From fc1e27b7549014dbf1de16f2805c65f8a624fb2b Mon Sep 17 00:00:00 2001 From: Patrick Barron Date: Thu, 30 Nov 2023 12:03:13 -0500 Subject: Move SocketFactory to Jellyfin.Networking --- src/Jellyfin.Networking/Udp/SocketFactory.cs | 39 ++++++++++++++++++++++++++++ 1 file changed, 39 insertions(+) create mode 100644 src/Jellyfin.Networking/Udp/SocketFactory.cs (limited to 'src') diff --git a/src/Jellyfin.Networking/Udp/SocketFactory.cs b/src/Jellyfin.Networking/Udp/SocketFactory.cs new file mode 100644 index 000000000..c4e1bd091 --- /dev/null +++ b/src/Jellyfin.Networking/Udp/SocketFactory.cs @@ -0,0 +1,39 @@ +using System; +using System.Net; +using System.Net.Sockets; +using MediaBrowser.Model.Net; + +namespace Jellyfin.Networking.Udp +{ + /// + /// Factory class to create different kinds of sockets. + /// + public class SocketFactory : ISocketFactory + { + /// + public Socket CreateUdpBroadcastSocket(int localPort) + { + if (localPort < 0) + { + throw new ArgumentException("localPort cannot be less than zero.", nameof(localPort)); + } + + var socket = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); + try + { + socket.EnableBroadcast = true; + socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); + socket.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.Broadcast, 1); + socket.Bind(new IPEndPoint(IPAddress.Any, localPort)); + + return socket; + } + catch + { + socket.Dispose(); + + throw; + } + } + } +} -- cgit v1.2.3