From 3eb4091808735858b01855d298226d239be464af Mon Sep 17 00:00:00 2001 From: Luke Pulverenti Date: Thu, 3 Nov 2016 02:37:52 -0400 Subject: move additional classes to new server lib --- .../Sorting/GameSystemComparer.cs | 54 ++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 Emby.Server.Implementations/Sorting/GameSystemComparer.cs (limited to 'Emby.Server.Implementations/Sorting/GameSystemComparer.cs') diff --git a/Emby.Server.Implementations/Sorting/GameSystemComparer.cs b/Emby.Server.Implementations/Sorting/GameSystemComparer.cs new file mode 100644 index 000000000..4ee30397d --- /dev/null +++ b/Emby.Server.Implementations/Sorting/GameSystemComparer.cs @@ -0,0 +1,54 @@ +using MediaBrowser.Controller.Entities; +using MediaBrowser.Controller.Sorting; +using MediaBrowser.Model.Querying; +using System; + +namespace Emby.Server.Implementations.Sorting +{ + public class GameSystemComparer : IBaseItemComparer + { + /// + /// Compares the specified x. + /// + /// The x. + /// The y. + /// System.Int32. + public int Compare(BaseItem x, BaseItem y) + { + return string.Compare(GetValue(x), GetValue(y), StringComparison.CurrentCultureIgnoreCase); + } + + /// + /// Gets the value. + /// + /// The x. + /// System.String. + private string GetValue(BaseItem x) + { + var game = x as Game; + + if (game != null) + { + return game.GameSystem; + } + + var system = x as GameSystem; + + if (system != null) + { + return system.GameSystemName; + } + + return string.Empty; + } + + /// + /// Gets the name. + /// + /// The name. + public string Name + { + get { return ItemSortBy.GameSystem; } + } + } +} -- cgit v1.2.3