From b1be09242c6c82a9bf747e5256da6dd422309ad9 Mon Sep 17 00:00:00 2001 From: Luke Pulverenti Date: Sun, 28 Jun 2015 21:10:45 -0400 Subject: update people saving --- .../Games/GameMetadataService.cs | 23 +++++++++------------- 1 file changed, 9 insertions(+), 14 deletions(-) (limited to 'MediaBrowser.Providers/Games/GameMetadataService.cs') diff --git a/MediaBrowser.Providers/Games/GameMetadataService.cs b/MediaBrowser.Providers/Games/GameMetadataService.cs index 46715fcbd..b9403aaa6 100644 --- a/MediaBrowser.Providers/Games/GameMetadataService.cs +++ b/MediaBrowser.Providers/Games/GameMetadataService.cs @@ -12,30 +12,25 @@ namespace MediaBrowser.Providers.Games { public class GameMetadataService : MetadataService { - public GameMetadataService(IServerConfigurationManager serverConfigurationManager, ILogger logger, IProviderManager providerManager, IProviderRepository providerRepo, IFileSystem fileSystem, IUserDataManager userDataManager) : base(serverConfigurationManager, logger, providerManager, providerRepo, fileSystem, userDataManager) + public GameMetadataService(IServerConfigurationManager serverConfigurationManager, ILogger logger, IProviderManager providerManager, IProviderRepository providerRepo, IFileSystem fileSystem, IUserDataManager userDataManager, ILibraryManager libraryManager) : base(serverConfigurationManager, logger, providerManager, providerRepo, fileSystem, userDataManager, libraryManager) { } - /// - /// Merges the specified source. - /// - /// The source. - /// The target. - /// The locked fields. - /// if set to true [replace data]. - /// if set to true [merge metadata settings]. - protected override void MergeData(Game source, Game target, List lockedFields, bool replaceData, bool mergeMetadataSettings) + protected override void MergeData(MetadataResult source, MetadataResult target, List lockedFields, bool replaceData, bool mergeMetadataSettings) { ProviderUtils.MergeBaseItemData(source, target, lockedFields, replaceData, mergeMetadataSettings); - if (replaceData || string.IsNullOrEmpty(target.GameSystem)) + var sourceItem = source.Item; + var targetItem = target.Item; + + if (replaceData || string.IsNullOrEmpty(targetItem.GameSystem)) { - target.GameSystem = source.GameSystem; + targetItem.GameSystem = sourceItem.GameSystem; } - if (replaceData || !target.PlayersSupported.HasValue) + if (replaceData || !targetItem.PlayersSupported.HasValue) { - target.PlayersSupported = source.PlayersSupported; + targetItem.PlayersSupported = sourceItem.PlayersSupported; } } } -- cgit v1.2.3