.com>2019-03-04 22:36:23 -0500
commit41df94115f2a475628b07aec351a381335e8f8a4 (patch)
treedf8026dd475afe6009a1f240a852af42dfe83d19
parentaba22b92bc01659f80159bf3e2624aa5a30e1399 (diff)
Update image overlays to use Jellyfin blue
-rw-r--r--Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs2
-rw-r--r--Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs2
-rw-r--r--Jellyfin.Drawing.Skia/UnplayedCountIndicator.cs2
3 files changed, 3 insertions, 3 deletions
diff --git a/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs b/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs
index 0d5a1d3c0..c72f295fd 100644
--- a/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs
+++ b/Jellyfin.Drawing.Skia/PercentPlayedDrawer.cs
@@ -23,7 +23,7 @@ namespace Jellyfin.Drawing.Skia
foregroundWidth *= percent;
foregroundWidth /= 100;
- paint.Color = SKColor.Parse("#FF52B54B");
+ paint.Color = SKColor.Parse("#FF00A4DC");
canvas.DrawRect(SKRect.Create(0, (float)endY - IndicatorHeight, Convert.ToInt32(foregroundWidth), (float)endY), paint);
}
}
diff --git a/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs b/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs
index 62497da27..7f3c18bb2 100644
--- a/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs
+++ b/Jellyfin.Drawing.Skia/PlayedIndicatorDrawer.cs
@@ -13,7 +13,7 @@ namespace Jellyfin.Drawing.Skia
using (var paint = new SKPaint())
{
- paint.Color = SKColor.Parse("#CC52B54B");
+ paint.Color = SKColor.Parse("#CC00A4DC");
paint.Style = SKPaintStyle.Fill;
canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
}
diff --git a/Jellyfin.Drawing.Skia/UnplayedCountIndicator.cs b/Jellyfin.Drawing.Skia/UnplayedCountIndicator.cs
index ba712bff7..dbf935f4e 100644
--- a/Jellyfin.Drawing.Skia/UnplayedCountIndicator.cs
+++ b/Jellyfin.Drawing.Skia/UnplayedCountIndicator.cs
@@ -15,7 +15,7 @@ namespace Jellyfin.Drawing.Skia
using (var paint = new SKPaint())
{
- paint.Color = SKColor.Parse("#CC52B54B");
+ paint.Color = SKColor.Parse("#CC00A4DC");
paint.Style = SKPaintStyle.Fill;
canvas.DrawCircle((float)x, OffsetFromTopRightCorner, 20, paint);
}