From dca78b13411db96366dddfa0d68bb6d36d28ad14 Mon Sep 17 00:00:00 2001 From: Luke Pulverenti Date: Sat, 29 Oct 2016 18:22:20 -0400 Subject: rework dlna project --- RSSDP/SocketFactory.cs | 114 +++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 114 insertions(+) create mode 100644 RSSDP/SocketFactory.cs (limited to 'RSSDP/SocketFactory.cs') diff --git a/RSSDP/SocketFactory.cs b/RSSDP/SocketFactory.cs new file mode 100644 index 000000000..1a9c981d0 --- /dev/null +++ b/RSSDP/SocketFactory.cs @@ -0,0 +1,114 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Net; +using System.Net.Sockets; +using System.Security; +using System.Text; +using Rssdp.Infrastructure; + +namespace Rssdp +{ + // THIS IS A LINKED FILE - SHARED AMONGST MULTIPLE PLATFORMS + // Be careful to check any changes compile and work for all platform projects it is shared in. + + // Not entirely happy with this. Would have liked to have done something more generic/reusable, + // but that wasn't really the point so kept to YAGNI principal for now, even if the + // interfaces are a bit ugly, specific and make assumptions. + + /// + /// Used by RSSDP components to create implementations of the interface, to perform platform agnostic socket communications. + /// + public sealed class SocketFactory : ISocketFactory + { + private IPAddress _LocalIP; + + /// + /// Default constructor. + /// + /// A string containing the IP address of the local network adapter to bind sockets to. Null or empty string will use . + public SocketFactory(string localIP) + { + if (String.IsNullOrEmpty(localIP)) + _LocalIP = IPAddress.Any; + else + _LocalIP = IPAddress.Parse(localIP); + } + + #region ISocketFactory Members + + /// + /// Creates a new UDP socket that is a member of the SSDP multicast local admin group and binds it to the specified local port. + /// + /// An integer specifying the local port to bind the socket to. + /// An implementation of the interface used by RSSDP components to perform socket operations. + [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "The purpose of this method is to create and returns a disposable result, it is up to the caller to dispose it when they are done with it.")] + public IUdpSocket CreateUdpSocket(int localPort) + { + if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort"); + + var retVal = new Socket(System.Net.Sockets.AddressFamily.InterNetwork, System.Net.Sockets.SocketType.Dgram, System.Net.Sockets.ProtocolType.Udp); + try + { + retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); + retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, SsdpConstants.SsdpDefaultMulticastTimeToLive); + retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(SsdpConstants.MulticastLocalAdminAddress), _LocalIP)); + return new UdpSocket(retVal, localPort, _LocalIP.ToString()); + } + catch + { + if (retVal != null) + retVal.Dispose(); + + throw; + } + } + + /// + /// Creates a new UDP socket that is a member of the specified multicast IP address, and binds it to the specified local port. + /// + /// The multicast IP address to make the socket a member of. + /// The multicast time to live value for the socket. + /// The number of the local port to bind to. + /// + [System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Naming", "CA1704:IdentifiersShouldBeSpelledCorrectly", MessageId = "ip"), System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Reliability", "CA2000:Dispose objects before losing scope", Justification = "The purpose of this method is to create and returns a disposable result, it is up to the caller to dispose it when they are done with it.")] + public IUdpSocket CreateUdpMulticastSocket(string ipAddress, int multicastTimeToLive, int localPort) + { + if (ipAddress == null) throw new ArgumentNullException("ipAddress"); + if (ipAddress.Length == 0) throw new ArgumentException("ipAddress cannot be an empty string.", "ipAddress"); + if (multicastTimeToLive <= 0) throw new ArgumentException("multicastTimeToLive cannot be zero or less.", "multicastTimeToLive"); + if (localPort < 0) throw new ArgumentException("localPort cannot be less than zero.", "localPort"); + + var retVal = new Socket(AddressFamily.InterNetwork, SocketType.Dgram, ProtocolType.Udp); + + try + { +#if NETSTANDARD1_3 + // The ExclusiveAddressUse socket option is a Windows-specific option that, when set to "true," tells Windows not to allow another socket to use the same local address as this socket + // See https://github.com/dotnet/corefx/pull/11509 for more details + if (System.Runtime.InteropServices.RuntimeInformation.IsOSPlatform(System.Runtime.InteropServices.OSPlatform.Windows)) + { + retVal.ExclusiveAddressUse = false; + } +#else + retVal.ExclusiveAddressUse = false; +#endif + retVal.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true); + retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.MulticastTimeToLive, multicastTimeToLive); + retVal.SetSocketOption(SocketOptionLevel.IP, SocketOptionName.AddMembership, new MulticastOption(IPAddress.Parse(ipAddress), _LocalIP)); + retVal.MulticastLoopback = true; + + return new UdpSocket(retVal, localPort, _LocalIP.ToString()); + } + catch + { + if (retVal != null) + retVal.Dispose(); + + throw; + } + } + + #endregion + } +} \ No newline at end of file -- cgit v1.2.3