using SkiaSharp; using Xunit; namespace Jellyfin.Drawing.Skia.Tests; public class SkiaEncoderSharpenTests { private static SKBitmap CreateBitmap(int width, int height, SKColor fill) { var bitmap = new SKBitmap(new SKImageInfo(width, height, SKColorType.Rgba8888, SKAlphaType.Premul)); using var canvas = new SKCanvas(bitmap); canvas.Clear(fill); return bitmap; } [Fact] public void SharpenInPlace_UniformImage_IsUnchanged() { // 1.4 * v - 4 * 0.1 * v = v for any uniform value. using var bitmap = CreateBitmap(8, 8, new SKColor(100, 150, 200)); SkiaEncoder.SharpenInPlace(bitmap); for (var y = 0; y < bitmap.Height; y++) { for (var x = 0; x < bitmap.Width; x++) { Assert.Equal(new SKColor(100, 150, 200), bitmap.GetPixel(x, y)); } } } [Fact] public void SharpenInPlace_BrightPixelOnDarkBackground_SharpensEdge() { using var bitmap = CreateBitmap(5, 5, new SKColor(50, 50, 50)); bitmap.SetPixel(2, 2, new SKColor(250, 250, 250, 255)); SkiaEncoder.SharpenInPlace(bitmap); // Center: 1.4 * 250 - 0.1 * 4 * 50 = 330 -> clamped to 255. Assert.Equal(new SKColor(255, 255, 255), bitmap.GetPixel(2, 2)); // Direct neighbor: 1.4 * 50 - 0.1 * (250 + 3 * 50) = 30. Assert.Equal(new SKColor(30, 30, 30), bitmap.GetPixel(1, 2)); // Far corner is only surrounded by background: unchanged. Assert.Equal(new SKColor(50, 50, 50), bitmap.GetPixel(0, 0)); } [Fact] public void SharpenInPlace_EdgePixels_ClampOutOfBoundsTaps() { // A corner pixel reuses itself for the two out-of-bounds taps: // 1.4 * v - 0.1 * (2 * v + right + down). using var bitmap = CreateBitmap(3, 3, new SKColor(100, 100, 100)); bitmap.SetPixel(0, 0, new SKColor(200, 200, 200, 255)); SkiaEncoder.SharpenInPlace(bitmap); // 1.4 * 200 - 0.1 * (200 + 200 + 100 + 100) = 220. Assert.Equal(new SKColor(220, 220, 220), bitmap.GetPixel(0, 0)); } [Fact] public void SharpenInPlace_UnsupportedColorType_IsLeftUntouched() { using var bitmap = new SKBitmap(new SKImageInfo(4, 4, SKColorType.Gray8, SKAlphaType.Opaque)); bitmap.Erase(new SKColor(80, 80, 80)); SkiaEncoder.SharpenInPlace(bitmap); Assert.Equal(80, bitmap.GetPixel(1, 1).Red); } }