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-rw-r--r--src/Jellyfin.Drawing.Skia/SkiaExtensions.cs58
1 files changed, 58 insertions, 0 deletions
diff --git a/src/Jellyfin.Drawing.Skia/SkiaExtensions.cs b/src/Jellyfin.Drawing.Skia/SkiaExtensions.cs
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index 000000000..f7d6842ff
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+++ b/src/Jellyfin.Drawing.Skia/SkiaExtensions.cs
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+using SkiaSharp;
+
+namespace Jellyfin.Drawing.Skia;
+
+/// <summary>
+/// The SkiaSharp extensions.
+/// </summary>
+public static class SkiaExtensions
+{
+ /// <summary>
+ /// Draws an SKBitmap on the canvas with specified SkSamplingOptions.
+ /// </summary>
+ /// <param name="canvas">The SKCanvas to draw on.</param>
+ /// <param name="bitmap">The SKBitmap to draw.</param>
+ /// <param name="dest">The destination SKRect.</param>
+ /// <param name="options">The SKSamplingOptions to use for rendering.</param>
+ /// <param name="paint">Optional SKPaint to apply additional effects or styles.</param>
+ public static void DrawBitmap(this SKCanvas canvas, SKBitmap bitmap, SKRect dest, SKSamplingOptions options, SKPaint? paint = null)
+ {
+ using var image = SKImage.FromBitmap(bitmap);
+ canvas.DrawImage(image, dest, options, paint);
+ }
+
+ /// <summary>
+ /// Draws an SKBitmap on the canvas at the specified coordinates with the given SkSamplingOptions.
+ /// </summary>
+ /// <param name="canvas">The SKCanvas to draw on.</param>
+ /// <param name="bitmap">The SKBitmap to draw.</param>
+ /// <param name="x">The x-coordinate where the bitmap will be drawn.</param>
+ /// <param name="y">The y-coordinate where the bitmap will be drawn.</param>
+ /// <param name="options">The SKSamplingOptions to use for rendering.</param>
+ /// <param name="paint">Optional SKPaint to apply additional effects or styles.</param>
+ public static void DrawBitmap(this SKCanvas canvas, SKBitmap bitmap, float x, float y, SKSamplingOptions options, SKPaint? paint = null)
+ {
+ using var image = SKImage.FromBitmap(bitmap);
+ canvas.DrawImage(image, x, y, options, paint);
+ }
+
+ /// <summary>
+ /// Draws an SKBitmap on the canvas using a specified source rectangle, destination rectangle,
+ /// and optional paint, with the given SkSamplingOptions.
+ /// </summary>
+ /// <param name="canvas">The SKCanvas to draw on.</param>
+ /// <param name="bitmap">The SKBitmap to draw.</param>
+ /// <param name="source">
+ /// The source SKRect defining the portion of the bitmap to draw.
+ /// </param>
+ /// <param name="dest">
+ /// The destination SKRect defining the area on the canvas where the bitmap will be drawn.
+ /// </param>
+ /// <param name="options">The SKSamplingOptions to use for rendering.</param>
+ /// <param name="paint">Optional SKPaint to apply additional effects or styles.</param>
+ public static void DrawBitmap(this SKCanvas canvas, SKBitmap bitmap, SKRect source, SKRect dest, SKSamplingOptions options, SKPaint? paint = null)
+ {
+ using var image = SKImage.FromBitmap(bitmap);
+ canvas.DrawImage(image, source, dest, options, paint);
+ }
+}