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path: root/MediaBrowser.Model/Net/ISocketFactory.cs
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using System.Net;
using System.Net.Sockets;

namespace MediaBrowser.Model.Net
{
    /// <summary>
    /// Implemented by components that can create specific socket configurations.
    /// </summary>
    public interface ISocketFactory
    {
        /// <summary>
        /// Creates a new unicast socket using the specified local port number.
        /// </summary>
        /// <param name="localPort">The local port to bind to.</param>
        /// <returns>A new unicast socket using the specified local port number.</returns>
        Socket CreateUdpBroadcastSocket(int localPort);

        /// <summary>
        /// Creates a new unicast socket using the specified local port number.
        /// </summary>
        /// <param name="bindInterface">The bind interface.</param>
        /// <param name="localPort">The local port to bind to.</param>
        /// <returns>A new unicast socket using the specified local port number.</returns>
        Socket CreateSsdpUdpSocket(IPData bindInterface, int localPort);

        /// <summary>
        /// Creates a new multicast socket using the specified multicast IP address, multicast time to live and local port.
        /// </summary>
        /// <param name="multicastAddress">The multicast IP address to bind to.</param>
        /// <param name="bindInterface">The bind interface.</param>
        /// <param name="multicastTimeToLive">The multicast time to live value. Actually a maximum number of network hops for UDP packets.</param>
        /// <param name="localPort">The local port to bind to.</param>
        /// <returns>A new multicast socket using the specfied bind interface, multicast address, multicast time to live and port.</returns>
        Socket CreateUdpMulticastSocket(IPAddress multicastAddress, IPData bindInterface, int multicastTimeToLive, int localPort);
    }
}