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using System;
using System.Threading;
namespace SocketHttpListener.Net
{
class HttpStreamAsyncResult : IAsyncResult
{
object locker = new object();
ManualResetEvent handle;
bool completed;
internal byte[] Buffer;
internal int Offset;
internal int Count;
internal AsyncCallback Callback;
internal object State;
internal int SynchRead;
internal Exception Error;
public void Complete(Exception e)
{
Error = e;
Complete();
}
public void Complete()
{
lock (locker)
{
if (completed)
return;
completed = true;
if (handle != null)
handle.Set();
if (Callback != null)
Callback.BeginInvoke(this, null, null);
}
}
public object AsyncState
{
get { return State; }
}
public WaitHandle AsyncWaitHandle
{
get
{
lock (locker)
{
if (handle == null)
handle = new ManualResetEvent(completed);
}
return handle;
}
}
public bool CompletedSynchronously
{
get { return (SynchRead == Count); }
}
public bool IsCompleted
{
get
{
lock (locker)
{
return completed;
}
}
}
}
}
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