From 853dbfc558e271d2287ff30c774884072ee1aa6e Mon Sep 17 00:00:00 2001 From: Luke Pulverenti Date: Thu, 29 Dec 2016 02:14:59 -0500 Subject: separate player selection into it's own script --- Emby.Server.Implementations/IO/FileRefresher.cs | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) (limited to 'Emby.Server.Implementations/IO/FileRefresher.cs') diff --git a/Emby.Server.Implementations/IO/FileRefresher.cs b/Emby.Server.Implementations/IO/FileRefresher.cs index 39033249f..d7f2ffa43 100644 --- a/Emby.Server.Implementations/IO/FileRefresher.cs +++ b/Emby.Server.Implementations/IO/FileRefresher.cs @@ -261,10 +261,11 @@ namespace Emby.Server.Implementations.IO // In order to determine if the file is being written to, we have to request write access // But if the server only has readonly access, this is going to cause this entire algorithm to fail // So we'll take a best guess about our access level - var requestedFileAccess = ConfigurationManager.Configuration.SaveLocalMeta - ? FileAccessMode.ReadWrite - : FileAccessMode.Read; + //var requestedFileAccess = ConfigurationManager.Configuration.SaveLocalMeta + // ? FileAccessMode.ReadWrite + // : FileAccessMode.Read; + var requestedFileAccess = FileAccessMode.Read; try { using (_fileSystem.GetFileStream(path, FileOpenMode.Open, requestedFileAccess, FileShareMode.ReadWrite)) -- cgit v1.2.3